qzdoom/src/g_shared
2017-07-10 10:41:50 +03:00
..
a_action.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_decals.cpp - added a distance parameter to A_SprayDecal. 2017-04-14 16:28:54 +02:00
a_dynlight.cpp - use a dedicated flag word for the dynamic light flags instead of piggybacking on some flags4 bits. 2017-06-18 10:15:31 +02:00
a_dynlight.h - use a dedicated flag word for the dynamic light flags instead of piggybacking on some flags4 bits. 2017-06-18 10:15:31 +02:00
a_dynlightdata.cpp - use a dedicated flag word for the dynamic light flags instead of piggybacking on some flags4 bits. 2017-06-18 10:15:31 +02:00
a_flashfader.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_lightning.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp Fixed player falling through narrow notch upon unmorphing 2017-05-02 17:22:50 +03:00
a_morph.h - moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed. 2017-02-08 19:42:24 +01:00
a_quake.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_sharedglobal.h - added a distance parameter to A_SprayDecal. 2017-04-14 16:28:54 +02:00
a_specialspot.cpp - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
a_specialspot.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
hudmessages.cpp Moved freeing of data stored in HUD message objects to OnDestroy() function 2017-07-10 10:41:50 +03:00
shared_hud.cpp - fixed: The powerup icons did not blink when expiring. 2017-04-21 18:08:30 +02:00