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- fixed bad statnum in Light_Stop.
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1 changed files with 1 additions and 1 deletions
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@ -816,7 +816,7 @@ void FLevelLocals::EV_StartLightFading(int tag, int value, int tics)
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void FLevelLocals::EV_StopLightEffect (int tag)
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{
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auto iterator = GetThinkerIterator<DLighting>(NAME_None, STAT_LIGHTNING);
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auto iterator = GetThinkerIterator<DLighting>(NAME_None, STAT_LIGHT);
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DLighting *effect;
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while ((effect = iterator.Next()) != nullptr)
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