Christoph Oelckers
531d7c96b4
- Exhumed: Queen
2020-12-01 12:53:10 +01:00
Christoph Oelckers
9a345bdfa7
- Exhumed: Wasp
2020-11-29 22:29:36 +01:00
Christoph Oelckers
d60bc8be9f
- replaced all remaining uses of tilesiz[].y
2020-11-23 08:39:49 +01:00
Mitchell Richters
bae4d77427
- buildutils: Replace sintable[]
use within Exhumed with bsin()
/bcos()
.
2020-11-22 21:18:03 +01:00
Mitchell Richters
cf6188b034
- buildutils: Replace Sin()
and Cos()
from Exhumed with bsin()
/bcos()
.
2020-11-22 21:18:02 +01:00
Christoph Oelckers
df42230b45
- Exhumed: converted all #define constants to enums.
2020-10-11 14:30:45 +02:00
Christoph Oelckers
fc54d98100
- Exhumed: Give all savegame handlers and action sequences unique names.
2020-10-11 14:30:41 +02:00
Christoph Oelckers
298949ceb8
- more compat.h cleanup
...
Its elimination is getting closer. :)
2020-09-08 18:48:18 +02:00
Christoph Oelckers
2a3f7a48c9
- implemented a proper kill counter.
...
Unfortunately the display is a bit limited by the available font characters.
2020-08-23 14:39:14 +02:00
Christoph Oelckers
2a1ef00542
- redirect messages from last commit to debug mode.
2020-08-22 09:39:49 +02:00
sirlemonhead
b1c9ec1f47
PCExhumed: Handle the rest of the possible overflows for ksqrt()
2020-08-22 09:38:11 +02:00
Christoph Oelckers
aa5f42e5f4
- more header consolidation and cleanup.
...
In particular, this removes the pointless kTrue and kFalse constants.
2020-08-18 18:56:56 +02:00
Christoph Oelckers
4ea93ebccc
Exhumed code cleanup
...
merging all AI headers and removing several unused files
2020-08-18 18:56:39 +02:00
sirlemonhead
df34d8ca85
PCExhumed: Big bunch of AI tidying, code consistency changes and misc fixes. Aiming to get compatibility with new demos from DOS exe.
...
# Conflicts:
# source/exhumed/src/anubis.cpp
# source/exhumed/src/bubbles.cpp
# source/exhumed/src/bubbles.h
# source/exhumed/src/bullet.cpp
# source/exhumed/src/bullet.h
# source/exhumed/src/fish.cpp
# source/exhumed/src/fish.h
# source/exhumed/src/grenade.cpp
# source/exhumed/src/grenade.h
# source/exhumed/src/lavadude.cpp
# source/exhumed/src/lavadude.h
# source/exhumed/src/lion.cpp
# source/exhumed/src/lion.h
# source/exhumed/src/mummy.cpp
# source/exhumed/src/mummy.h
# source/exhumed/src/queen.cpp
# source/exhumed/src/queen.h
# source/exhumed/src/ra.cpp
# source/exhumed/src/ra.h
# source/exhumed/src/rat.cpp
# source/exhumed/src/rat.h
# source/exhumed/src/rex.cpp
# source/exhumed/src/roach.cpp
# source/exhumed/src/roach.h
# source/exhumed/src/runlist.cpp
# source/exhumed/src/scorp.cpp
# source/exhumed/src/set.cpp
# source/exhumed/src/set.h
# source/exhumed/src/snake.cpp
# source/exhumed/src/snake.h
# source/exhumed/src/spider.cpp
# source/exhumed/src/spider.h
# source/exhumed/src/wasp.cpp
# source/exhumed/src/wasp.h
2020-03-02 23:01:55 +01:00
Christoph Oelckers
79d0818201
- added savegame records for all global data that looks to be game relevant.
...
The data organization here is a mess, no wonder that this game could only save at the beginning of a level.
Fortunately it's all static so no allocations and pointers to track.
2019-12-26 22:00:04 +01:00
sirlemonhead
fae001df77
Even more silencing of compiler warnings
...
# Conflicts:
# source/exhumed/src/aistuff.cpp
# source/exhumed/src/config.cpp
# source/exhumed/src/exhumed.cpp
# source/exhumed/src/status.cpp
2019-12-02 21:18:39 +01:00
Christoph Oelckers
40772d9f0c
- making more things compile.
2019-11-24 10:03:19 +01:00
Christoph Oelckers
0ad7f25a8a
- added project and namespace wrappers to all Exhumed files.
2019-11-23 00:11:37 +01:00
sirlemonhead
be65a9863b
Add License header to .h and .cpp files
2019-11-22 00:13:44 +01:00
nukeykt
f445dd45d7
Fix erroneous condition in FuncQueenHead
2019-11-22 00:13:36 +01:00
nukeykt
cf389bf3ef
Clean up and some fixes for Queen ai code
2019-11-22 00:13:35 +01:00
sirlemonhead
4ca74ee06a
Queen AI fixes. Still need to check Head and Egg code.
2019-11-22 00:13:34 +01:00
sirlemonhead
bff4d2b65d
Fix branching in Queen Egg AI
2019-11-22 00:00:04 +01:00
sirlemonhead
e0255789da
Set Queen health to correct values. Had been lowered for testing purposes.
2019-11-21 23:22:39 +01:00
nukeykt
e9d2a25f7f
Add exhumed collision emulation
2019-11-21 23:14:42 +01:00
nukeykt
bda7eb58f2
Uncomment sound calls
2019-11-21 23:10:18 +01:00
nukeykt
50349a6b3d
wip
...
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
2019-11-21 22:59:33 +01:00
nukeykt
936ce5a866
wip
...
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00