.. |
fragglescript
|
- removed the special conditions of the FraggleScript license, now that they are no longer needed. Also relicensed the two original files under the GPL for consistency.
|
2017-04-17 10:31:25 +02:00 |
g_inventory
|
- scriptified the weapon firing logic.
|
2017-05-01 01:55:35 +02:00 |
g_shared
|
Moved freeing of data stored in HUD message objects to OnDestroy() function
|
2017-07-10 10:41:50 +03:00 |
g_statusbar
|
Moved freeing of data stored in HUD message objects to OnDestroy() function
|
2017-07-10 10:41:50 +03:00 |
gl
|
- Remove test code committed by accident
|
2017-07-31 20:09:45 +02:00 |
intermission
|
Fixed crash on returning to title screen
|
2017-04-22 09:58:38 +03:00 |
math
|
|
|
menu
|
- cleaned up the video scale mode code a bit, in order to increase future flexibility.
|
2017-07-27 03:05:01 -04:00 |
polyrenderer
|
- added 'r_debug_disable_vis_filter' cvar for debug purposes, to show all objects regardless of their actor filter fields.
|
2017-07-29 17:03:43 -04:00 |
posix
|
- fixed mac compile(hopefully?)
|
2017-07-29 17:03:18 -04:00 |
r_data
|
- fixed alpha of palette index 0 for ice and alpha translations.
|
2017-07-01 16:19:41 +02:00 |
rapidjson
|
|
|
resourcefiles
|
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
|
2017-04-17 12:27:19 +02:00 |
scripting
|
- fixed compile from last commit
|
2017-07-29 17:03:43 -04:00 |
sfmt
|
|
|
sound
|
Add a null pointer at the end of TimidityArgs
|
2017-07-31 11:05:28 -04:00 |
swrenderer
|
- remove vestigial version.h include from r_portal.cpp. This should stop r_all.o from compiling every single commit.
|
2017-07-31 11:12:08 -04:00 |
textures
|
- removed the FGLBitmap class and replaced all uses with the regular FBitmap.
|
2017-06-18 09:14:33 +02:00 |
win32
|
- Fix swtruecolor cvar messing up the chosen video mode
|
2017-07-23 20:54:03 +02:00 |
xlat
|
Fixed uninitialized variable in XLAT parser
|
2017-07-13 18:05:58 +03:00 |
__autostart.cpp
|
|
|
actionspecials.h
|
- fixes typo in actionspecials.h.
|
2017-03-29 19:24:56 +02:00 |
actor.h
|
- fixed compile from last commit
|
2017-07-29 17:03:43 -04:00 |
actorinlines.h
|
|
|
actorptrselect.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
actorptrselect.h
|
|
|
am_map.cpp
|
- fixed automap positioning with linked portals and a camera actor that is transitioning a sector portal.
|
2017-05-14 13:12:39 +02:00 |
am_map.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
announcer.h
|
|
|
autosegs.h
|
|
|
b_bot.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
b_bot.h
|
|
|
b_func.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
b_game.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
b_move.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
b_think.cpp
|
Fixed megasphere item selection in bot code
|
2017-05-26 11:54:42 +03:00 |
basictypes.h
|
- Removed power-of-two limitation from span drawers, except for slopes
|
2017-06-21 03:08:11 +02:00 |
bbannouncer.cpp
|
|
|
c_bind.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
c_bind.h
|
|
|
c_cmds.cpp
|
- added 'r_showcaps' command which serves as a documentation for available flags and shows what flags are in use by the current rendering settings
|
2017-07-29 17:03:43 -04:00 |
c_console.cpp
|
- removed some unused static variables
|
2017-04-26 14:48:33 +02:00 |
c_console.h
|
|
|
c_consolebuffer.cpp
|
- removed some unused static variables
|
2017-04-26 14:48:33 +02:00 |
c_consolebuffer.h
|
|
|
c_cvars.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
c_cvars.h
|
|
|
c_dispatch.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
c_dispatch.h
|
|
|
c_expr.cpp
|
|
|
c_functions.cpp
|
|
|
c_functions.h
|
|
|
CMakeLists.txt
|
- cleaned up the video scale mode code a bit, in order to increase future flexibility.
|
2017-07-27 03:05:01 -04:00 |
cmdlib.cpp
|
Rewrote directory creation function for Windows
|
2017-05-29 12:20:30 +03:00 |
cmdlib.h
|
|
|
colormatcher.cpp
|
|
|
colormatcher.h
|
|
|
compatibility.cpp
|
Made two Hexen maps compatibility options data driven
|
2017-06-14 16:10:01 +03:00 |
compatibility.h
|
|
|
configfile.cpp
|
|
|
configfile.h
|
|
|
critsec.h
|
|
|
ct_chat.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
cycler.cpp
|
|
|
cycler.h
|
|
|
d_dehacked.cpp
|
Fixed internal Dehacked support
|
2017-04-22 22:58:45 +03:00 |
d_dehacked.h
|
DEHACKED lumps from IWAD now have precedence over embedded lumps and separate files
|
2017-04-04 12:20:12 +03:00 |
d_event.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
d_gui.h
|
|
|
d_iwad.cpp
|
|
|
d_main.cpp
|
- added 'r_debug_disable_vis_filter' cvar for debug purposes, to show all objects regardless of their actor filter fields.
|
2017-07-29 17:03:43 -04:00 |
d_main.h
|
- implemented GetCaps() for OpenGL
|
2017-07-29 17:03:43 -04:00 |
d_net.cpp
|
- fixed: The frame timer for interpolating the renderer should always take its time from the actual beginning of the frame instead of checking the system timer in real time when rendering starts.
|
2017-07-20 14:20:50 +02:00 |
d_net.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
d_netinf.h
|
|
|
d_netinfo.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
d_player.h
|
- removed all instances of CF_POWERBUDDHA
|
2017-05-16 09:52:50 +02:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
- added 'kill baddies' cheat - does the same thing as 'kill monsters' only it ignores friendly monsters
|
2017-07-19 15:03:27 -04:00 |
decallib.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
decallib.h
|
|
|
dobject.cpp
|
- made GetClassName an intrinsic and expanded it to also work on class types.
|
2017-04-14 16:14:27 +02:00 |
dobject.h
|
Made usage of assertions in VM code consistent
|
2017-06-22 10:36:08 +03:00 |
dobjgc.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
dobjgc.h
|
- took PTypeBase and all its subclasses out of the DObject hierarchy.
|
2017-04-13 17:47:17 +02:00 |
dobjtype.cpp
|
- fixed initialization of classes so that AllActorClasses only gets initialized when the game knows what is an actor and what is not.
|
2017-04-27 10:52:00 +02:00 |
dobjtype.h
|
- fixed initialization of classes so that AllActorClasses only gets initialized when the game knows what is an actor and what is not.
|
2017-04-27 10:52:00 +02:00 |
doomdata.h
|
- fixed: P_TranslateLinedef should not do any byte swapping but require passing of properly ordered values.
|
2017-05-04 23:52:16 +02:00 |
doomdef.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
doomerrors.h
|
|
|
doomstat.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
doomstat.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
doomtype.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
dsectoreffect.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
dsectoreffect.h
|
- separated class descriptors from VM types.
|
2017-04-12 22:46:49 +02:00 |
dthinker.cpp
|
- added per-class think time profiling tool.
|
2017-07-17 10:21:58 +02:00 |
dthinker.h
|
- added per-class think time profiling tool.
|
2017-07-17 10:21:58 +02:00 |
edata.cpp
|
|
|
edata.h
|
|
|
empty.cpp
|
|
|
errors.h
|
|
|
events.cpp
|
Fixed handling of default values in EventHandler.SendNetworkEvent()
|
2017-04-22 10:28:53 +03:00 |
events.h
|
- reimplemented the position display, but changed its position a bit upward.
|
2017-03-29 23:51:53 +02:00 |
f_wipe.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
f_wipe.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
files.cpp
|
|
|
files.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
g_doomedmap.cpp
|
- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
|
2017-05-01 21:25:54 +02:00 |
g_game.cpp
|
- 'Player' is turbo! cheat is no longer shown in single player.
|
2017-07-21 17:21:58 -04:00 |
g_game.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
g_hub.cpp
|
|
|
g_hub.h
|
|
|
g_input.h
|
|
|
g_level.cpp
|
- added per-level exit texts independent of the current cluster.
|
2017-07-30 22:50:27 +02:00 |
g_level.h
|
- added per-level exit texts independent of the current cluster.
|
2017-07-30 22:50:27 +02:00 |
g_levellocals.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
g_mapinfo.cpp
|
- added per-level exit texts independent of the current cluster.
|
2017-07-30 22:50:27 +02:00 |
g_pch.h
|
|
|
g_pch2.h
|
|
|
g_skill.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
gameconfigfile.cpp
|
Update LASTRUNVERSION to handle the snd_hrtf change
|
2017-05-01 00:26:28 +02:00 |
gameconfigfile.h
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
gametype.h
|
|
|
gi.cpp
|
Added developer message about unknown GAMEINFO entry
|
2017-07-30 12:26:18 +03:00 |
gi.h
|
Merge https://github.com/coelckers/gzdoom
|
2017-04-14 23:09:21 -04:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
|
|
GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
- implemented proper scaling for the status bar itself.
|
2017-03-29 19:23:40 +02:00 |
hu_stuff.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
i_cd.h
|
|
|
i_module.cpp
|
|
|
i_module.h
|
|
|
i_net.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
i_net.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
i_video.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
info.cpp
|
Fixed applying of multiple pain chances
|
2017-04-20 22:09:18 +03:00 |
info.h
|
- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
|
2017-05-01 21:25:54 +02:00 |
keysections.cpp
|
|
|
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
OpenBSD support
|
2017-07-25 07:56:19 -04:00 |
m_alloc.h
|
|
|
m_argv.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
m_argv.h
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
m_bbox.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_bbox.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_cheat.cpp
|
- 'kill baddies' cheat now describes what it is killing. This is mostly for multiplayer purposes when other players see the feedback when the cheat is used, allowing players to see if it was 'kill monsters' or 'kill baddies'
|
2017-07-22 07:25:58 -04:00 |
m_cheat.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_crc32.h
|
|
|
m_fixed.h
|
|
|
m_joy.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_joy.h
|
|
|
m_misc.cpp
|
- avoid using plain chars as variables.
|
2017-07-15 09:01:02 +02:00 |
m_misc.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_png.cpp
|
- fixed crash on bad PNGs.
|
2017-04-11 10:29:52 +02:00 |
m_png.h
|
|
|
m_random.cpp
|
|
|
m_random.h
|
|
|
m_swap.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
md5.cpp
|
|
|
md5.h
|
|
|
memarena.cpp
|
Fixed crash caused by failure to allocate memory block of very special size
|
2017-04-19 17:52:43 +03:00 |
memarena.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
|
|
name.h
|
|
|
namedef.h
|
- blacklist old FMod related sound CVARs because they tend to be in the UnknownCVARs section but aren't useful any longer.
|
2017-06-12 00:00:55 +02:00 |
nodebuild.cpp
|
|
|
nodebuild.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
Removed obsolete workaround for Apple's GCC 4.x from node builder
|
2017-04-02 11:51:58 +03:00 |
p_3dfloors.cpp
|
- fixed: "vid_renderer" should NEVER be referenced outside of the hardware code. This may fix a crash when changing modes with vid_renderer not matching actual renderer
|
2017-04-30 16:11:34 -04:00 |
p_3dfloors.h
|
|
|
p_3dmidtex.cpp
|
|
|
p_3dmidtex.h
|
|
|
p_acs.cpp
|
- removed PCD_GetActorZ double check.
|
2017-05-31 11:52:51 +02:00 |
p_acs.h
|
|
|
p_actionfunctions.cpp
|
- Added new flags8 actor field. Isn't it frightening how quickly how we got to our 8th flag field?
|
2017-05-15 19:17:46 +02:00 |
p_blockmap.h
|
|
|
p_ceiling.cpp
|
Fixed sector iteration with Floor_Stop and Ceiling_Stop action specials
|
2017-05-25 10:41:06 +03:00 |
p_checkposition.h
|
|
|
p_conversation.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
p_conversation.h
|
|
|
p_doors.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_effect.cpp
|
- fixed: The rail trail should use r_trail_sparsity, not r_spiral_sparsity.
|
2017-05-19 12:03:20 +02:00 |
p_effect.h
|
|
|
p_enemy.cpp
|
Merge branch 'master' into qzdoom-merge
|
2017-07-19 17:32:41 -04:00 |
p_enemy.h
|
- added 'kill baddies' cheat - does the same thing as 'kill monsters' only it ignores friendly monsters
|
2017-07-19 15:03:27 -04:00 |
p_floor.cpp
|
Fixed sector iteration with Floor_Stop and Ceiling_Stop action specials
|
2017-05-25 10:41:06 +03:00 |
p_glnodes.cpp
|
- fixed name generation for cached nodes to not contain any ':'. A colon inside a file name will cause Windows to write the data to an alternate data stream.
|
2017-07-24 09:20:35 +02:00 |
p_interaction.cpp
|
- added cheat protection to sv_damagefactor*
|
2017-07-26 13:32:45 -04:00 |
p_lights.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_linkedsectors.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
p_lnspec.cpp
|
- removed all instances of CF_POWERBUDDHA
|
2017-05-16 09:52:50 +02:00 |
p_lnspec.h
|
|
|
p_local.h
|
- Added a Z offsetting parameter to the ZScript LineAttack function.
|
2017-05-17 23:03:22 +02:00 |
p_map.cpp
|
- do not let P_AdjustFloorCeil use the return from P_CheckPosition if floorz is greater than ceilingz.
|
2017-06-05 12:20:59 +02:00 |
p_maputl.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_maputl.h
|
|
|
p_mobj.cpp
|
- fixed compile from last commit
|
2017-07-29 17:03:43 -04:00 |
p_pillar.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
p_plats.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_pspr.cpp
|
Added PSPF_MIRROR.
|
2017-05-25 19:46:36 -05:00 |
p_pspr.h
|
Added PSPF_MIRROR.
|
2017-05-25 19:46:36 -05:00 |
p_pusher.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_saveg.cpp
|
- fixed: During hub travel, static thinkers may not be deserialized.
|
2017-04-14 22:06:29 +02:00 |
p_saveg.h
|
|
|
p_scroll.cpp
|
- major optimization on carry scroller code.
|
2017-05-19 16:31:44 +02:00 |
p_secnodes.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_sectors.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_setup.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-05-05 00:36:22 -04:00 |
p_setup.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_sight.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_slopes.cpp
|
|
|
p_spec.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_spec.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_states.cpp
|
Fixed build with Clang
|
2017-04-13 10:40:43 +03:00 |
p_switch.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
p_tags.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
p_tags.h
|
|
|
p_teleport.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_terrain.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
p_terrain.h
|
|
|
p_things.cpp
|
Fix A_CheckProximity setting pointer to dead things when it shouldn't.
|
2017-05-14 20:01:18 +02:00 |
p_tick.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_tick.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_trace.cpp
|
|
|
p_trace.h
|
|
|
p_udmf.cpp
|
- added the UDMF sector scroll fields from Eternity.
|
2017-06-04 18:03:43 +02:00 |
p_udmf.h
|
- made the coordinate check fatal. If this happens the loaded map will be broken, there is no point trying to recover.
|
2017-03-23 10:19:07 +01:00 |
p_usdf.cpp
|
Fixed broken dialogue customization in USDF parser
|
2017-04-05 13:43:49 +03:00 |
p_user.cpp
|
- changed sv_singleplayerrespawn from 'latch' to 'cheat' since it was originally coded before the CVAR_CHEAT flag was implemented.
|
2017-07-26 13:34:17 -04:00 |
p_xlat.cpp
|
- fixed: P_TranslateLinedef should not do any byte swapping but require passing of properly ordered values.
|
2017-05-04 23:52:16 +02:00 |
parallel_for.h
|
Moved parallel_for() function template to own header file
|
2017-07-15 12:16:06 +03:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
pathexpander.cpp
|
|
|
pathexpander.h
|
|
|
po_man.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
po_man.h
|
|
|
portal.cpp
|
- fixed: P_CollectConnectedGroups should abort if it tries to collect the same portal group more than once, because this would indicate an infinite loop.
|
2017-05-14 12:24:52 +02:00 |
portal.h
|
|
|
r_defs.h
|
- Increase MAXWIDTH and MAXHEIGHT defines to support supersampled 5K monitors
|
2017-07-23 22:04:00 +02:00 |
r_renderer.h
|
- implemented GetCaps() for OpenGL
|
2017-07-29 17:03:43 -04:00 |
r_sky.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
r_sky.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
r_state.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
r_utility.cpp
|
- Calculate globvis/r_visibility in r_utility and use it in GL and poly renderers
|
2017-07-09 19:01:34 +02:00 |
r_utility.h
|
- Calculate globvis/r_visibility in r_utility and use it in GL and poly renderers
|
2017-07-09 19:01:34 +02:00 |
r_videoscale.cpp
|
- add 1280x800 scale mode
|
2017-07-27 12:19:41 -04:00 |
r_videoscale.h
|
- cleaned up the video scale mode code a bit, in order to increase future flexibility.
|
2017-07-27 03:05:01 -04:00 |
Rect.h
|
|
|
s_advsound.cpp
|
|
|
s_environment.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
s_playlist.cpp
|
|
|
s_playlist.h
|
|
|
s_sndseq.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
s_sndseq.h
|
|
|
s_sound.cpp
|
Properly unload the backend sound buffers
|
2017-05-09 19:13:52 +02:00 |
s_sound.h
|
- avoid double loading sound data for monoization.
|
2017-04-26 20:51:06 +02:00 |
sc_man.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
sc_man.h
|
|
|
sc_man_scanner.re
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
sc_man_tokens.h
|
|
|
serializer.cpp
|
- moved all remaining fields from PClassActor to FActorInfo.
|
2017-04-12 00:07:41 +02:00 |
serializer.h
|
|
|
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
|
|
SkylineBinPack.h
|
|
|
st_start.h
|
|
|
st_stuff.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
st_stuff.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
statistics.cpp
|
|
|
statnums.h
|
|
|
stats.cpp
|
- Fix stat output to use the console scale
|
2017-06-03 16:58:09 +02:00 |
stats.h
|
- now that SSE2 is a required feature for compiling on x86, DoBlending_MMX has no use anymore and could be removed, as could the checks for bRDTSC, which is an older hardware feature than SSE2. There's also little point printing pre-SSE2 hardware features because they can be assumed to be present on anything the code can run on.
|
2017-04-23 11:54:08 +02:00 |
stringtable.cpp
|
|
|
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
|
|
teaminfo.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
|
|
templates.h
|
|
|
tflags.h
|
|
|
v_blend.cpp
|
|
|
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
- removed ZScript DrawLine palcolor arg
|
2017-08-03 02:09:48 +01:00 |
v_font.cpp
|
Fixed crash when drawing untranslated font
|
2017-07-19 13:24:19 +03:00 |
v_font.h
|
- added colorization for untranslated fonts. This uses the light color of the vertices. The software rendered 2D code will ignore this infomation.
|
2017-03-29 21:22:05 +02:00 |
v_palette.cpp
|
- now that SSE2 is a required feature for compiling on x86, DoBlending_MMX has no use anymore and could be removed, as could the checks for bRDTSC, which is an older hardware feature than SSE2. There's also little point printing pre-SSE2 hardware features because they can be assumed to be present on anything the code can run on.
|
2017-04-23 11:54:08 +02:00 |
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
v_text.h
|
|
|
v_video.cpp
|
- Replaced one more vid_scalemode check with a more versatile ViewportIsScaled43 check
|
2017-07-27 12:19:41 -04:00 |
v_video.h
|
SDLGLFB: Implement mouse coordinate scaling for the menus.
|
2017-05-14 12:12:12 +03:00 |
vectors.h
|
|
|
version.h
|
- fixed a comment in version.h about the current ZScript version (it was out of date)
|
2017-07-19 11:04:53 -04:00 |
w_wad.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
w_wad.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
w_zip.h
|
|
|
weightedlist.h
|
|
|
wi_stuff.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
wi_stuff.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
x86.cpp
|
- delete the MMX function, too.
|
2017-04-23 12:12:49 +02:00 |
x86.h
|
|
|
xs_Float.h
|
|
|
zstrformat.cpp
|
- removed some unused static variables
|
2017-04-26 14:48:33 +02:00 |
zstring.cpp
|
|
|
zstring.h
|
|
|
zzautozend.cpp
|
|
|