sirlemonhead
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f0b1a37615
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Fix Cinema screens not showing correct cinemas on the correct levels
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2019-11-22 00:03:05 +01:00 |
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sirlemonhead
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0dbb073b0a
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Fix typo in savegame file name in menu_GameLoad(). Have made this a macro now.
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2019-11-22 00:00:01 +01:00 |
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sirlemonhead
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11845bb247
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World map code fixes and tidying. Should now work correctly. Fixes issue #4
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2019-11-21 23:21:38 +01:00 |
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nukeykt
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57ae890140
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More gl related palette fixes
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2019-11-21 23:21:37 +01:00 |
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nukeykt
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2ef835fcb8
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Rework palette related code. This fixes black screen issue with polymost
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2019-11-21 23:19:38 +01:00 |
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sirlemonhead
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213437deea
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Fixed incorrect code flow in menu_NewGameMenu() function.
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2019-11-21 23:10:16 +01:00 |
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sirlemonhead
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b97c9d119c
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Revert "Fixed incorrect code flow in menu_NewGameMenu() function."
This reverts commit e3926772d1f80ea64450d6bda0bd281345a21b2f.
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2019-11-21 23:10:14 +01:00 |
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sirlemonhead
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df4d4cc009
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Fixed incorrect code flow in menu_NewGameMenu() function.
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2019-11-21 23:10:13 +01:00 |
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nukeykt
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67f370f17c
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Fix compile error
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2019-11-21 23:05:08 +01:00 |
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nukeykt
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3b40420b84
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Hopefully fix overwritesprite issues
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2019-11-21 23:01:37 +01:00 |
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nukeykt
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0023ae625d
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Make status bar code polymost friendly
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2019-11-21 23:01:33 +01:00 |
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nukeykt
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48b9ca7f7f
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Minor fixes
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2019-11-21 23:01:32 +01:00 |
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nukeykt
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6b2ebdd444
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Fix input, fix menu crash
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2019-11-21 23:01:29 +01:00 |
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nukeykt
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708483ca78
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wip
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2019-11-21 22:59:46 +01:00 |
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nukeykt
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e0858d501c
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Game compiles now
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
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2019-11-21 22:59:45 +01:00 |
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nukeykt
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50349a6b3d
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wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
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2019-11-21 22:59:33 +01:00 |
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nukeykt
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936ce5a866
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wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
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2019-11-21 22:52:46 +01:00 |
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