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Bug fixes
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parent
fabac78ea8
commit
0108ff89d7
3 changed files with 39 additions and 6 deletions
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@ -181,10 +181,10 @@ bool PolyCull::CheckBBox(float *bspcoord)
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for (int i = 0; i < 4; i++)
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{
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int j = i < 3 ? i + 1 : 0;
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int x1 = bspcoord[lines[i][0]];
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int y1 = bspcoord[lines[i][1]];
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int x2 = bspcoord[lines[i][2]];
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int y2 = bspcoord[lines[i][3]];
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float x1 = bspcoord[lines[i][0]];
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float y1 = bspcoord[lines[i][1]];
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float x2 = bspcoord[lines[i][2]];
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float y2 = bspcoord[lines[i][3]];
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int sx1, sx2;
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if (GetSegmentRangeForLine(x1, y1, x2, y2, sx1, sx2))
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{
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@ -190,7 +190,7 @@ void RenderPolySprite::Render(const TriMatrix &worldToClip, AActor *thing, subse
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else if (thing->RenderStyle == LegacyRenderStyles[STYLE_AddStencil])
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{
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args.uniforms.destalpha = 256;
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args.uniforms.srcalpha = (uint32_t)(thing->Alpha * 256) * 2; // Don't know this needs to be multiplied by two..
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args.uniforms.srcalpha = (uint32_t)(thing->Alpha * 256);
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args.uniforms.color = 0xff000000 | thing->fillcolor;
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blendmode = TriBlendMode::Stencil;
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}
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@ -339,7 +339,40 @@ void DrawPolyTrianglesCommand::Execute(DrawerThread *thread)
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FString DrawPolyTrianglesCommand::DebugInfo()
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{
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return "DrawPolyTriangles";
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FString variantstr;
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switch (variant)
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{
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default: variantstr = "Unknown"; break;
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case TriDrawVariant::DrawNormal: variantstr = "DrawNormal"; break;
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case TriDrawVariant::FillNormal: variantstr = "FillNormal"; break;
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case TriDrawVariant::DrawSubsector: variantstr = "DrawSubsector"; break;
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case TriDrawVariant::FillSubsector: variantstr = "FillSubsector"; break;
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case TriDrawVariant::FuzzSubsector: variantstr = "FuzzSubsector"; break;
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case TriDrawVariant::Stencil: variantstr = "Stencil"; break;
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}
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FString blendmodestr;
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switch (blendmode)
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{
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default: blendmodestr = "Unknown"; break;
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case TriBlendMode::Copy: blendmodestr = "Copy"; break;
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case TriBlendMode::AlphaBlend: blendmodestr = "AlphaBlend"; break;
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case TriBlendMode::AddSolid: blendmodestr = "AddSolid"; break;
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case TriBlendMode::Add: blendmodestr = "Add"; break;
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case TriBlendMode::Sub: blendmodestr = "Sub"; break;
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case TriBlendMode::RevSub: blendmodestr = "RevSub"; break;
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case TriBlendMode::Stencil: blendmodestr = "Stencil"; break;
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case TriBlendMode::Shaded: blendmodestr = "Shaded"; break;
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case TriBlendMode::TranslateCopy: blendmodestr = "TranslateCopy"; break;
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case TriBlendMode::TranslateAlphaBlend: blendmodestr = "TranslateAlphaBlend"; break;
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case TriBlendMode::TranslateAdd: blendmodestr = "TranslateAdd"; break;
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case TriBlendMode::TranslateSub: blendmodestr = "TranslateSub"; break;
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case TriBlendMode::TranslateRevSub: blendmodestr = "TranslateRevSub"; break;
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}
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FString info;
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info.Format("DrawPolyTriangles: variant = %s, blend mode = %s, color = %d", variantstr.GetChars(), blendmodestr.GetChars(), args.uniforms.color);
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return info;
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}
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/////////////////////////////////////////////////////////////////////////////
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