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https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- moved hightile replacements out of the texture class.
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498b19873d
commit
0c029750b6
6 changed files with 111 additions and 80 deletions
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@ -312,9 +312,9 @@ int32_t polymost_maskWallHasTranslucency(uwalltype const * const wall)
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return true;
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auto tex = TileFiles.tiles[wall->picnum];
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auto si = tex->FindReplacement(wall->pal);
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auto si = TileFiles.FindReplacement(wall->picnum, wall->pal);
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if (si && hw_hightile) tex = si->faces[0];
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if (tex->Get8BitPixels()) return false;
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if (tex->GetTexelWidth() == 0 || tex->GetTexelHeight() == 0) return false;
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return tex && tex->GetTranslucency();
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}
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@ -325,7 +325,7 @@ int32_t polymost_spriteHasTranslucency(tspritetype const * const tspr)
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return true;
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auto tex = TileFiles.tiles[tspr->picnum];
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auto si = tex->FindReplacement(tspr->shade, 0);
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auto si = TileFiles.FindReplacement(tspr->picnum, tspr->shade, 0);
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if (si && hw_hightile) tex = si->faces[0];
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if (tex->GetTexelWidth() == 0 || tex->GetTexelHeight() == 0) return false;
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return tex && tex->GetTranslucency();
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@ -178,6 +178,57 @@ void BuildTiles::AddTiles (int firsttile, TArray<uint8_t>& RawData, bool permap)
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}
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}
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//===========================================================================
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//
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// Replacement textures
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//
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//===========================================================================
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void BuildTiles::AddReplacement(int picnum, const HightileReplacement& replace)
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{
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auto& Hightiles = tiledata[picnum].Hightiles;
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for (auto& ht : Hightiles)
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{
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if (replace.palnum == ht.palnum && (replace.faces[1] == nullptr) == (ht.faces[1] == nullptr))
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{
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ht = replace;
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return;
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}
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}
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Hightiles.Push(replace);
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}
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void BuildTiles::DeleteReplacement(int picnum, int palnum)
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{
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auto& Hightiles = tiledata[picnum].Hightiles;
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for (int i = Hightiles.Size() - 1; i >= 0; i--)
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{
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if (Hightiles[i].palnum == palnum) Hightiles.Delete(i);
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}
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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HightileReplacement* BuildTiles::FindReplacement(int picnum, int palnum, bool skybox)
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{
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auto& Hightiles = tiledata[picnum].Hightiles;
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for (;;)
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{
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for (auto& rep : Hightiles)
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{
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if (rep.palnum == palnum && (rep.faces[1] != nullptr) == skybox) return &rep;
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}
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if (!palnum || palnum >= MAXPALOOKUPS - RESERVEDPALS) break;
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palnum = 0;
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}
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return nullptr; // no replacement found
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}
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//===========================================================================
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//
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// CountTiles
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@ -267,7 +318,7 @@ void BuildTiles::InvalidateTile(int num)
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{
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auto tex = tiles[num];
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tex->DeleteHardwareTextures();
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for (auto &rep : tex->Hightiles)
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for (auto &rep : tiledata[num].Hightiles)
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{
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for (auto &reptex : rep.faces)
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{
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@ -631,9 +682,8 @@ void tileDelete(int tile)
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void tileRemoveReplacement(int tile)
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{
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if ((unsigned)tile >= MAXTILES) return;
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FTexture *tex = TileFiles.tiles[tile];
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tex->DeleteReplacements();
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TileFiles.DeleteReplacements(tile);
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}
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//==========================================================================
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@ -795,7 +845,7 @@ int tileSetHightileReplacement(int picnum, int palnum, const char *filename, flo
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replace.specfactor = specfactor; // currently unused
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replace.flags = flags;
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replace.palnum = (uint16_t)palnum;
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tex->AddReplacement(replace);
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TileFiles.AddReplacement(picnum, replace);
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return 0;
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}
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@ -830,7 +880,7 @@ int tileSetSkybox(int picnum, int palnum, const char **facenames, int flags )
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}
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replace.flags = flags;
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replace.palnum = (uint16_t)palnum;
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tex->AddReplacement(replace);
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TileFiles.AddReplacement(picnum, replace);
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return 0;
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}
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@ -844,8 +894,7 @@ int tileDeleteReplacement(int picnum, int palnum)
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{
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if ((uint32_t)picnum >= (uint32_t)MAXTILES) return -1;
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if ((uint32_t)palnum >= (uint32_t)MAXPALOOKUPS) return -1;
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auto tex = TileFiles.tiles[picnum];
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tex->DeleteReplacement(palnum);
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TileFiles.DeleteReplacement(picnum, palnum);
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return 0;
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}
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@ -2,6 +2,22 @@
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#include "textures.h"
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enum class ReplacementType : int
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{
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Art,
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Writable,
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Restorable,
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Canvas
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};
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struct HightileReplacement
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{
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FTexture* faces[6]; // only one gets used by a texture, the other 5 are for skyboxes only
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vec2f_t scale;
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float alphacut, specpower, specfactor;
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uint16_t palnum, flags;
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};
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class FTileTexture : public FTexture
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{
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public:
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@ -187,10 +203,28 @@ struct BuildArtFile
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//
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//==========================================================================
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struct RawCacheNode
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{
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TArray<uint8_t> data;
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uint64_t lastUseTime;
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};
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struct TileDesc
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{
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FTexture* texture; // the currently active tile
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FTexture* backup; // original backup for map tiles
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RawCacheNode rawCache; // this is needed for hitscan testing to avoid reloading the texture each time.
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picanm_t picanm; // animation descriptor
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rottile_t RotTile;// = { -1,-1 };
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TArray<HightileReplacement> Hightiles;
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ReplacementType replacement;
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};
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struct BuildTiles
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{
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FTexture* Placeholder;
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TDeletingArray<BuildArtFile*> ArtFiles;
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TileDesc tiledata[MAXTILES];
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TDeletingArray<BuildArtFile*> PerMapArtFiles;
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TDeletingArray<FTexture*> AllTiles; // This is for deleting tiles when shutting down.
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TDeletingArray<FTexture*> AllMapTiles; // Same for map tiles;
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@ -243,6 +277,16 @@ struct BuildTiles
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void ClearTextureCache(bool artonly = false);
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void InvalidateTile(int num);
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void MakeCanvas(int tilenum, int width, int height);
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HightileReplacement* FindReplacement(int picnum, int palnum, bool skybox = false);
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void AddReplacement(int picnum, const HightileReplacement&);
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void DeleteReplacement(int picnum, int palnum);
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void DeleteReplacements(int picnum)
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{
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assert(picnum < MAXTILES);
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tiledata[picnum].Hightiles.Clear();
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}
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};
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int tileGetCRC32(int tileNum);
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@ -376,53 +376,6 @@ void FTexture::Create8BitPixels(uint8_t *buffer)
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// The base class does not fill the texture.
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}
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//===========================================================================
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//
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// Replacement textures
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//
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//===========================================================================
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void FTexture::AddReplacement(const HightileReplacement & replace)
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{
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for (auto &ht : Hightiles)
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{
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if (replace.palnum == ht.palnum && (replace.faces[1] == nullptr) == (ht.faces[1] == nullptr))
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{
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ht = replace;
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return;
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}
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}
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Hightiles.Push(replace);
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}
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void FTexture::DeleteReplacement(int palnum)
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{
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for (int i = Hightiles.Size() -1; i >= 0; i--)
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{
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if (Hightiles[i].palnum == palnum) Hightiles.Delete(i);
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}
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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HightileReplacement *FTexture::FindReplacement(int palnum, bool skybox)
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{
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for(;;)
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{
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for (auto &rep : Hightiles)
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{
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if (rep.palnum == palnum && (rep.faces[1] != nullptr) == skybox) return &rep;
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}
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if (!palnum || palnum >= MAXPALOOKUPS - RESERVEDPALS) break;
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palnum = 0;
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}
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return nullptr; // no replacement found
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}
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//===========================================================================
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//
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//
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@ -100,14 +100,6 @@ struct rottile_t
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int16_t owner;
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};
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struct HightileReplacement
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{
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FTexture *faces[6]; // only one gets used by a texture, the other 5 are for skyboxes only
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vec2f_t scale;
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float alphacut, specpower, specfactor;
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uint16_t palnum, flags;
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};
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class FBitmap;
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struct FRemapTable;
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struct FCopyInfo;
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@ -242,12 +234,6 @@ public:
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virtual void Reload() {}
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UseType GetUseType() const { return useType; }
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void DeleteHardwareTextures();
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void AddReplacement(const HightileReplacement &);
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void DeleteReplacement(int palnum);
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void DeleteReplacements()
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{
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Hightiles.Clear();
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}
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void SetHardwareTexture(int palid, FHardwareTexture* htex)
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{
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@ -258,8 +244,6 @@ public:
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return HardwareTextures.CheckKey(palid);
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}
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HightileReplacement * FindReplacement(int palnum, bool skybox = false);
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int alphaThreshold = 128;
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picanm_t PicAnim = {};
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FixedBitArray<256> NoBrightmapFlag{ 0 };
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@ -293,7 +277,6 @@ protected:
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PalEntry FloorSkyColor;
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PalEntry CeilingSkyColor;
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TArray<uint8_t> CachedPixels;
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TArray<HightileReplacement> Hightiles;
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// Don't waste too much effort on efficient storage here. Polymost performs so many calculations on a single draw call that the minor map lookup hardly matters.
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TMap<int, FHardwareTexture*> HardwareTextures; // Note: These must be deleted by the backend. When the texture manager is taken down it may already be too late to delete them.
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@ -162,6 +162,7 @@ struct TexturePick
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PalEntry basepalTint; // can the base palette be done with a global tint effect?
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};
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#if 0
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TexturePick PickTexture(int tilenum, int basepal, int palette)
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{
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TexturePick pick = { nullptr, 0, -1, 0xffffff, 0xffffff };
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@ -169,7 +170,7 @@ TexturePick PickTexture(int tilenum, int basepal, int palette)
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int usepalswap = fixpalswap >= 0 ? fixpalswap : palette;
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auto& h = hictinting[palette];
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auto tex = TileFiles.tiles[tilenum];
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auto rep = (hw_hightile && !(h.f & HICTINT_ALWAYSUSEART)) ? tex->FindReplacement(usepalswap) : nullptr;
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auto rep = (hw_hightile && !(h.f & HICTINT_ALWAYSUSEART)) ? TileFiles.FindReplacement(tilenum, usepalswap) : nullptr;
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// Canvas textures must be treated like hightile replacements in the following code.
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bool truecolor = rep || tex->GetUseType() == FTexture::Canvas;
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bool applytint = false;
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@ -207,10 +208,11 @@ TexturePick PickTexture(int tilenum, int basepal, int palette)
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}
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return pick;
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}
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#endif
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bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int method, int sampleroverride, FTexture *det, float detscale, FTexture *glow)
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{
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if (tex->GetWidth() <= 0 || tex->GetHeight() <= 0) return false;
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if (tex->GetTexelWidth() <= 0 || tex->GetTexelHeight() <= 0) return false;
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int usepalette = fixpalette >= 0 ? fixpalette : curbasepal;
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int usepalswap = fixpalswap >= 0 ? fixpalswap : palette;
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GLInterface.SetPalette(usepalette);
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@ -228,7 +230,7 @@ bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int
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auto& h = hictinting[palette];
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bool applytint = false;
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// Canvas textures must be treated like hightile replacements in the following code.
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auto rep = (hw_hightile && !(h.f & HICTINT_ALWAYSUSEART)) ? tex->FindReplacement(palette) : nullptr;
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auto rep = (picnum >= 0 && hw_hightile && !(h.f & HICTINT_ALWAYSUSEART)) ? TileFiles.FindReplacement(picnum, palette) : nullptr;
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if (rep || tex->GetUseType() == FTexture::Canvas)
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{
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if (usepalette != 0)
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@ -295,7 +297,7 @@ bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int
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float detscalex = detscale, detscaley = detscale;
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if (!(method & DAMETH_MODEL))
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{
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auto drep = tex->FindReplacement(DETAILPAL);
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auto drep = TileFiles.FindReplacement(picnum, DETAILPAL);
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if (drep)
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{
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det = drep->faces[0];
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@ -327,7 +329,7 @@ bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int
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{
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if (!(method & DAMETH_MODEL))
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{
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auto drep = tex->FindReplacement(GLOWPAL);
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auto drep = TileFiles.FindReplacement(picnum, GLOWPAL);
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if (drep)
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{
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glow = drep->faces[0];
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@ -346,7 +348,7 @@ bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int
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{
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if (TextureType == TT_HICREPLACE)
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{
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auto brep = tex->FindReplacement(BRIGHTPAL);
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auto brep = TileFiles.FindReplacement(picnum, BRIGHTPAL);
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if (brep)
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{
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LoadTexture(brep->faces[0], TT_HICREPLACE, 0);
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