.. |
cycler.cpp
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
cycler.h
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
d_event.cpp
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- minor optimization to last PR to use a FixedBitArray to reduce stack impact of the check array.
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2021-11-21 10:10:58 +01:00 |
d_eventbase.h
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- keep mouse coordinates as floats for as long as possible.
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2020-09-28 22:12:44 +02:00 |
d_gui.h
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
date.cpp
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- moved date code to its own file.
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2020-10-16 22:57:27 +02:00 |
fcolormap.h
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- 2D drawer cleanup.
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2020-04-11 20:20:58 +02:00 |
g_input.h
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
gstrings.h
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- moved stringtable to 'common'.
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2020-04-11 20:19:51 +02:00 |
i_interface.cpp
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- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.
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2020-10-03 16:47:47 +02:00 |
i_interface.h
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- updated common code from screenjob branch.
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2021-08-03 12:30:44 +02:00 |
i_net.cpp
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
i_net.h
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- Backend update from Raze.
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2020-10-16 22:57:28 +02:00 |
i_specialpaths.h
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
m_joy.cpp
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
m_joy.h
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- moved m_joy to common.
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2020-06-08 23:37:21 +02:00 |
m_random.cpp
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
m_random.h
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
namedef.h
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- MBF21: ported the code pointers to ZScript.
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2021-07-01 00:53:15 +02:00 |
palettecontainer.cpp
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
palettecontainer.h
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- allow passing a remap table to BestColor.
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2021-08-21 10:55:21 +02:00 |
printf.h
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- include fix.
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2021-05-12 09:58:26 +02:00 |
renderstyle.cpp
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- use the standard library's 'clamp' function instead of our homegrown variant.
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2021-10-30 10:21:50 +02:00 |
renderstyle.h
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- cleanup of the revised y-clamping feature.
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2021-09-21 20:31:42 +02:00 |
sc_man.cpp
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
sc_man.h
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- backend update from Raze.
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2021-05-17 20:44:19 +02:00 |
sc_man_scanner.re
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- CVAR cleanup, in particular decoupling from game internals, which now get handled via callbacks.
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2020-04-11 14:00:22 +02:00 |
sc_man_tokens.h
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- moved sc_man and palettecontainer to the 'common' folder.
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2020-04-11 14:00:21 +02:00 |
serialize_obj.h
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- moved serializer to 'common'.
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2020-04-11 20:20:54 +02:00 |
serializer.cpp
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- backend update from Raze.
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2021-08-31 07:59:37 +02:00 |
serializer.h
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- Backend update fron Raze, mainly new script exports and extensions.
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2021-05-03 14:13:03 +02:00 |
serializer_internal.h
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- fixed format specifier compilation warnings
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2021-07-01 13:19:18 +03:00 |
st_start.h
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- deleted the duplicate start screen class.
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2020-06-12 23:10:19 +02:00 |
startupinfo.h
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- do not send depth bias changes to the GPU if nothing has changed.
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2021-05-21 21:01:20 +02:00 |
stats.cpp
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- added some things from Raze to allow using the same code in both projects.
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2020-04-11 20:20:59 +02:00 |
stats.h
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- removed useless x86.h #include's
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2021-02-06 15:01:08 +02:00 |
stringtable.cpp
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- changed FString API to use ptrdiff_t instead of long for signed size arguments.
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2021-08-12 00:45:59 +02:00 |
stringtable.h
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- merged string table callbacks with system callbacks.
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2020-10-16 22:57:25 +02:00 |
v_colortables.cpp
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |
v_colortables.h
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |