Rachael Alexanderson
39cee3a081
- revert 24d468e..e1a0b5e
2018-01-09 19:25:07 -05:00
Rachael Alexanderson
ee9736fbb3
- print out FriendlySeeBlocks on 'info' ccmd
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- not setting FriendlySeeBlocks on UDMF now causes the actor to use its ZScript default
2018-01-09 15:48:19 -05:00
Rachael Alexanderson
9c189e5d4b
- expose a monster's 'friendlyseeblocks' to UDMF
2018-01-09 15:30:45 -05:00
Christoph Oelckers
be82f3ef56
- TapwaveZodiac's submission for:
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* Improved French translation, also covers previously missing strings.
* Adds a string for Borderless Windowed.
* Adds option to enable or disable borderless windowed for Windows only.
These commits had to be manually recreated because somehow the files appaarently ended up with CRLF in the repo which can cause problems with Windows Git and line ending normalization on.
2018-01-09 20:30:33 +01:00
Rachael Alexanderson
68cd0fad76
- fixed crash when entering 'finishgame' in the console outside of a level.
2018-01-09 20:24:25 +01:00
Rachael Alexanderson
36b6253c3d
Merge branch 'FriendlySeeBlocks' into zmd5
2018-01-09 13:55:09 -05:00
Rachael Alexanderson
5c1824d596
Merge remote-tracking branch 'gzdoom/master'
2018-01-09 13:07:03 -05:00
Rachael Alexanderson
232c8e0f4b
Merge remote-tracking branch 'gzdoom/FriendlySeeBlocks'
2018-01-09 13:06:57 -05:00
Rachael Alexanderson
d97994a2b0
Merge remote-tracking branch 'gzdoom/unsafe_context'
2018-01-09 13:06:50 -05:00
Rachael Alexanderson
7416f42b47
- add 'FriendlySeeBlocks' actor property that allows a modder to expand the maximum radius that a friendly monster can see enemies.
2018-01-09 12:34:12 -05:00
TapwaveZodiac
e1a0b5e1d3
Adds option to enable or disable borderless windowed for Windows only.
2018-01-09 17:55:30 +01:00
TapwaveZodiac
bf64cbc3ad
Adds a string for Borderless Windowed.
2018-01-09 17:55:30 +01:00
TapwaveZodiac
24d468e8fd
Add files via upload
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Improved French translation, also covers previously missing strings.
2018-01-09 17:55:30 +01:00
Rachael Alexanderson
6006e62b04
- fixed crash when entering 'finishgame' in the console outside of a level.
2018-01-08 16:13:35 -05:00
Christoph Oelckers
8667987cd6
- DWaitingCommand needs to serialize its unsafe state.
2018-01-08 18:13:02 +01:00
Blue Shadow
f68d90accb
Fixed a case of infinite loop in A_BrainDie
2018-01-08 11:50:01 -05:00
alexey.lysiuk
6370594e17
Fixed crash on finishgame CCMD before starting new game
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https://forum.zdoom.org/viewtopic.php?t=59045
2018-01-08 17:16:03 +02:00
alexey.lysiuk
b008426ed7
Added propagation of unsafe execution context to waiting command
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Thanks Edward-san for pointing this out
2018-01-08 10:41:31 +02:00
Jameson Ernst
e8a7f00b9b
Adjust FNF enum to fix FILLZEROS
2018-01-07 23:44:03 +01:00
alexey.lysiuk
059e40e2d5
Prohibited setting of non-mod CVARs from unsafe alias
2018-01-07 15:04:50 +02:00
alexey.lysiuk
f25a5ea2bc
Marked a few commands as unsafe
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This process of finding unsafe commands is not complete!
2018-01-07 15:03:49 +02:00
alexey.lysiuk
6d37a67027
Added unsafe execution context for console commands
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Some console commands are insecure because they access user's file system
Such commands cannot be executed from MENUDEF and KEYCONF aliases
2018-01-07 15:02:22 +02:00
alexey.lysiuk
80ef547d3c
Fixed potential compilation issue with software fuzz shader
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Use array constructors because initializer list is a core feature since OpenGL 4.2
2018-01-07 10:55:53 +02:00
Rachael Alexanderson
db5d29ac92
Merge branch 'fuzz_software' of https://github.com/dpjudas/dpdoom
2018-01-06 20:55:30 -05:00
Magnus Norddahl
a23e5f49f6
- Add "fuzz software" to GL that renders fuzz like the scaled fuzz mode in the software renderer
2018-01-07 02:29:55 +01:00
Rachael Alexanderson
0676616b50
- make A_IsPlayingSound ui only
2018-01-06 20:22:10 -05:00
Rachael Alexanderson
d0c72392f4
Merge commit 'refs/pull/12/head' of https://github.com/raa-eruanna/qzdoom
2018-01-06 20:07:25 -05:00
Rachael Alexanderson
87069ac8f6
Merge branch 'zmd5' of ../gzdoom
2018-01-06 20:01:39 -05:00
Rachael Alexanderson
9fd78e90ad
- export 'GetChecksum' as part of FLevelLocals in ZScript
2018-01-06 19:59:49 -05:00
Marisa Kirisame
8825ede9d1
Added missing vm.h include, moved A_IsPlayingSound to p_actionfunctions.cpp.
2018-01-07 01:19:44 +01:00
Marisa Kirisame
864ec0af9f
Exported S_IsActorPlayingSomething and S_GetMSLength to ZScript.
2018-01-07 00:42:37 +01:00
Rachael Alexanderson
d372d8a4e6
Merge remote-tracking branch 'dpdoom/bloom_psprite_fix'
2018-01-06 18:01:17 -05:00
Rachael Alexanderson
d78a164dc6
Merge remote-tracking branch 'dpdoom/spotlights'
2018-01-06 18:00:53 -05:00
Rachael Alexanderson
ed4079c480
Merge remote-tracking branch 'gzdoom/master'
2018-01-06 18:00:45 -05:00
Magnus Norddahl
56db2b02cc
- Fix psprite not appearing when invulnerability effect is active with bloom turned on
2018-01-06 17:21:02 +01:00
alexey.lysiuk
16333320d0
Fixed transfer of count secret flag from random spawner
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https://forum.zdoom.org/viewtopic.php?t=59013
2018-01-06 17:48:49 +02:00
alexey.lysiuk
83cd53c9b1
Added partial bounds check for instruction pointer in ACS VM
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This change adds verification of instruction pointer for indirect usages only, i.e. via NEXT...() macros
2018-01-06 13:26:51 +02:00
alexey.lysiuk
44f01e1dc6
Added bounds check for local variables in ACS VM
2018-01-06 12:13:15 +02:00
Magnus Norddahl
f88d9a02df
Remove bloom effect on psprites
2018-01-06 05:11:12 +01:00
alexey.lysiuk
df0cddb35d
Do not output empty conversation replies to console
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https://forum.zdoom.org/viewtopic.php?t=58992
2018-01-05 16:26:31 +02:00
Jonathan Russell
67e3106254
- add the default spotlight apertures in FMapThing
2018-01-04 23:31:10 +00:00
Jonathan Russell
e754fe04ef
- removed the 0 check on the UDMF property, so 0 can be a valid aperture
2018-01-04 23:22:45 +00:00
Jonathan Russell
acf83c2a74
- fixing the last commit...
2018-01-04 23:13:14 +00:00
Jonathan Russell
254501d3e8
- fixing last commit, which didn't seem to work correctly
2018-01-04 23:09:48 +00:00
Jonathan Russell
7f7c720883
- added UDMF properties for spotlights (args have all been used up for dynlights)
2018-01-04 22:41:57 +00:00
Magnus Norddahl
79440d7014
- Fix sprite spot light calculation
2018-01-04 19:42:52 +01:00
Magnus Norddahl
bae3620540
- Added spot light support to gl_SetDynSpriteLight
2018-01-04 19:27:03 +01:00
Magnus Norddahl
f398286162
- Fix wrong spot direction
2018-01-04 19:09:12 +01:00
Magnus Norddahl
5f36b86013
- Add dynamic spot lights
2018-01-04 17:58:11 +01:00
Rachael Alexanderson
16c6355ada
Merge branch 'master' of https://github.com/coelckers/gzdoom
2018-01-04 07:19:48 -05:00