Magnus Norddahl
d47891d20a
- allocate new texture descriptor pool if it is full
2019-04-09 14:06:24 +02:00
Magnus Norddahl
2cbd1c4736
- Fix inverted check in last commit
2019-04-09 12:41:05 +02:00
Magnus Norddahl
d3dacfc2cb
- improve error handling during vulkan initialization
2019-04-09 12:28:25 +02:00
Rachael Alexanderson
536aa98e87
Merge remote-tracking branch 'origin/master' into vulkan2
2019-04-09 02:01:29 -04:00
Christoph Oelckers
f1408bfb5b
- allow retroactive substitution of cluster texts
...
This is needed to localize Harmony without swapping out the MAPINFO.
2019-04-09 00:21:06 +02:00
Christoph Oelckers
ab256945aa
- use I_Error for throwing errors in the Vulkan backend and print the message if one gets thrown during init.
2019-04-08 23:48:46 +02:00
Christoph Oelckers
c788da46fb
- Localization helper code for level names that haven't been exported to the string table.
2019-04-08 22:07:09 +02:00
Christoph Oelckers
d308a1223b
- fixed the calculations which decide whether to use an options menu for skills and episodes.
2019-04-08 22:04:47 +02:00
Magnus Norddahl
2694b0a167
- workaround for drivers that bug by never acquiring an image
2019-04-08 21:01:40 +02:00
Christopher Bruns
263842169e
Fix typo: add missing dollar sign in new stereo 3D submenu.
2019-04-08 19:45:48 +02:00
Magnus Norddahl
c98dfd1790
- improve swap chain resize and handle the edge cases for the swap chain
2019-04-08 19:23:37 +02:00
Magnus Norddahl
20fde9f8be
- clean up swapchain class
2019-04-08 18:14:07 +02:00
Rachael Alexanderson
b0bd8f800c
Merge remote-tracking branch 'origin/master' into vulkan2
2019-04-08 08:45:29 -04:00
Rachael Alexanderson
1e3425910c
Merge branch 'vulkan2' of https://github.com/coelckers/gzdoom into vulkan2
2019-04-08 08:40:47 -04:00
Magnus Norddahl
b9900450c7
- remove unused function declaration
2019-04-08 05:31:20 +02:00
Magnus Norddahl
afbd45e1b1
- fix uniform aligment bug for vec3
2019-04-08 05:27:35 +02:00
Rachael Alexanderson
55a4927b7c
Merge branch 'vulkan2' of https://github.com/coelckers/gzdoom into vulkan2
2019-04-07 22:59:24 -04:00
Magnus Norddahl
a488034065
- fix null pointer crash
2019-04-08 04:57:46 +02:00
Rachael Alexanderson
c6a308c73d
Merge branch 'vulkan2' of https://github.com/coelckers/gzdoom into vulkan2
2019-04-07 21:49:59 -04:00
Magnus Norddahl
b30ed99672
- remove the old OpenGL postprocess custom shader implementation
2019-04-08 01:31:22 +02:00
Magnus Norddahl
d114575bd1
- implement custom post process shaders for vulkan backend
2019-04-08 00:47:55 +02:00
Christoph Oelckers
3c07485d11
- fixed: Replacing a text image with actual text may only happen if the text comes from the string table.
2019-04-07 23:54:39 +02:00
Christoph Oelckers
f6d3de76cf
- fixed: ACS's APROP_ViewHeight needs to check if a real player is attached to a PlayerPawn.
2019-04-07 23:45:08 +02:00
Magnus Norddahl
d1378364b5
- fix bloom pass regression
2019-04-07 20:52:04 +02:00
Rachael Alexanderson
b444cbd950
Merge branch 'master' of https://github.com/coelckers/gzdoom into vulkan2
2019-04-07 14:19:56 -04:00
Magnus Norddahl
c28e56f9e8
- workaround buggy preprocessor in old AMD OpenGL drivers
2019-04-07 19:42:32 +02:00
alexey.lysiuk
fb51b5d137
- fixed compilation of SDL backend
...
src/posix/sdl/sdlglvideo.cpp:358:10: error: ‘MIN_WIDTH’ is not a member of ‘Priv’
src/posix/sdl/sdlglvideo.cpp:358:33: error: ‘MIN_HEIGHT’ is not a member of ‘Priv’
src/posix/sdl/sdlglvideo.cpp:360:7: error: ‘MIN_WIDTH’ is not a member of ‘Priv’
src/posix/sdl/sdlglvideo.cpp:361:7: error: ‘MIN_HEIGHT’ is not a member of ‘Priv’
2019-04-07 17:26:32 +03:00
Christoph Oelckers
f4f1c4abbf
- fixed scale calculations for option menus.
2019-04-07 13:34:00 +02:00
Rachael Alexanderson
06c0aa911d
Merge branch 'master' of https://github.com/coelckers/gzdoom into vulkan2
2019-04-07 07:03:43 -04:00
Rachael Alexanderson
c3b927e502
- complete the changes from the previous commit for the SDL backend
2019-04-07 06:59:34 -04:00
Rachael Alexanderson
f4ea44b760
- consolidate minimum screen resolution so that it's easier to change
2019-04-07 06:56:06 -04:00
Rachael Alexanderson
efa9284141
- consolidate minimum screen resolution so that it's easier to change
2019-04-07 06:49:54 -04:00
Christoph Oelckers
b60024b9c8
- fixed: The WideString conversion function was missing a null check.
2019-04-07 12:06:03 +02:00
Rachael Alexanderson
1096c14a3a
- remove 320x240 from the list of resolution presets
...
- enforce a minimum CleanXfac scaling in the menu to prevent accidental divide by 0's
2019-04-07 06:02:36 -04:00
Rachael Alexanderson
e6dab46b90
- remove 320x240 from the list of resolution presets
...
- enforce a minimum CleanXfac scaling in the menu to prevent accidental divide by 0's
2019-04-07 06:01:47 -04:00
Christoph Oelckers
45c3558692
- 4.1pre
2019-04-07 09:31:32 +02:00
Christoph Oelckers
a166af82f8
- added layout adjustment to the skill menu as well and shortened the Italian text for "I'm too young to die" because it did not fit the minimum available space.
2019-04-07 09:11:16 +02:00
Christoph Oelckers
6afe9d09f3
Merge branch 'master' into vulkan2
2019-04-07 08:17:12 +02:00
Christoph Oelckers
5f1317b38e
- another text update.
2019-04-07 08:14:33 +02:00
Christoph Oelckers
f2d1126ff0
- changed menu scale to better fit the screen size and added some coordinate tweaking for the episode menu to shift long names to the left.
2019-04-06 14:36:57 +02:00
Rachael Alexanderson
8dc7190fb3
- don't autoload nerve.wad with regular Doom 2.
2019-04-06 08:21:42 -04:00
Rachael Alexanderson
6cc5ddd129
- fixed: Bots did not trigger PlayerEntered events
2019-04-06 08:14:34 -04:00
Christoph Oelckers
47a52e6a7b
- changed printlevel for console output of centered messages.
2019-04-06 11:23:19 +02:00
Christoph Oelckers
b01529f473
- removed a few unnecessary abbreviations in the Spanish menu texts.
2019-04-06 09:59:32 +02:00
Christoph Oelckers
0b09c2b20a
- do not call OnRegister when saving a game.
2019-04-06 09:29:49 +02:00
Christoph Oelckers
6928e019ca
- language update.
2019-04-06 09:28:22 +02:00
Christoph Oelckers
af6e2a430a
- fixed OnUnregister for Event handlers was called from a dead event manager instance.
2019-04-06 09:06:41 +02:00
Christoph Oelckers
c65ecbc807
- added a font.inf for Strife's small font because its automatically calculated height is not a good match for displaying the dialogues.
2019-04-06 07:44:09 +02:00
Nemrtvi
1e2ab2170f
Strife letters with full outlines
...
These letters must have 4 px of line spacing between each other to function properly in dialogues.
2019-04-06 07:18:59 +02:00
Rachael Alexanderson
e48d2105ef
Merge branch 'master' of https://github.com/coelckers/gzdoom into vulkan2
2019-04-06 00:27:18 -04:00