Christoph Oelckers
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dc60c7f72e
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- fixed use of brightmaps.
Due to the blending they are essentially inactive on translucent content and Duke Nukem heavily abuses this.
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2019-11-15 20:51:02 +01:00 |
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Christoph Oelckers
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966751b7e8
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- added GZDoom's font code and some dependencies.
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2019-10-24 01:20:58 +02:00 |
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Christoph Oelckers
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1a5e64329f
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- added stripped down versions of GZDoom's texture classes
We need something more manageable to deal with the textures - and the hightile code in particular needs a better backend to read the images.
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2019-10-05 19:38:25 +02:00 |
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