qzdoom-gpl/src/r_data
2012-07-21 01:34:29 +00:00
..
colormaps.cpp - ZDoom no longer errors if no precalculated COLORMAP is found. 2012-05-18 02:30:07 +00:00
colormaps.h - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
r_interpolate.cpp - removed all asserts from the interpolation objects' Destroy methods. The condition will not be true after a failed savegame write occured. 2011-07-15 13:26:36 +00:00
r_interpolate.h - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
r_translate.cpp - Fixed: When the player setup menu cycles the random players, it needs to rebuild the translation for each one. 2012-05-15 22:52:24 +00:00
r_translate.h - Fixed: When the player setup menu cycles the random players, it needs to rebuild the translation for each one. 2012-05-15 22:52:24 +00:00
renderstyle.cpp - rename src/resources to src/r_data. 2011-07-06 07:35:36 +00:00
renderstyle.h - rename src/resources to src/r_data. 2011-07-06 07:35:36 +00:00
sprites.cpp - Fixed: R_ExtendSpriteFrames() neglected to set the new spriteframes value for the sprite. 2012-03-12 01:34:19 +00:00
sprites.h - fixed some leftover references to the software renderer. 2011-07-07 19:53:42 +00:00
voxels.cpp - Added a 90 degree offset to all voxels, since Build's compass directions start at north 2012-07-21 01:34:29 +00:00
voxels.h - fixed some leftover references to the software renderer. 2011-07-07 19:53:42 +00:00