Commit graph

28 commits

Author SHA1 Message Date
Christoph Oelckers
a4d61e6fb1 - everything compiles again.
As a bonus this already fixes several bugs caused by the botched texture scaling implementation the original texture manager came with.
System cursors are currently disabled because they rely on functionality that needs to be moved to different classes.
2018-12-06 20:12:15 +01:00
Magnus Norddahl
71623198d2 - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
Christoph Oelckers
57d703236b - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
Magnus Norddahl
22be201fc7 Split line drawing into more functions 2017-02-13 00:00:25 +01:00
Magnus Norddahl
bb749c032a Create SetTopTexture, SetMiddleTexture and SetBottomTexture 2017-02-12 07:24:35 +01:00
Magnus Norddahl
b5c5bd9a1c Create ClipSegmentTopBottom function 2017-02-12 06:44:03 +01:00
Magnus Norddahl
8d25a6d8d4 rw_offset is not a member variable 2017-02-12 06:23:57 +01:00
Magnus Norddahl
0dadf38bbe Create WallPartTexture class 2017-02-12 06:17:38 +01:00
Magnus Norddahl
3e28d53308 Move rw_havelow and rw_havehigh to local function variables 2017-02-11 20:27:11 +01:00
Magnus Norddahl
9e2702d885 Move more encrypted code into IsInvisibleLine, IsDoorClosed and IsSolid 2017-02-11 20:01:23 +01:00
Magnus Norddahl
1141e05fdf Decipher some line setup code into ShouldMarkFloor, ShouldMarkCeiling and ShouldMarkPortal 2017-02-11 18:52:49 +01:00
Magnus Norddahl
c17317de24 Rename variables and group them a little more how they are used 2017-02-11 18:00:02 +01:00
Magnus Norddahl
d9e545a519 Hook up thread slices and eliminate some statics hiding in misc functions 2017-02-04 15:51:54 +01:00
Magnus Norddahl
627a388d57 Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
Magnus Norddahl
b256f6ed89 Make wallsetup globals local to where they are used 2017-01-24 07:06:47 +01:00
Magnus Norddahl
ac74a7a1e0 Refactor wall setup into ProjectedWallLine and ProjectWallTexcoords 2017-01-24 06:50:17 +01:00
Magnus Norddahl
e94cb3f114 Rename visplane_t to VisiblePlane 2017-01-19 03:11:49 +01:00
Magnus Norddahl
9e940b4287 Remove basecolormap global 2017-01-12 21:29:19 +01:00
Magnus Norddahl
929e07697d Remove foggy global 2017-01-12 20:13:21 +01:00
Magnus Norddahl
80e1844d6c Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
Magnus Norddahl
c396e7f949 Make r_bsp and r_line stop sharing floorplane and ceiling plane variables 2017-01-04 05:10:16 +01:00
Magnus Norddahl
863f17ada9 Fix function names 2017-01-03 19:08:02 +01:00
Magnus Norddahl
a4c0e29913 Moved r_line into a class and implemented proper parameter passing between r_line and r_bsp, r_walldraw, r_wallsetup, r_decal, r_wallsprite, r_fogboundary, r_portal and r_playersprite 2017-01-03 18:57:48 +01:00
Magnus Norddahl
e7ab5dddb6 Put add the copyright statement from the files the code originated from 2017-01-03 07:17:54 +01:00
Magnus Norddahl
a9fbd421fb Move line handling to r_line and drawseg drawing to r_drawsegment and then remove r_segs 2017-01-03 07:13:40 +01:00
Magnus Norddahl
388da85937 Move some more vars 2017-01-02 03:46:48 +01:00
Magnus Norddahl
34bd21449b Move line working variables to r_line 2017-01-02 03:12:51 +01:00
Magnus Norddahl
81658d7c88 Move line handling to more files 2017-01-01 10:28:35 +01:00