This commit is contained in:
nukeykt 2019-08-31 19:36:26 +09:00 committed by Christoph Oelckers
parent e0858d501c
commit 708483ca78
11 changed files with 41 additions and 31 deletions

View file

@ -7110,7 +7110,7 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
if (d4 >= u4) vlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
i = p+ylookup[d4+1];
intptr_t i = p+ylookup[d4+1];
if (y2ve[0] > d4) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
if (y2ve[1] > d4) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
if (y2ve[2] > d4) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
@ -7134,7 +7134,7 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
if (d4 >= u4) mvlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
i = p+ylookup[d4+1];
intptr_t i = p+ylookup[d4+1];
if (y2ve[0] > d4) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
if (y2ve[1] > d4) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);

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@ -38,6 +38,8 @@ void kensetpalette(unsigned char *vgapal)
//setbrightness(0, (char*)vgapal, 4 | 2);
// TODO
Bmemcpy(palette, vgapal, 768);
for (auto &i : palette)
i <<= 2;
videoSetPalette(0, 0, /*4 | */2);
#if 0
char vesapal[1024];

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@ -3277,8 +3277,8 @@ int DoSpiritHead()
}
// loc_135F9
curx[i] = ebx << 8;
cury[i] = esi << 8;
curx[i] = ebx * 256;
cury[i] = esi * 256;
//ecx += 2;
// ecx++;

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@ -90,6 +90,9 @@ int LoadPaletteLookups()
}
kread(hFile, buffer, 256*64);
// TODO: dumb hack
if (palookup[i])
ALIGNED_FREE_AND_NULL(palookup[i]);
paletteSetLookupTable(i, buffer);
kclose(hFile);

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@ -1860,12 +1860,13 @@ void ReadyCinemaText(uint16_t nVal)
uint8_t AdvanceCinemaText()
{
int var_1C = nCDTrackLength;
int tmp = nHeight + nCrawlY > 0;
if (nHeight + nCrawlY > 0 || nCDTrackLength && nCDTrackLength > 0)
if (tmp || nCDTrackLength && nCDTrackLength > 0)
{
nextclock = totalclock + 14;
if ((nHeight + nCrawlY > 0) > 0)
if (tmp > 0)
{
short y = nCrawlY;
int edi = 0;

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@ -343,7 +343,7 @@ short FindWallSprites(short nSector)
return nSprite;
}
int BuildElevF(int nChannel, int nSector, int nWallSprite, int arg_4, int arg_5, int nCount, int zList ...)
int BuildElevF(int nChannel, int nSector, int nWallSprite, int arg_4, int arg_5, int nCount, ...)
{
assert(ElevCount > 0);
@ -368,8 +368,9 @@ int BuildElevF(int nChannel, int nSector, int nWallSprite, int arg_4, int arg_5,
}
Elevator[ElevCount].nSprite = nWallSprite;
int *pZVals = (int*)&zList;
va_list zlist;
va_start(zlist, nCount);
while (1)
{
@ -381,14 +382,14 @@ int BuildElevF(int nChannel, int nSector, int nWallSprite, int arg_4, int arg_5,
Elevator[ElevCount].nCountZOffsets++;
Elevator[ElevCount].zOffsets[nVal] = *pZVals;
pZVals++;
Elevator[ElevCount].zOffsets[nVal] = va_arg(zlist, int);
}
va_end(zlist);
return ElevCount;
}
int BuildElevC(int arg1, int nChannel, int nSector, int nWallSprite, int arg5, int arg6, int nCount, int zList ...)
int BuildElevC(int arg1, int nChannel, int nSector, int nWallSprite, int arg5, int arg6, int nCount, ...)
{
int edi = arg5;
@ -421,7 +422,8 @@ int BuildElevC(int arg1, int nChannel, int nSector, int nWallSprite, int arg5, i
Elevator[ElevCount].nSprite = nWallSprite;
int *pZVals = (int*)&zList;
va_list zlist;
va_start(zlist, nCount);
while (1)
{
@ -433,9 +435,9 @@ int BuildElevC(int arg1, int nChannel, int nSector, int nWallSprite, int arg5, i
Elevator[ElevCount].nCountZOffsets++;
Elevator[ElevCount].zOffsets[nVal] = *pZVals;
pZVals++;
Elevator[ElevCount].zOffsets[nVal] = va_arg(zlist, int);
}
va_end(zlist);
return ElevCount;
}
@ -775,7 +777,7 @@ void InitWallFace()
WallFaceCount = kMaxWallFace;
}
int BuildWallFace(short nChannel, short nWall, short nCount, int nPics ...)
int BuildWallFace(short nChannel, short nWall, short nCount, ...)
{
if (WallFaceCount <= 0) {
bail2dos("Too many wall faces!\n");
@ -791,16 +793,17 @@ int BuildWallFace(short nChannel, short nWall, short nCount, int nPics ...)
nCount = 8;
}
int *pPicNums = (int*)&nPics;
va_list piclist;
va_start(piclist, nCount);
while (WallFace[WallFaceCount].field_4 < nCount)
{
int i = WallFace[WallFaceCount].field_4;
WallFace[WallFaceCount].field_4++;
WallFace[WallFaceCount].field_6[i] = *pPicNums;
pPicNums++;
WallFace[WallFaceCount].field_6[i] = va_arg(piclist, short);
}
va_end(piclist);
return WallFaceCount | 0x70000;
}

View file

@ -59,10 +59,10 @@ void BuildDrip(int nSprite);
int BuildEnergyBlock(short nSector);
int BuildElevC(int arg1, int nChannel, int nSector, int nWallSprite, int arg5, int arg6, int nCount, int zList ...);
int BuildElevF(int nChannel, int nSector, int nWallSprite, int arg_4, int arg_5, int nCount, int zList ...);
int BuildElevC(int arg1, int nChannel, int nSector, int nWallSprite, int arg5, int arg6, int nCount, ...);
int BuildElevF(int nChannel, int nSector, int nWallSprite, int arg_4, int arg_5, int nCount, ...);
int BuildWallFace(short nChannel, short nWall, short nCount, int nPics ...);
int BuildWallFace(short nChannel, short nWall, short nCount, ...);
int BuildSlide(int nChannel, int edx, int ebx, int ecx, int arg1, int arg2, int arg3);

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@ -1358,7 +1358,7 @@ void runlist_ProcessSectorTag(int nSector, int lotag, int hitag)
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
assert(nextSector > -1);
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), var_18 * 100, var_18 * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), var_18 * 100, var_18 * 100, 2, (int)sector[nSector].floorz, (int)sector[nextSector].ceilingz);
runlist_AddRunRec(sRunChannels[nChannel].a, nElev);
@ -1375,7 +1375,7 @@ void runlist_ProcessSectorTag(int nSector, int lotag, int hitag)
case 74:
{
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), var_18 * 100, var_18 * 100, 2, sector[nSector].ceilingz, sector[nSector].floorz);
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), var_18 * 100, var_18 * 100, 2, (int)sector[nSector].ceilingz, (int)sector[nSector].floorz);
runlist_AddRunRec(sRunChannels[nChannel].a, nElev);

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@ -834,10 +834,10 @@ void DrawStatus()
int x = (nViewLeft + nViewRight) / 2;
sprintf(coordBuf, "X %d", sprite[nSprite].x);
sprintf(coordBuf, "X %d", (int)sprite[nSprite].x);
printext(x, nViewTop + 1, coordBuf, kTile159, 255);
sprintf(coordBuf, "Y %d", sprite[nSprite].y);
sprintf(coordBuf, "Y %d", (int)sprite[nSprite].y);
printext(x, nViewTop + 10, coordBuf, kTile159, 255);
}

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@ -37,13 +37,14 @@ void InitLink()
LinkCount = kMaxLinks;
}
int BuildLink(int nCount, int argList ...)
int BuildLink(int nCount, ...)
{
if (LinkCount <= 0) {
return -1;
}
int *pList = &argList;
va_list list;
va_start(list, nCount);
LinkCount--;
@ -57,12 +58,12 @@ int BuildLink(int nCount, int argList ...)
}
else
{
ebx = *pList;
pList++;
ebx = va_arg(list, int);
}
LinkMap[LinkCount][i] = (int8_t)ebx;
}
va_end(list);
return LinkCount;
}

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@ -17,7 +17,7 @@ void FuncSwPressWall(int, int, int);
int BuildSwPause(int nChannel, int nLink, int ebx);
int BuildSwNotOnPause(int nChannel, int nLink, int nSector, int ecx);
int BuildLink(int nCount, int argList ...);
int BuildLink(int nCount, ...);
int BuildSwPressSector(int nChannel, int nLink, int nSector, int ecx);
int BuildSwStepOn(int nChannel, int nLink, int nSector);
int BuildSwReady(int nChannel, short nLink);