raze-gles/source/exhumed/src/init.h

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#ifndef __init_h__
#define __init_h__
#include "typedefs.h"
#define kMap20 20
enum {
kSectUnderwater = 0x2000,
kSectLava = 0x4000,
};
extern int ototalclock;
extern int initx;
extern int inity;
extern int initz;
extern short inita;
extern short initsect;
extern short nCurChunkNum;
extern short nBodyGunSprite[50];
extern int movefifoend;
extern int movefifopos;
extern short nCurBodyGunNum;
void SnapSectors(short nSectorA, short nSectorB, short b);
extern short SectSound[];
extern short SectDamage[];
extern short SectSpeed[];
extern int SectBelow[];
extern short SectFlag[];
extern int SectDepth[];
extern short SectSoundSect[];
extern int SectAbove[];
uint8_t LoadLevel(int nMap);
void InstallEngine();
void ResetEngine();
void RemoveEngine();
void LoadObjects();
int myloadconfig();
int mysaveconfig();
#endif