Commit graph

17 commits

Author SHA1 Message Date
sirlemonhead
f0b1a37615 Fix Cinema screens not showing correct cinemas on the correct levels 2019-11-22 00:03:05 +01:00
sirlemonhead
0dbb073b0a Fix typo in savegame file name in menu_GameLoad(). Have made this a macro now. 2019-11-22 00:00:01 +01:00
sirlemonhead
11845bb247 World map code fixes and tidying. Should now work correctly. Fixes issue #4 2019-11-21 23:21:38 +01:00
nukeykt
57ae890140 More gl related palette fixes 2019-11-21 23:21:37 +01:00
nukeykt
2ef835fcb8 Rework palette related code. This fixes black screen issue with polymost 2019-11-21 23:19:38 +01:00
sirlemonhead
213437deea Fixed incorrect code flow in menu_NewGameMenu() function. 2019-11-21 23:10:16 +01:00
sirlemonhead
b97c9d119c Revert "Fixed incorrect code flow in menu_NewGameMenu() function."
This reverts commit e3926772d1f80ea64450d6bda0bd281345a21b2f.
2019-11-21 23:10:14 +01:00
sirlemonhead
df4d4cc009 Fixed incorrect code flow in menu_NewGameMenu() function. 2019-11-21 23:10:13 +01:00
nukeykt
67f370f17c Fix compile error 2019-11-21 23:05:08 +01:00
nukeykt
3b40420b84 Hopefully fix overwritesprite issues 2019-11-21 23:01:37 +01:00
nukeykt
0023ae625d Make status bar code polymost friendly 2019-11-21 23:01:33 +01:00
nukeykt
48b9ca7f7f Minor fixes 2019-11-21 23:01:32 +01:00
nukeykt
6b2ebdd444 Fix input, fix menu crash 2019-11-21 23:01:29 +01:00
nukeykt
708483ca78 wip 2019-11-21 22:59:46 +01:00
nukeykt
e0858d501c Game compiles now
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:59:45 +01:00
nukeykt
50349a6b3d wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
#	source/build/include/build.h
#	source/build/src/palette.cpp
2019-11-21 22:59:33 +01:00
nukeykt
936ce5a866 wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00