raze-gles/source/build/src/palette.cpp

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// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
//
// This file has been modified from Ken Silverman's original release
// by Jonathon Fowler (jf@jonof.id.au)
// by the EDuke32 team (development@voidpoint.com)
#include "compat.h"
#include "build.h"
#include "engine_priv.h"
#include "baselayer.h"
#include "imagehelpers.h"
#include "palette.h"
#include "superfasthash.h"
#include "common.h"
#include "../../glbackend/glbackend.h"
uint8_t *basepaltable[MAXBASEPALS] = { palette };
uint8_t basepalreset=1;
uint8_t curbasepal;
int32_t globalblend;
uint32_t g_lastpalettesum = 0;
palette_t curpalette[256]; // the current palette, unadjusted for brightness or tint
palette_t palfadergb = { 0, 0, 0, 0 };
unsigned char palfadedelta = 0;
ESetPalFlags curpaletteflags;
int32_t realmaxshade;
float frealmaxshade;
#if defined(USE_OPENGL)
palette_t palookupfog[MAXPALOOKUPS];
#endif
// For every pal number, whether tsprite pal should not be taken over from
// floor pal.
// NOTE: g_noFloorPal[0] is irrelevant as it's never checked.
int8_t g_noFloorPal[MAXPALOOKUPS];
int32_t curbrightness = 0;
void setBlendFactor(int index, int alpha);
int DetermineTranslucency(const uint8_t *table)
{
uint8_t index;
PalEntry newcolor;
PalEntry newcolor2;
index = table[blackcol * 256 + whitecol];
auto pp = &basepaltable[0][index];
newcolor = PalEntry(pp[0], pp[1], pp[2]);
index = table[whitecol * 256 + blackcol];
pp = &basepaltable[0][index];
newcolor2 = PalEntry(pp[0], pp[1], pp[2]);
if (newcolor2.r == 255) // if black on white results in white it's either
// fully transparent or additive
{
return -newcolor.r;
}
return newcolor.r;
}
void fullscreen_tint_gl(PalEntry pe);
static void alloc_palookup(int32_t pal)
{
// The asm functions vlineasm1, mvlineasm1 (maybe others?) access the next
// palookup[...] shade entry for tilesizy==512 tiles.
// See DEBUG_TILESIZY_512 and the comment in a.nasm: vlineasm1.
palookup[pal] = (char *) Xaligned_alloc(16, (numshades + 1) * 256);
memset(palookup[pal], 0, (numshades + 1) * 256);
}
static void maybe_alloc_palookup(int32_t palnum);
void (*paletteLoadFromDisk_replace)(void) = NULL;
inline bool read_and_test(FileReader& handle, void* buffer, int32_t leng)
{
return handle.Read(buffer, leng) != leng;
};
//
// loadpalette (internal)
//
void paletteLoadFromDisk(void)
{
#ifdef USE_OPENGL
for (auto & x : glblend)
x = defaultglblend;
#endif
if (paletteLoadFromDisk_replace)
{
paletteLoadFromDisk_replace();
return;
}
auto fil = fileSystem.OpenFileReader("palette.dat", 0);
if (!fil.isOpen())
return;
// PALETTE_MAIN
if (768 != fil.Read(palette, 768))
return;
for (unsigned char & k : palette)
k <<= 2;
paletteloaded |= PALETTE_MAIN;
// PALETTE_SHADES
if (2 != fil.Read(&numshades, 2))
return;
numshades = B_LITTLE16(numshades);
if (numshades <= 1)
{
Printf("Warning: Invalid number of shades in \"palette.dat\"!\n");
numshades = 0;
return;
}
// Auto-detect LameDuke. Its PALETTE.DAT doesn't have a 'numshades' 16-bit
// int after the base palette, but starts directly with the shade tables.
// Thus, the first two bytes will be 00 01, which is 256 if read as
// little-endian int16_t.
int32_t lamedukep = 0;
if (numshades >= 256)
{
uint16_t temp;
if (read_and_test(fil, &temp, 2))
return;
temp = B_LITTLE16(temp);
if (temp == 770 || numshades > 256) // 02 03
{
if (fil.Seek(-4, FileReader::SeekCur) < 0)
{
Printf("Warning: seek failed in loadpalette()!\n");
return;
}
numshades = 32;
lamedukep = 1;
}
else
{
if (fil.Seek(-2, FileReader::SeekCur) < 0)
{
Printf("Warning: seek failed in loadpalette()!\n");
return;
}
}
}
// Read base shade table (palookup 0).
maybe_alloc_palookup(0);
if (read_and_test(fil, palookup[0], numshades<<8))
return;
paletteloaded |= PALETTE_SHADE;
paletteloaded |= PALETTE_TRANSLUC;
// additional blending tables
uint8_t magic[12];
if (!read_and_test(fil, magic, sizeof(magic)) && !Bmemcmp(magic, "MoreBlendTab", sizeof(magic)))
{
uint8_t addblendtabs;
if (read_and_test(fil, &addblendtabs, 1))
{
Printf("Warning: failed reading additional blending table count\n");
return;
}
uint8_t blendnum;
char *tab = (char *) Xmalloc(256*256);
for (bssize_t i=0; i<addblendtabs; i++)
{
if (read_and_test(fil, &blendnum, 1))
{
Printf("Warning: failed reading additional blending table index\n");
Xfree(tab);
return;
}
if (read_and_test(fil, tab, 256*256))
{
Printf("Warning: failed reading additional blending table\n");
Xfree(tab);
return;
}
setBlendFactor(blendnum, DetermineTranslucency((const uint8_t*)tab));
}
Xfree(tab);
// Read log2 of count of alpha blending tables.
uint8_t lognumalphatabs;
if (!read_and_test(fil, &lognumalphatabs, 1))
{
if (!(lognumalphatabs >= 1 && lognumalphatabs <= 7))
Printf("invalid lognumalphatabs value, must be in [1 .. 7]\n");
else
numalphatabs = 1<<lognumalphatabs;
}
}
}
uint8_t PaletteIndexFullbrights[32];
void palettePostLoadTables(void)
{
globalpal = 0;
globalpalwritten = palookup[0];
char const * const palookup0 = palookup[0];
#ifdef DEBUG_TILESIZY_512
// Bump shade 1 by 16.
for (bssize_t i=256; i<512; i++)
palookup0[i] = palookup0[i+(16<<8)];
#endif
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PalEntry pe[256];
for (int i = 0; i < 256; i++) pe[i] = PalEntry(palette[i * 3], palette[i * 3 + 1], palette[i * 3 + 2]);
ImageHelpers::SetPalette(pe);
blackcol = ImageHelpers::BestColor(0, 0, 0);
whitecol = ImageHelpers::BestColor(255, 255, 255);
redcol = ImageHelpers::BestColor(255, 0, 0);
// Bmemset(PaletteIndexFullbrights, 0, sizeof(PaletteIndexFullbrights));
for (bssize_t c = 0; c < 255; ++c) // skipping transparent color
{
uint8_t const index = palookup0[c];
rgb24_t const & color = *(rgb24_t *)&palette[index*3];
// don't consider #000000 fullbright
if (EDUKE32_PREDICT_FALSE(color.r == 0 && color.g == 0 && color.b == 0))
continue;
for (size_t s = c + 256, s_end = 256*numshades; s < s_end; s += 256)
if (EDUKE32_PREDICT_FALSE(palookup0[s] != index))
goto PostLoad_NotFullbright;
SetPaletteIndexFullbright(c);
PostLoad_NotFullbright: ;
}
if (realmaxshade == 0)
{
uint8_t const * const blackcolor = &palette[blackcol*3];
size_t s;
for (s = numshades < 2 ? 0 : numshades-2; s > 0; --s)
{
for (size_t c = s*256, c_end = c+255; c < c_end; ++c) // skipping transparent color
{
uint8_t const index = palookup0[c];
uint8_t const * const color = &palette[index*3];
if (!IsPaletteIndexFullbright(index) && memcmp(blackcolor, color, sizeof(rgb24_t)))
goto PostLoad_FoundShade;
}
}
PostLoad_FoundShade: ;
frealmaxshade = (float)(realmaxshade = s+1);
}
}
void paletteFixTranslucencyMask(void)
{
for (auto thispalookup : palookup)
{
if (thispalookup == NULL)
continue;
for (bssize_t j=0; j<numshades; j++)
thispalookup[(j<<8) + 255] = 255;
}
}
// Load LOOKUP.DAT, which contains lookup tables and additional base palettes.
//
// <fp>: open file handle
//
// Returns:
// - on success, 0
// - on error, -1 (didn't read enough data)
// - -2: error, we already wrote an error message ourselves
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int32_t paletteLoadLookupTable(FileReader &fp)
{
uint8_t numlookups;
char remapbuf[256];
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if (1 != fp.Read(&numlookups, 1))
return -1;
for (bssize_t j=0; j<numlookups; j++)
{
uint8_t palnum;
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if (1 != fp.Read(&palnum, 1))
return -1;
if (palnum >= 256-RESERVEDPALS)
{
Printf("ERROR: attempt to load lookup at reserved pal %d\n", palnum);
return -2;
}
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if (256 != fp.Read(remapbuf, 256))
return -1;
paletteMakeLookupTable(palnum, remapbuf, 0, 0, 0, 0);
}
return 0;
}
void paletteSetupDefaultFog(void)
{
// Find a gap of four consecutive unused pal numbers to generate fog shade
// tables.
for (bssize_t j=1; j<=255-3; j++)
if (!palookup[j] && !palookup[j+1] && !palookup[j+2] && !palookup[j+3])
{
paletteMakeLookupTable(j, NULL, 60, 60, 60, 1);
paletteMakeLookupTable(j+1, NULL, 60, 0, 0, 1);
paletteMakeLookupTable(j+2, NULL, 0, 60, 0, 1);
paletteMakeLookupTable(j+3, NULL, 0, 0, 60, 1);
break;
}
}
void palettePostLoadLookups(void)
{
// Alias remaining unused pal numbers to the base shade table.
for (bssize_t j=1; j<MAXPALOOKUPS; j++)
{
// If an existing lookup is identical to #0, free it.
if (palookup[j] && palookup[j] != palookup[0] && !Bmemcmp(palookup[0], palookup[j], 256*numshades))
paletteFreeLookupTable(j);
if (!palookup[j])
paletteMakeLookupTable(j, NULL, 0, 0, 0, 1);
}
}
static int32_t palookup_isdefault(int32_t palnum) // KEEPINSYNC engine.lua
{
return (palookup[palnum] == NULL || (palnum!=0 && palookup[palnum] == palookup[0]));
}
static void maybe_alloc_palookup(int32_t palnum)
{
if (palookup_isdefault(palnum))
{
alloc_palookup(palnum);
if (palookup[palnum] == NULL)
Bexit(1);
}
}
#ifdef USE_OPENGL
glblend_t const nullglblend =
{
{
{ 1.f, BLENDFACTOR_ONE, BLENDFACTOR_ZERO, 0 },
{ 1.f, BLENDFACTOR_ONE, BLENDFACTOR_ZERO, 0 },
},
};
glblend_t const defaultglblend =
{
{
{ 2.f/3.f, BLENDFACTOR_SRC_ALPHA, BLENDFACTOR_ONE_MINUS_SRC_ALPHA, 0 },
{ 1.f/3.f, BLENDFACTOR_SRC_ALPHA, BLENDFACTOR_ONE_MINUS_SRC_ALPHA, 0 },
},
};
glblend_t glblend[MAXBLENDTABS];
void setBlendFactor(int index, int alpha)
{
if (index >= 0 && index < MAXBLENDTABS)
{
auto& myblend = glblend[index];
if (index >= 0)
{
myblend.def[0].alpha = index / 255.f;
myblend.def[1].alpha = 1.f - (index / 255.f);
myblend.def[0].src = myblend.def[1].src = BLENDFACTOR_ONE_MINUS_SRC_ALPHA;
myblend.def[0].dst = myblend.def[1].dst = BLENDFACTOR_ONE_MINUS_SRC_ALPHA;
}
else
{
myblend.def[0].alpha = 1;
myblend.def[1].alpha = 1;
myblend.def[0].src = myblend.def[1].src = BLENDFACTOR_ONE;
myblend.def[0].dst = myblend.def[1].dst = BLENDFACTOR_ONE;
}
}
}
FRenderStyle GetBlend(int blend, int def)
{
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static uint8_t const blendFuncTokens[NUMBLENDFACTORS] =
{
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STYLEALPHA_Zero,
STYLEALPHA_One,
STYLEALPHA_SrcCol,
STYLEALPHA_InvSrcCol,
STYLEALPHA_Src,
STYLEALPHA_InvSrc,
STYLEALPHA_Dst,
STYLEALPHA_InvDst,
STYLEALPHA_DstCol,
STYLEALPHA_InvDstCol,
};
FRenderStyle rs;
rs.BlendOp = STYLEOP_Add;
glblenddef_t const* const glbdef = glblend[blend].def + def;
rs.SrcAlpha = blendFuncTokens[glbdef->src];
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rs.DestAlpha = blendFuncTokens[glbdef->dst];
rs.Flags = 0;
return rs;
}
void handle_blend(uint8_t enable, uint8_t blend, uint8_t def)
{
if (!enable)
{
GLInterface.SetRenderStyle(LegacyRenderStyles[STYLE_Translucent]);
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return;
}
auto rs = GetBlend(blend, def);
GLInterface.SetRenderStyle(rs);
}
float float_trans(uint32_t maskprops, uint8_t blend)
{
switch (maskprops)
{
case DAMETH_TRANS1:
case DAMETH_TRANS2:
return glblend[blend].def[maskprops - 2].alpha;
default:
return 1.0f;
}
}
#endif
int32_t paletteSetLookupTable(int32_t palnum, const uint8_t *shtab)
{
if (shtab != NULL)
{
maybe_alloc_palookup(palnum);
Bmemcpy(palookup[palnum], shtab, 256*numshades);
}
return 0;
}
void paletteFreeLookupTable(int32_t const palnum)
{
if (palnum == 0 && palookup[palnum] != NULL)
{
for (bssize_t i = 1; i < MAXPALOOKUPS; i++)
if (palookup[i] == palookup[palnum])
palookup[i] = NULL;
ALIGNED_FREE_AND_NULL(palookup[palnum]);
}
else if (palookup[palnum] == palookup[0])
palookup[palnum] = NULL;
else
ALIGNED_FREE_AND_NULL(palookup[palnum]);
}
//
// makepalookup
//
void paletteMakeLookupTable(int32_t palnum, const char *remapbuf, uint8_t r, uint8_t g, uint8_t b, char noFloorPal)
{
int32_t i, j;
static char idmap[256] = { 1 };
if (paletteloaded == 0)
return;
// NOTE: palnum==0 is allowed
if ((unsigned) palnum >= MAXPALOOKUPS)
return;
g_noFloorPal[palnum] = noFloorPal;
if (remapbuf==NULL)
{
if ((r|g|b) == 0)
{
palookup[palnum] = palookup[0]; // Alias to base shade table!
return;
}
if (idmap[0]==1) // init identity map
for (i=0; i<256; i++)
idmap[i] = i;
remapbuf = idmap;
}
maybe_alloc_palookup(palnum);
if ((r|g|b) == 0)
{
// "black fog"/visibility case -- only remap color indices
for (j=0; j<numshades; j++)
for (i=0; i<256; i++)
{
const char *src = palookup[0];
palookup[palnum][256*j + i] = src[256*j + remapbuf[i]];
}
}
else
{
// colored fog case
char *ptr2 = palookup[palnum];
for (i=0; i<numshades; i++)
{
int32_t palscale = divscale16(i, numshades-1);
for (j=0; j<256; j++)
{
const char *ptr = (const char *) &palette[remapbuf[j]*3];
*ptr2++ = ImageHelpers::BestColor(ptr[0] + mulscale16(r-ptr[0], palscale),
ptr[1] + mulscale16(g-ptr[1], palscale),
ptr[2] + mulscale16(b-ptr[2], palscale));
}
}
}
#if defined(USE_OPENGL)
palookupfog[palnum].r = r;
palookupfog[palnum].g = g;
palookupfog[palnum].b = b;
palookupfog[palnum].f = 1;
#endif
}
//
// setbasepal
//
void paletteSetColorTable(int32_t id, uint8_t const * const table, bool transient)
{
if (basepaltable[id] == NULL)
basepaltable[id] = (uint8_t *) Xmalloc(768);
Bmemcpy(basepaltable[id], table, 768);
#ifdef USE_OPENGL
if (videoGetRenderMode() >= REND_POLYMOST)
{
uploadbasepalette(id);
}
#endif
}
void paletteFreeColorTable(int32_t const id)
{
if (id == 0)
Bmemset(basepaltable[id], 0, 768);
else
DO_FREE_AND_NULL(basepaltable[id]);
}
void paletteFreeColorTables()
{
for (int i = 0; i < countof(basepaltable); i++)
{
paletteFreeColorTable(i);
}
}
//
// setbrightness
//
// flags:
// 1: don't setpalette(), not checked anymore.
// 2: don't gltexinvalidateall()
// 4: don't calc curbrightness from dabrightness, DON'T USE THIS FLAG!
// 8: don't gltexinvalidate8()
// 16: don't reset palfade*
// 32: apply brightness to scene in OpenGL
void videoSetPalette(int dabrightness, int dapalid, ESetPalFlags flags)
{
int32_t i;
if (/*(unsigned)dapalid >= MAXBASEPALS ||*/ basepaltable[dapalid] == NULL)
dapalid = 0;
curbasepal = dapalid;
basepalreset = 0;
auto dapal = basepaltable[curbasepal];
// In-scene brightness mode for RR's thunderstorm. This shouldn't affect the global gamma ramp.
if ((videoGetRenderMode() >= REND_POLYMOST) && (flags & Pal_SceneBrightness))
{
r_scenebrightness = clamp(dabrightness, 0, 15);
}
else
{
r_scenebrightness = 0;
}
for (i = 0; i < 256; i++)
{
// save palette without any brightness adjustment
curpalette[i].r = dapal[i * 3 + 0];
curpalette[i].g = dapal[i * 3 + 1];
curpalette[i].b = dapal[i * 3 + 2];
curpalette[i].f = 0;
}
if ((flags & Pal_DontResetFade) == 0)
{
palfadergb.r = palfadergb.g = palfadergb.b = 0;
palfadedelta = 0;
}
curpaletteflags = flags;
}
palette_t paletteGetColor(int32_t col)
{
return curpalette[col];
}
//
// setpalettefade
//
void videoFadePalette(uint8_t r, uint8_t g, uint8_t b, uint8_t offset)
{
palfadergb.r = r;
palfadergb.g = g;
palfadergb.b = b;
palfadedelta = offset;
}