raze-gles/source/exhumed/src/init.h

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//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef __init_h__
#define __init_h__
#include "compat.h"
BEGIN_PS_NS
#define kMap20 20
enum {
kSectUnderwater = 0x2000,
kSectLava = 0x4000,
};
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extern ClockTicks ototalclock;
extern int initx;
extern int inity;
extern int initz;
extern short inita;
extern short initsect;
extern short nCurChunkNum;
extern short nBodyGunSprite[50];
extern int movefifoend;
extern int movefifopos;
extern short nCurBodyGunNum;
void SnapSectors(short nSectorA, short nSectorB, short b);
extern short SectSound[];
extern short SectDamage[];
extern short SectSpeed[];
extern int SectBelow[];
extern short SectFlag[];
extern int SectDepth[];
extern short SectSoundSect[];
extern int SectAbove[];
uint8_t LoadLevel(int nMap);
void InstallEngine();
void ResetEngine();
void RemoveEngine();
void LoadObjects();
int myloadconfig();
int mysaveconfig();
END_PS_NS
#endif