Christoph Oelckers
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55a3c62b59
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- use GZDoom's 2D drawer.
Console and menu font colors are not ok yet, aside from that it works.
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2020-05-25 17:11:32 +02:00 |
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Christoph Oelckers
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66ecb05eb8
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- use Printf as the only command to print to the console.
All uses of OSD_Printf, initprintf etc. have been renamed.
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2020-04-12 08:30:38 +02:00 |
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Christoph Oelckers
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de2c07aa6a
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- revert all consolidation efforts between Duke and RR frontends.
Too many problems with different code.
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2020-03-18 08:24:31 +01:00 |
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Christoph Oelckers
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a5c2152530
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- consolidated the dynamic tile handling for Duke and RR frontends
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2020-03-06 17:12:38 +01:00 |
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Christoph Oelckers
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f3d953513b
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- make things compile again.
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2020-02-12 20:27:43 +01:00 |
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nukeykt
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365b7bfe79
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Rednukem: implement WW2GI weapons
# Conflicts:
# source/rr/src/actors.cpp
# source/rr/src/gamevars.cpp
# source/rr/src/sbar.cpp
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2020-02-12 20:27:42 +01:00 |
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Christoph Oelckers
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5148fc877d
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- consolidate the 3 instances of input.cpp.
Some stuff had to be disabled to make it work but that's hardly relevant considering that the goal is to transition off MACT for input handling.
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2019-10-28 18:32:05 +01:00 |
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Christoph Oelckers
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588fbc26f9
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- added RedNukem project.
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2019-09-19 00:27:46 +02:00 |
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