terminx
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2455734c76
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Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-22 22:33:52 +00:00 |
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terminx
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428bff1b34
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Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-22 07:00:31 +00:00 |
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terminx
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0df6714942
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More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-22 06:10:28 +00:00 |
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terminx
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cf079dd918
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Handle players quitting from the menu gracefully. I'm not sure that this is right.
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-20 22:18:56 +00:00 |
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terminx
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5d97323553
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Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-20 19:21:40 +00:00 |
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terminx
|
8524a949c4
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A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-19 04:24:06 +00:00 |
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terminx
|
078fcb3cae
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Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-18 19:47:45 +00:00 |
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terminx
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3d4ac88590
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This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-18 19:23:53 +00:00 |
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terminx
|
5fcd240827
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More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-18 16:30:15 +00:00 |
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terminx
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b11595ad2e
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Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 03:42:36 +00:00 |
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terminx
|
439a0086d8
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Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
git-svn-id: https://svn.eduke32.com/eduke32@24 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 23:16:15 +00:00 |
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terminx
|
f296ec24e5
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Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 03:12:08 +00:00 |
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Plagman
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09f0c239b6
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Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:47:06 +00:00 |
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Plagman
|
c9e58ed4e5
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Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:43:19 +00:00 |
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Plagman
|
d7c9b7db00
|
git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:34:38 +00:00 |
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