Randy Heit
d28ebe543b
- Changed FRemapTable::AddDesaturation() to take doubles as parameters, since the C ABI always
...
passes doubles to functions anyway.
- Fixed: FRemapTable::AddDesaturation() excluded the final entry from the loop. Also, it was
less forgiving than AddColorRange, in that it did not support ranges in descending order.
SVN r3875 (trunk)
2012-09-19 01:45:00 +00:00
Randy Heit
f96f665e63
- Fixed: R_ExtendSpriteFrames() would change spr.spriteframes even when it wasn't moving them around.
...
SVN r3775 (trunk)
2012-07-21 01:51:02 +00:00
Randy Heit
ffc4398aa7
- Added a 90 degree offset to all voxels, since Build's compass directions start at north
...
rather than east.
SVN r3774 (trunk)
2012-07-21 01:34:29 +00:00
Randy Heit
562cf04db2
- Update scripting branch to trunk.
...
SVN r3758 (scripting)
2012-07-14 03:04:41 +00:00
Braden Obrzut
e62e806693
- ZDoom no longer errors if no precalculated COLORMAP is found.
...
SVN r3662 (trunk)
2012-05-18 02:30:07 +00:00
Randy Heit
71e02e2d9e
- Fixed: When the player setup menu cycles the random players, it needs to rebuild the translation for each one.
...
SVN r3657 (trunk)
2012-05-15 22:52:24 +00:00
Randy Heit
c676f97fd8
- Fixed: r_translate.cpp:SetRange() did not set the true color palette entry for single-entry ranges.
...
SVN r3608 (trunk)
2012-05-01 01:47:31 +00:00
Randy Heit
73a78caa5c
- Added support for a few extra color ranges to Player.Colorset so that the Strife player's
...
predefined colors can properly define the standard Strife translation ranges.
SVN r3446 (trunk)
2012-03-16 02:23:31 +00:00
Randy Heit
748eb255cc
- Fixed: R_ExtendSpriteFrames() neglected to set the new spriteframes value for the sprite.
...
SVN r3430 (trunk)
2012-03-12 01:34:19 +00:00
Randy Heit
2f3ea885c5
- Fixed: The identity translation for players should not be remapped through GPalette.Remap[].
...
The graphics are already mapped through this, so we don't need to do it again when translating.
Moreover, if there was no duplicate of color 0, but there was a different color with a
duplicate, this means we end up drawing players with the duplicated color wherever it should
be color 0. (Standard translations already had this right.)
SVN r3417 (trunk)
2012-03-10 00:26:42 +00:00
Randy Heit
de8bf651f2
- Fix warnings reported by gcc version 4.5.2 (Ubuntu/Linaro 4.5.2-8ubuntu4)
...
SVN r3293 (trunk)
2011-09-14 23:24:32 +00:00
Christoph Oelckers
080e769c76
- removed all asserts from the interpolation objects' Destroy methods. The condition will not be true after a failed savegame write occured.
...
- fixed: D_ErrorCleanup must clear 'savegamerestore'.
- fixed: Cleaning up when loading a savegame failed while restoring the thinker list did not work. There were two issues:
* removed the asserts in GC::SweepList because they get triggered by thinkers that were not fully initialized during loading.
* AActor::UnlinkFromWorld may not assume that the sector list has been initialized when this function is called.
SVN r3274 (trunk)
2011-07-15 13:26:36 +00:00
Christoph Oelckers
4ef68ded5d
- fixed some leftover references to the software renderer.
...
SVN r3264 (trunk)
2011-07-07 19:53:42 +00:00
Christoph Oelckers
5bfcaab25c
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
...
SVN r3263 (trunk)
2011-07-07 15:37:47 +00:00
Christoph Oelckers
f08188b0e5
- removed unneeded includes of r_local.h.
...
SVN r3261 (trunk)
2011-07-06 18:12:16 +00:00
Christoph Oelckers
463c276014
- removed more r_ header dependencies from the rest of the code.
...
SVN r3260 (trunk)
2011-07-06 15:31:05 +00:00
Christoph Oelckers
163301dcd5
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
...
SVN r3259 (trunk)
2011-07-06 14:20:54 +00:00
Christoph Oelckers
03177090c0
- removed some unnecessary r_ header #includes.
...
SVN r3257 (trunk)
2011-07-06 10:55:04 +00:00
Christoph Oelckers
f8ba5af858
- separated sprite and skin maintenance code from r_things.cpp into a separate file.
...
SVN r3256 (trunk)
2011-07-06 10:24:40 +00:00
Christoph Oelckers
fbff5ca932
- moved r_interpolate.cpp and r_translate.cpp to r_data.
...
- merged r_jpeg.h into jpegtexture.cpp because that's the only place where it's ever used.
SVN r3255 (trunk)
2011-07-06 08:50:15 +00:00
Christoph Oelckers
5c6fd66ed5
- rename src/resources to src/r_data.
...
SVN r3254 (trunk)
2011-07-06 07:35:36 +00:00