- removed ZScript DrawLine palcolor arg

This commit is contained in:
Jonathan Russell 2017-08-03 02:09:48 +01:00
parent 941d89042a
commit 03640a16ea
2 changed files with 2 additions and 3 deletions

View file

@ -966,9 +966,8 @@ DEFINE_ACTION_FUNCTION(_Screen, DrawLine)
PARAM_INT(x1);
PARAM_INT(y1);
PARAM_INT(color);
PARAM_INT_DEF(palcol);
if (!screen->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
screen->DrawLine(x0, y0, x1, y1, palcol, color);
screen->DrawLine(x0, y0, x1, y1, -1, color);
return 0;
}

View file

@ -167,7 +167,7 @@ struct Screen native
native static vararg void DrawTexture(TextureID tex, bool animate, double x, double y, ...);
native static vararg void DrawChar(Font font, int normalcolor, double x, double y, int character, ...);
native static vararg void DrawText(Font font, int normalcolor, double x, double y, String text, ...);
native static void DrawLine(int x0, int y0, int x1, int y1, Color color, int palcolor = -1);
native static void DrawLine(int x0, int y0, int x1, int y1, Color color);
native static void DrawFrame(int x, int y, int w, int h);
native static Vector2, Vector2 VirtualToRealCoords(Vector2 pos, Vector2 size, Vector2 vsize, bool vbottom=false, bool handleaspect=true);
native static double GetAspectRatio();