Commit graph

15 commits

Author SHA1 Message Date
Magnus Norddahl
cff72fb072 Add stencil value to decal, particle, plane, port, sky, sprite, wall and wallsprite classes 2016-11-24 08:23:50 +01:00
Magnus Norddahl
ddb0161f9c Sub pinkie crashes the pal drawer :( 2016-11-21 15:40:42 +01:00
Magnus Norddahl
0108ff89d7 Bug fixes 2016-11-21 15:20:07 +01:00
Magnus Norddahl
5e9c9c825d Add stencil blend mode as apparently the shaded mode uses indices whiles stencil uses mask/alpha.. 2016-11-21 05:52:02 +01:00
Magnus Norddahl
2ba2dc7611 Change shaded blend mode use srcalpha and destalpha.
Fix blending error in add/sub/revsub
2016-11-21 03:49:55 +01:00
Rachael Alexanderson
dadee080e4 - Implemented Wall blend modes
- fixed: set color for "shaded" modes - though it's still not yet properly implemented.
2016-11-20 18:36:26 -05:00
Rachael Alexanderson
4ed548a189 - Implemented some sprite blend modes. 2016-11-20 17:07:58 -05:00
Magnus Norddahl
6761e8639a Add palette support 2016-11-20 04:06:21 +01:00
Magnus Norddahl
7ac0cace7d Stop copying the matrix and remove r_triangle 2016-11-20 02:07:55 +01:00
Magnus Norddahl
d197ebca78 Remove redundant line 2016-11-19 14:07:39 +01:00
Magnus Norddahl
114fda1ed5 Added missing TranslateAlphaBlend and created a helper function for specifying the translation 2016-11-19 13:32:57 +01:00
Magnus Norddahl
272fe7f754 Added blending modes to triangle codegen 2016-11-19 02:53:32 +01:00
Magnus Norddahl
dbb6c7ca27 Add support for specifying a viewport out of screen bounds and fixed statusbar by doing just that! 2016-11-18 01:58:39 +01:00
Magnus Norddahl
a092a03c6d Some basic fixed light support 2016-11-15 23:30:42 +01:00
Magnus Norddahl
3673338644 Split r_poly into multiple files handling each aspect of rendering a scene 2016-11-14 14:19:48 +01:00