Christoph Oelckers
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45f51b0c4b
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-more header work.
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2020-07-06 22:55:35 +02:00 |
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Christoph Oelckers
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0d0f6854c3
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- cleaned out another header file.
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2020-07-06 22:54:26 +02:00 |
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Christoph Oelckers
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39185300e7
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- reimplemented cheats based on ZDoom's cheat parser.
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2020-07-04 15:51:02 +02:00 |
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Christoph Oelckers
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2bd4173716
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- renamed a few headers.
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2020-06-24 21:21:02 +02:00 |
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Christoph Oelckers
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26f3bc1857
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- spawn function transitioned.
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2020-06-21 23:21:10 +02:00 |
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Christoph Oelckers
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cb1824ca25
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- store script code in a dynamic array.
# Conflicts:
# source/games/duke/src/zz_game.cpp
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2020-06-21 23:17:50 +02:00 |
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Christoph Oelckers
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b2290cca3f
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- fixed compile
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2020-06-21 23:17:39 +02:00 |
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Christoph Oelckers
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6b2fdf24fd
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- cleanup after removing EDukes's script code.
# Conflicts:
# source/games/duke/src/zz_game.cpp
# source/games/duke/src/zz_gameexec.cpp
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2020-06-21 23:07:46 +02:00 |
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Christoph Oelckers
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ed6262e0bf
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
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Christoph Oelckers
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1970101076
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- MORE
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2020-06-21 23:07:44 +02:00 |
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Christoph Oelckers
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c59928c6ff
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- removed most of the old and very messy gamevar code.
# Conflicts:
# source/games/duke/src/zz_gamevars.cpp
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2020-06-21 22:59:22 +02:00 |
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Christoph Oelckers
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c9bb23ee42
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- more gamevar cleanup.
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2020-06-21 22:59:10 +02:00 |
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Christoph Oelckers
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e625f94e84
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- migrated fully away from EDuke's script compiler
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
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2020-06-21 22:59:09 +02:00 |
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Christoph Oelckers
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6d066d4b7b
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- cleaned out the old parser.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
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2020-06-21 22:56:50 +02:00 |
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Christoph Oelckers
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79c7748e90
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- most 'if's.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
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2020-06-21 22:55:30 +02:00 |
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Christoph Oelckers
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49e7fa20e8
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- #2
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2020-06-21 22:55:17 +02:00 |
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Christoph Oelckers
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1cedacb7f4
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- removed the hash table for the labels.
Again, the old code doesn't have it and it'd complicate porting over the code.
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2020-06-21 22:55:16 +02:00 |
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Christoph Oelckers
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53e4b8bf19
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- deactivated the label type checks because the original code doesn't have them and they'd get in the way of testing.
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2020-06-21 22:55:16 +02:00 |
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Christoph Oelckers
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3ab19a2f0d
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- hooked up the original CON parser for instruction-by-instruction substitution.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
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2020-06-21 22:55:15 +02:00 |
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Christoph Oelckers
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358d1a460f
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- tabification of new sources and replacement of the CON instruction symbols.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
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2020-06-21 22:55:09 +02:00 |
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Christoph Oelckers
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51d4853375
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- checkavailweapon
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2020-06-21 22:36:08 +02:00 |
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Christoph Oelckers
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bd6047a097
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- started porting functions - using a simple one as the first case.
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2020-06-21 22:36:05 +02:00 |
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Christoph Oelckers
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0596078978
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- prepared folder for merging.
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2020-06-21 22:18:12 +02:00 |
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Christoph Oelckers
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b8b38e075d
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
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