terminx
3cf5b60d03
Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector
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git-svn-id: https://svn.eduke32.com/eduke32@858 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-14 01:48:20 +00:00
terminx
aafd981270
git-svn-id: https://svn.eduke32.com/eduke32@857 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-13 08:35:36 +00:00
terminx
99671274aa
Make the tsprite CON stuff into its own commands
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git-svn-id: https://svn.eduke32.com/eduke32@856 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-13 07:10:47 +00:00
terminx
5ce5b287fa
git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 23:44:07 +00:00
hnt_ts
c660bfb129
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).
git-svn-id: https://svn.eduke32.com/eduke32@854 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 14:09:52 +00:00
terminx
fb80a8ec28
CON access to tsprite
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git-svn-id: https://svn.eduke32.com/eduke32@853 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 10:57:52 +00:00
terminx
681e58ccc4
Keep the startup window open when CON compilation fails so people can copy CON errors out of it directly without looking at eduke32.log
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git-svn-id: https://svn.eduke32.com/eduke32@851 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 05:37:36 +00:00
terminx
b442e26fb0
git-svn-id: https://svn.eduke32.com/eduke32@850 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 04:37:41 +00:00
terminx
a6c68170d0
git-svn-id: https://svn.eduke32.com/eduke32@849 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 02:45:24 +00:00
terminx
4ddfc3e9d9
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 23:25:38 +00:00
terminx
eece4e2b75
Fix a bug that showed up in valgrind
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git-svn-id: https://svn.eduke32.com/eduke32@846 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 08:54:54 +00:00
terminx
6616dbd31b
git-svn-id: https://svn.eduke32.com/eduke32@845 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-08 04:52:39 +00:00
terminx
5907674844
Oops
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Fatigue is the mortal enemy of working code and the best friend of oversights, apparently :p
git-svn-id: https://svn.eduke32.com/eduke32@844 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 22:03:11 +00:00
terminx
01449fc547
git-svn-id: https://svn.eduke32.com/eduke32@843 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 12:35:21 +00:00
terminx
a8edd3e87c
Some days, I just add shit for the hell of it
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git-svn-id: https://svn.eduke32.com/eduke32@841 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 08:04:12 +00:00
terminx
2e82277d65
git-svn-id: https://svn.eduke32.com/eduke32@840 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 06:44:41 +00:00
terminx
275fdc8552
git-svn-id: https://svn.eduke32.com/eduke32@837 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-04 01:43:45 +00:00
terminx
2abab26c25
Much improved MapKey function
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git-svn-id: https://svn.eduke32.com/eduke32@836 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-04 01:15:32 +00:00
terminx
c4db75ca81
git-svn-id: https://svn.eduke32.com/eduke32@835 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:53:19 +00:00
terminx
13d4b6fb14
More bind shit
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git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:37:41 +00:00
terminx
c5d1978aa2
Renamed some more cvars, removed osdcompletionstyle and merged the two methods into one
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git-svn-id: https://svn.eduke32.com/eduke32@833 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 22:45:04 +00:00
terminx
4c8538e0f7
Rename some console commands to be more consistent with each other
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git-svn-id: https://svn.eduke32.com/eduke32@832 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 04:56:42 +00:00
terminx
a7d9ab4603
git-svn-id: https://svn.eduke32.com/eduke32@830 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 11:14:18 +00:00
terminx
9091b75be1
git-svn-id: https://svn.eduke32.com/eduke32@829 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 10:33:13 +00:00
terminx
515bed39c8
Adds "osdcompletionstyle" to the console to switch between bash-style tab completion (completes only the longest common prefix) and the previous behavior of cycling through the list with tab
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git-svn-id: https://svn.eduke32.com/eduke32@828 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 10:31:03 +00:00
terminx
bd94f048ea
git-svn-id: https://svn.eduke32.com/eduke32@827 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 02:36:53 +00:00
terminx
95eed1cd2b
mouse binds
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git-svn-id: https://svn.eduke32.com/eduke32@826 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 19:06:05 +00:00
terminx
71292bb5f1
git-svn-id: https://svn.eduke32.com/eduke32@825 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 18:33:04 +00:00
terminx
4348140d55
git-svn-id: https://svn.eduke32.com/eduke32@824 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 11:01:58 +00:00
terminx
88120b45eb
git-svn-id: https://svn.eduke32.com/eduke32@823 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:25:06 +00:00
terminx
ef2683418e
Keyboard configuration menu <-> binds
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git-svn-id: https://svn.eduke32.com/eduke32@822 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:00:33 +00:00
terminx
1783253ccd
git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 07:30:48 +00:00
terminx
5d2b147658
added support for removing aliases
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git-svn-id: https://svn.eduke32.com/eduke32@820 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 01:03:51 +00:00
terminx
f6999157f7
More alias shit
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git-svn-id: https://svn.eduke32.com/eduke32@818 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 00:18:59 +00:00
terminx
5aadb6c114
git-svn-id: https://svn.eduke32.com/eduke32@816 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 21:01:07 +00:00
terminx
6c078cfab6
Convert cfg file entries to binds on cfg load
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git-svn-id: https://svn.eduke32.com/eduke32@815 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 13:35:52 +00:00
terminx
b60e2a57dc
git-svn-id: https://svn.eduke32.com/eduke32@814 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:53:18 +00:00
terminx
ef183706e6
read/write binds to/from binds.cfg
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git-svn-id: https://svn.eduke32.com/eduke32@813 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:29:42 +00:00
terminx
f003af45dc
make repeating binds the default and added "bind norepeat"
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binds which call console commands should use norepeat
git-svn-id: https://svn.eduke32.com/eduke32@812 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:13:10 +00:00
terminx
586ad8bab4
git-svn-id: https://svn.eduke32.com/eduke32@811 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:59:43 +00:00
terminx
9ea5b3febf
osdcmd_unbind()
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git-svn-id: https://svn.eduke32.com/eduke32@810 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:33:51 +00:00
terminx
3c51265878
Formatting changes to jmact
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git-svn-id: https://svn.eduke32.com/eduke32@809 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:41:01 +00:00
terminx
2fa3153a84
Better keybinding... still needs some work but seems to be functional
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Example:
bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit
git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:40:37 +00:00
hnt_ts
5308a328c5
Fixed CON error with the "readgamevar".
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http://forums.3drealms.com/vb/showpost.php?p=717842&postcount=742
git-svn-id: https://svn.eduke32.com/eduke32@807 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-23 22:01:24 +00:00
qbix79
8ac9ff3ff0
Clear memory before using it. (the buffer is read to get the old value before adding a voice to it and clipping it)
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git-svn-id: https://svn.eduke32.com/eduke32@806 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-20 13:29:45 +00:00
hnt_ts
88c8e0681f
Fixed crash that happened with WW2GI. Thanks to supergoofy for helping me to find the problem.
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The problem was there(GAME.CON)
// loading screen
onevent EVENT_GETLOADTILE
{
sound AAVE // uses spritesound and crashes
}
endevent
Note: the sound was supposed to be played once but with my approach it plays several sounds simultaneously and that's bad. I have chosen not to limit the sound command usage for WW2GI compatibility. I doubt whether I should commit this and decided that it's better to do after all.
If you have a better approach, you're welcome.
git-svn-id: https://svn.eduke32.com/eduke32@805 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-18 08:46:20 +00:00
terminx
03b98ea54c
git-svn-id: https://svn.eduke32.com/eduke32@804 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-14 09:25:22 +00:00
qbix79
8107341e87
mem leakie in helpsystem.
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git-svn-id: https://svn.eduke32.com/eduke32@800 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 08:00:34 +00:00
terminx
fbc4633fef
winlayer fullscreen polymost alt-tab mouse cursor fix
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git-svn-id: https://svn.eduke32.com/eduke32@798 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 09:25:58 +00:00
hnt_ts
fa46b7d155
Added a new CON command:
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getticks <VAR>
It's isn't synced and should be using for animation and profiling(=speed measure). Using it for gameplay will desync multiplayer game.
git-svn-id: https://svn.eduke32.com/eduke32@797 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 07:35:30 +00:00