Christoph Oelckers
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25ade79b90
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- stat display fine tuning.
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2020-08-24 22:18:45 +02:00 |
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Christoph Oelckers
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88bcaf37ab
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- changed the scale range of hud_statscale so that 1 is for fullscreen 320x200.
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2020-08-24 22:02:49 +02:00 |
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Christoph Oelckers
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0ee042fb60
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- same procedure for Blood
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2020-08-24 19:47:09 +02:00 |
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Christoph Oelckers
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ef78e8602a
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- major cleanup and consolidation of the screen/hud resizing code.
This is now being handled by the backend, except for the processing of the key bindings which cannot be done yet.
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2020-08-16 02:55:50 +02:00 |
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Christoph Oelckers
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1d03d3d6a2
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- fixed HUD meter and crosshair default size.
Fixes #137
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2020-08-10 23:06:24 +02:00 |
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Christoph Oelckers
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c7e664d3a6
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- animate status bar elements
Fixes #127
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2020-08-10 00:36:50 +02:00 |
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Christoph Oelckers
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1392f4db01
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- handle the view frame with backend features.
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2020-08-02 18:02:13 +02:00 |
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Christoph Oelckers
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fc390e244f
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- background for text screens.
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2020-08-02 17:45:03 +02:00 |
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Christoph Oelckers
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7846178130
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- missed this... :(
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2020-08-02 13:53:14 +02:00 |
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Christoph Oelckers
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3a32e8840f
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- ported Blood's status bar to the Status bar class.
Now it allows downscaling just like Duke's.
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2020-08-02 13:35:34 +02:00 |
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Christoph Oelckers
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cc8798f6e2
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- preparations for rendering Blood's status bar through the Statusbar class.
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2020-08-02 08:39:51 +02:00 |
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Christoph Oelckers
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49a25c417b
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- split Blood's status bar code off into its own file.
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2020-08-01 21:23:33 +02:00 |
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