Commit graph

18 commits

Author SHA1 Message Date
Christoph Oelckers
d16d8f0d0e - fixed issues reported by XCode 2020-07-23 17:02:59 +02:00
Christoph Oelckers
69d9a98ead - Duke end of episode animations ported 2020-06-28 21:38:25 +02:00
Christoph Oelckers
1bb7da173a - removed a few more dependencies on Build includes. 2020-06-20 18:17:49 +02:00
Christoph Oelckers
cca4fc609f - texture code cleanup, mainly cppying layer data into the textures at startup to be able to use a real material system. 2020-05-29 23:33:26 +02:00
Christoph Oelckers
594ec6626c - transitioned to using GZDoom's texture creation code.
Also added support for creating indexed textures directly into CreateTexBuffer, where this functionality can be shared.
As an added plus, brightmaps are working again, this time with less hackery.
2020-05-29 19:21:18 +02:00
Christoph Oelckers
f6ca5fa650 - fixed writable tiles. 2020-05-28 18:42:26 +02:00
Christoph Oelckers
c4017de12f - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
Christoph Oelckers
7c3cac5721 - buildtiles.h cleaned of merge errors. 2020-05-25 16:53:35 +02:00
Christoph Oelckers
a70b7fa698 - use the texture manager to handle texture data. 2020-05-24 23:26:47 +02:00
Christoph Oelckers
0179029ed1 - use image sources, not textures to manage Build tiles.
The font manager and texture compositor need this - they cannot work off non-image-backed textures.
2020-05-24 22:51:26 +02:00
Christoph Oelckers
53891004a0 - fixed compilation 2020-05-24 22:37:50 +02:00
Christoph Oelckers
7a84887fc4 - transitioned FTexture.
Mostly working. Note: Brightmaps must be per-translation!
2020-05-24 19:12:22 +02:00
Christoph Oelckers
e6b94d35ff - reorganized how BuildTiles stores its data.
Arrays of struct are better than struct of arrays.
2020-05-24 15:02:20 +02:00
Christoph Oelckers
d6786cf0eb - final cleanup of picanm code. 2020-05-24 13:53:27 +02:00
Christoph Oelckers
266364fc2e - properly implement texture offsets 2020-05-24 13:26:45 +02:00
Christoph Oelckers
db4850a028 - added a reverse tile map so that the tile manager can retrieve special info even when a tile texture is passed by object to the render code and not by index. 2020-05-24 10:30:09 +02:00
Christoph Oelckers
0c029750b6 - moved hightile replacements out of the texture class. 2020-05-24 08:47:45 +02:00
Christoph Oelckers
498b19873d - split up textures.h. 2020-05-24 07:58:56 +02:00