qzdoom/wadsrc/static/zscript
2017-09-02 09:16:26 +02:00
..
chex
doom - fixed incorrect MinMissileChance of SpiderMastermind. 2017-07-03 09:58:40 +02:00
heretic - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
hexen - fixed: For original Hexen, executing a death special should not clear it. This addresses the bell in HexDD's Badlands being rung before it is ready to use. This also removes the redundant special handling in the ZBell actor. 2017-09-02 09:16:26 +02:00
inventory Fixed resetting of activation failed flag on pickup 2017-06-14 22:13:40 +03:00
menu Silenced scripting warning from main .pk3 2017-06-04 16:21:10 +03:00
raven - applied Maulotaur obituary text from https://forum.zdoom.org/viewtopic.php?f=2&t=56959 2017-06-19 04:16:09 -04:00
shared Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
statscreen - fixed display of WIPAR lump on Doom intermission screen. 2017-05-07 10:29:58 +02:00
statusbar Fixed applying of flags on fullscreen inventory bar 2017-06-18 16:57:05 +03:00
strife - fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon. 2017-06-09 06:22:31 -04:00
actor.txt Added Actor.A_SoundVolume(int slot, double volume) function to ZScript 2017-08-31 09:45:09 +03:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt Change camera texture FOV to doubles. 2017-09-02 07:44:38 +02:00
compatibility.txt - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00
constants.txt - implemented GetCaps() for OpenGL 2017-07-29 17:03:43 -04:00
dynarrays.txt some groundwork for the implementation of dynamic arrays 2017-01-11 00:57:31 +01:00
events.txt - reimplemented the position display, but changed its position a bit upward. 2017-03-29 23:51:53 +02:00
mapdata.txt - increased the snd_channels default and minimum. 2017-03-16 10:38:56 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00