Commit Graph

399 Commits

Author SHA1 Message Date
qbix79 5000ff0f52 polymost 64 bit zbuffer modifications.
git-svn-id: https://svn.eduke32.com/eduke32@786 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:18:45 +00:00
terminx 41cfe16a61 git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-10 02:29:58 +00:00
terminx b6b3716373 git-svn-id: https://svn.eduke32.com/eduke32@782 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-09 23:41:54 +00:00
plagman b3ac01c04d Skybox VBOs.
git-svn-id: https://svn.eduke32.com/eduke32@780 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:43:12 +00:00
plagman 77a2adbd62 Skyboxes.
git-svn-id: https://svn.eduke32.com/eduke32@779 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:25:47 +00:00
plagman 9dd9ccfa46 Changed plotpixels to use DrawPixels() instead of GL_POINTS primitives.
git-svn-id: https://svn.eduke32.com/eduke32@778 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 02:36:45 +00:00
terminx 8fbe6b54b6 git-svn-id: https://svn.eduke32.com/eduke32@777 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-06 23:03:22 +00:00
plagman 2eab017106 Model animation interpolation.
git-svn-id: https://svn.eduke32.com/eduke32@775 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 14:00:12 +00:00
plagman c29194cce9 Model flipping, centering, floor-alignment, color, maphacks.
Next is CON model rotation.

git-svn-id: https://svn.eduke32.com/eduke32@774 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 11:35:24 +00:00
hnt_ts 0ff4f3b736 Fixed a bug which was introduced in the revision #759. Mapster32 would delete many sprites on saving maps.
The latest released snapshot is affected by this bug. This is a critical bug and a new snapshot should be released as soon as possible and users should be asked to not use the corrupted snapshot.

The bug was reported by DeeperThought and Gambini.

P.S. Actually it's the second time this bug has been introduced. See http://forums.3drealms.com/vb/showthread.php?t=29413

git-svn-id: https://svn.eduke32.com/eduke32@772 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 08:01:30 +00:00
terminx 36a4e54b56 git-svn-id: https://svn.eduke32.com/eduke32@771 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-06 01:06:43 +00:00
terminx dbd4e83d6e colorized printext16()
git-svn-id: https://svn.eduke32.com/eduke32@765 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 10:10:26 +00:00
terminx 97f98dcdfc Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors
git-svn-id: https://svn.eduke32.com/eduke32@763 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:29:18 +00:00
hnt_ts c634a708aa 1. Fixed this crash (http://forums.3drealms.com/vb/showpost.php?p=706802&postcount=533)
2. Optimized the setactorvar,setplayervar,getactorvar,getplayervar commands. They may be compiled as the setvarvar command.

git-svn-id: https://svn.eduke32.com/eduke32@761 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 13:36:37 +00:00
terminx 1747bc460e win32 gcc 4.3.0 fixes
git-svn-id: https://svn.eduke32.com/eduke32@760 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 08:58:02 +00:00
terminx 65c2fd394a fixes
git-svn-id: https://svn.eduke32.com/eduke32@759 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 07:38:11 +00:00
terminx 34b7ac0714 mousewheel control for circle points insertion
git-svn-id: https://svn.eduke32.com/eduke32@758 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-03 07:54:20 +00:00
terminx 53577209f5 git-svn-id: https://svn.eduke32.com/eduke32@757 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-02 21:35:51 +00:00
hnt_ts 2dbbf9c505 Fix for the autosave
git-svn-id: https://svn.eduke32.com/eduke32@756 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 10:20:39 +00:00
plagman fa405211ed Interim MD2 support for polymer. Interim because it relies on a change
in the model conversion code that breaks the HRP oozfilter model. It can 
be reverted pretty easily, see comment in mdsprite.c.


git-svn-id: https://svn.eduke32.com/eduke32@755 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 09:41:56 +00:00
plagman f661a56e2f Models in VBOs.
git-svn-id: https://svn.eduke32.com/eduke32@754 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 08:58:06 +00:00
terminx 59b8d7b757 git-svn-id: https://svn.eduke32.com/eduke32@753 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-01 01:57:01 +00:00
plagman 394b0e4423 git-svn-id: https://svn.eduke32.com/eduke32@751 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-31 08:29:40 +00:00
plagman 512148b9a5 TRUE isn't defined in sdlayer.
git-svn-id: https://svn.eduke32.com/eduke32@750 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 07:27:43 +00:00
terminx d0c714b125 git-svn-id: https://svn.eduke32.com/eduke32@748 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-31 03:53:53 +00:00
terminx ca83297b10 git-svn-id: https://svn.eduke32.com/eduke32@747 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-31 01:57:14 +00:00
hnt_ts 7f9e4157fa 1. Mapster32 saves autosave variable in the cfg.
2. Autosaving interval is configurable.
3. Sprite noclip is on by default(CTRL+N to toggle).
4. Fixed the devastator crash. Thanks to Nukey for helping me to track it down.

Notes about the devastator crash.
The yvel of projectile may point to an already removed sprite(its sectnum is MAXSECT). If some code tries to access the sector of the removed sprite, the crash might happen.

How to reproduce crashes.
True story: Nukey recorded a demo(*.dmo) and send me his demo and map so that I could easily reproduce it and eventually fix the crash.

git-svn-id: https://svn.eduke32.com/eduke32@744 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 09:07:50 +00:00
qbix79 6778e2c201 Fix a bug where stuff was trying to read rotated sprite tspr owners
git-svn-id: https://svn.eduke32.com/eduke32@743 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-27 15:47:24 +00:00
qbix79 43aa2bbc23 Update lzf to 3.2 fixes texturecache on 64 bit.
git-svn-id: https://svn.eduke32.com/eduke32@742 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-25 08:23:53 +00:00
plagman 67e777a899 Map VBOs. pr_vbos to enable them.
git-svn-id: https://svn.eduke32.com/eduke32@741 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 09:37:09 +00:00
plagman 710c131835 Second oops.
git-svn-id: https://svn.eduke32.com/eduke32@740 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 08:21:53 +00:00
plagman 551937fbc5 Oops. With that, MD3 models should display correctly on 64-bit. The compressed texcache appears to be broken, though.
git-svn-id: https://svn.eduke32.com/eduke32@739 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 07:58:21 +00:00
plagman dd7983a4e8 64-bit compatible MD3 loading.
git-svn-id: https://svn.eduke32.com/eduke32@738 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 06:53:56 +00:00
qbix79 0189cf6064 Most functions in kplib.c now use a intptr_t for (da)frameplace
kzopen and kzipopen now retrun a intptr_t as this actually a FILE*

General 64 bit fixss to cache1d.c. Some cast correction for polymost

hrp works now in 64 bit if you make md3load return NULL.



git-svn-id: https://svn.eduke32.com/eduke32@737 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-23 10:00:43 +00:00
terminx 3cf48e1f1a git-svn-id: https://svn.eduke32.com/eduke32@736 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-22 10:08:17 +00:00
terminx b0ceecbdee git-svn-id: https://svn.eduke32.com/eduke32@734 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-18 21:09:30 +00:00
plagman 4e3faa9c00 Reorganize polymer data. Fill sector VBOs.
git-svn-id: https://svn.eduke32.com/eduke32@733 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 07:35:35 +00:00
terminx 1c29512812 Fixes
todo:
add option to swap CTRL modifier behavior in tile selector
add cfg option for how many rows to scroll per wheel click in tile selector
add cfg options for pk_turnaccel, pk_turndecel and pk_uedaccel


git-svn-id: https://svn.eduke32.com/eduke32@732 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-17 21:44:49 +00:00
terminx b7ef82f9d1 git-svn-id: https://svn.eduke32.com/eduke32@730 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-16 20:27:52 +00:00
terminx f7e8583a52 git-svn-id: https://svn.eduke32.com/eduke32@729 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-16 20:15:43 +00:00
terminx 310c7240e1 Huge, awesome patch from Hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@728 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 19:51:38 +00:00
terminx 26de39bc2e Cleanup patch from Hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@727 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 00:23:33 +00:00
terminx 3844f1eb55 Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix
git-svn-id: https://svn.eduke32.com/eduke32@726 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-15 03:16:38 +00:00
plagman 3af85cab2d Correct MD3 scales. No zoff, flipping or floor alignment yet.
git-svn-id: https://svn.eduke32.com/eduke32@724 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 04:28:24 +00:00
terminx 67e2466b0e Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@723 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 01:29:37 +00:00
plagman a56eb92f1c Models. I think the scale may still be a bit off on certain models, but
that may also be just me.


git-svn-id: https://svn.eduke32.com/eduke32@722 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-05 09:05:07 +00:00
plagman 6b0f2d5956 Fixes palette/shade for swapped underwalls (toxic waterfall in The Abyss).
git-svn-id: https://svn.eduke32.com/eduke32@720 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-29 04:46:06 +00:00
plagman 6c11addc08 Correct relative floor texture alignment (with slopes too). Also avoids
a crash with mirrors in the editor.


git-svn-id: https://svn.eduke32.com/eduke32@719 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-28 08:29:40 +00:00
plagman 72867ff880 Fuck.
git-svn-id: https://svn.eduke32.com/eduke32@718 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:48:18 +00:00
plagman 3895de1e06 Polymer external view when above and below sectors. Noclip in the editor
also works for vertical movement now. (Hunter)


git-svn-id: https://svn.eduke32.com/eduke32@717 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:47:47 +00:00