Commit graph

17451 commits

Author SHA1 Message Date
Magnus Norddahl
4bbab49e04 - present using direct3d 9 2019-05-30 23:31:39 +02:00
Kyle Evans
e0c7bf7708 Fix clang/32-bit build
Rendering bits got restructured and the SSE_MATTERS paths were not updated
to reflect that. A 32-bit build with clang subsequently complaints as the
files in question are not compiled with -mmmx.
2019-05-30 21:16:51 +02:00
Christoph Oelckers
6ace482266 - fixed fillSimplePoly for indexed data.
On OpenGL this merely caused some visual glitches on the cheat automap - but the bad data in the buffer can make Vulkan abort entirely.
2019-05-30 13:32:42 +02:00
alexey.lysiuk
ffd464c26c - fixed crash when loading a saved game with unknown class
During serialization, when map shutdown because of unknown class stored inside saved game may occur, level member is not assigned yet to already spawned thinkers
2019-05-30 10:26:06 +03:00
alexey.lysiuk
d9c619c800 - adjusted condition for ZScript global variable deprecation warning
The message is always printed for any use of deprecated global variable
If such variable is accessed inside a deprecated function from a core script lump, the message is printed only when verbosity level is set to highest

https://forum.zdoom.org/viewtopic.php?t=64830
2019-05-30 10:20:49 +03:00
alexey.lysiuk
249e658f8b - fixed missing deprecation warnings for ZScript global variables
https://forum.zdoom.org/viewtopic.php?t=64830
2019-05-29 17:37:31 +03:00
alexey.lysiuk
38291dfacc - fixed: version wasn't set for ZScript global variables
https://forum.zdoom.org/viewtopic.php?t=64830
2019-05-29 17:37:08 +03:00
alexey.lysiuk
d336a83355 - fixed code generation for ternary operator with vector result types
https://forum.zdoom.org/viewtopic.php?t=64831
2019-05-29 13:24:03 +03:00
Magnus Norddahl
b9230d4425 - fix negative uLightLevel being applied 2019-05-29 06:42:02 +02:00
Magnus Norddahl
a1229be5c6 - implement camera textures 2019-05-29 05:45:19 +02:00
Magnus Norddahl
be5ecce598 - fix fill color and translucency 2019-05-29 02:22:45 +02:00
Magnus Norddahl
eff38393af - fix stencil writing color 2019-05-29 01:14:42 +02:00
alexey.lysiuk
677b24b108 - fixed crash on message output during decorate parsing
Script position is now initialized at the very beginning of decorate parsing process
Script position no longer contains uninitialized file name

https://forum.zdoom.org/viewtopic.php?t=64836
2019-05-28 18:13:34 +03:00
Magnus Norddahl
555beb58f0 - tell softpoly backend which hwrenderer shader is active and use that to decide which drawer to use 2019-05-28 08:13:19 +02:00
Magnus Norddahl
bd591c75fb - implement depth bias 2019-05-28 06:45:21 +02:00
Magnus Norddahl
bc5b953633 Merge remote-tracking branch 'origin/master' into polybackend 2019-05-27 21:49:12 +02:00
Magnus Norddahl
b6e00cb208 - fix use after delete of some textures 2019-05-27 21:23:58 +02:00
Magnus Norddahl
c2535519e8 - fix blend mode for the fireballs 2019-05-27 20:20:20 +02:00
Magnus Norddahl
9f8cd68211 - fix use after delete 2019-05-27 20:03:11 +02:00
Nemrtvi
8127af1082 Improved SMALLFONT letter Ч for Doom
In its past appearance, the letter was based on the number 4, which looks inconsistent among all letters. This new one is a modified Y.
2019-05-27 19:56:03 +02:00
Magnus Norddahl
117617aad8 - minor blend and light adjustment 2019-05-27 19:18:27 +02:00
Magnus Norddahl
0d8d50c23e - fix viewport location
- add scissor support
2019-05-27 16:51:54 +02:00
Magnus Norddahl
8db5e72254 - add PolyTriangleDrawer functions for the operations needed by PolyRenderState 2019-05-27 07:57:27 +02:00
alexey.lysiuk
a54bc61678 - fixed conversation links with pages referenced by name
https://forum.zdoom.org/viewtopic.php?t=64177
2019-05-26 15:46:30 +03:00
Magnus Norddahl
3a3de13abd - hook up main.vp and the data it uses for input 2019-05-26 01:00:36 +02:00
alexey.lysiuk
d9da513f74 - fixed 'Pause by <playername>' message in multiplayer
https://forum.zdoom.org/viewtopic.php?t=64765
2019-05-25 17:50:18 +03:00
alexey.lysiuk
64ce71eae2 - fixed wrong native call for Actor.Vec2Offset()
https://forum.zdoom.org/viewtopic.php?t=64810
2019-05-25 17:14:52 +03:00
alexey.lysiuk
688f130af6 - fixed character position assignment for multi-lump fonts
https://forum.zdoom.org/viewtopic.php?t=64741#p1104427
2019-05-25 13:16:39 +03:00
David Carlier
57a0a4c066 Fixing crash when loaded module, using proper function liberate them. 2019-05-25 11:37:57 +02:00
alexey.lysiuk
733dea55da - fixed loading of 32-bit TGA textures with alpha channel
https://forum.zdoom.org/viewtopic.php?t=64741#p1104564
2019-05-25 10:47:54 +03:00
Magnus Norddahl
fbaeb11fba - convert main.vp to c++ so softpoly can use it 2019-05-25 01:27:20 +02:00
Magnus Norddahl
b453e15929 - adjust PolyTriangleDrawer to closer match what PolyRenderState receives as input 2019-05-24 22:30:14 +02:00
Magnus Norddahl
4fd4bfa092 Merge remote-tracking branch 'origin/master' into polybackend 2019-05-24 19:21:36 +02:00
alexey.lysiuk
da2d0e47e6 - removed array length() function from shadowmap shader
Array's length() function is not yet supported by SPIRV-cross and MoltenVK
Its usage was replaced by explicit nodes count value passed as uniform
2019-05-24 14:29:37 +03:00
Magnus Norddahl
756c593e96 - create a new error class for vulkan errors as they are only recoverable during initialization (unlike CRecoverableError which is recoverable during normal processing)
- improve vulkan errors by including the status code returned by vulkan if they fail
2019-05-23 14:09:05 +02:00
drfrag
afa644fe47 - Fixed compilation with old gcc and clang. 2019-05-22 18:25:24 -04:00
Magnus Norddahl
0cb3605c70 - fix null drawers
- slightly better renderstyle drawer selection
2019-05-22 21:23:10 +02:00
Magnus Norddahl
d724b623d1 - enable the depth buffer
- support vid_scalefactor
2019-05-22 17:56:29 +02:00
Rachael Alexanderson
a27990885e - add some debugging information for GZSDF pagenames feature 2019-05-22 11:50:53 -04:00
alexey.lysiuk
a04d79d871 - do not pass TObjPtr<> instances as ScriptUtil::Exec() arguments
There was no read barrier inserted for AActor object while it's a subject of garbage collection
Pointer stored in TObjPtr<> was reinterpreted as void* because of vararg function

https://forum.zdoom.org/viewtopic.php?t=64771
2019-05-22 17:39:27 +02:00
Magnus Norddahl
48d2d423f6 - remove softpoly scene drawer 2019-05-22 17:16:07 +02:00
Christoph Oelckers
34a13cae04 - fixed bad statnum in Light_Stop. 2019-05-22 10:24:07 +02:00
Christoph Oelckers
4d2a7930ac - fixed text color setup for added console message. 2019-05-22 10:18:28 +02:00
Magnus Norddahl
0eda298db2 - create a renderer backend based on softpoly's drawers 2019-05-22 06:29:52 +02:00
Christoph Oelckers
8a90946094 - allow certain replacements to be valid for CanPrint
The Romanian letters with comma below, the second Greek Sigma variant and a few special Cyrillic letters have replacements that should not result in rejection.
2019-05-21 02:00:45 +02:00
Magnus Norddahl
e4dab707e4 - don't run the custom shaders twice on screenshots 2019-05-20 12:46:05 +02:00
Magnus Norddahl
2a15f65065 - apply present shader on screenshots 2019-05-20 12:36:45 +02:00
Christoph Oelckers
61ead74492 - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
alexey.lysiuk
bbb75a40ca - fixed erroneous texture mipmapping in Vulkan render
https://forum.zdoom.org/viewtopic.php?t=64257
2019-05-19 14:24:59 +02:00
Christoph Oelckers
04334aa0fe - implemented subtitle display for Blackbird's voiceover messages. 2019-05-19 12:16:42 +02:00