mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-15 08:41:59 +00:00
- moved r_interpolate.cpp and r_translate.cpp to r_data.
- merged r_jpeg.h into jpegtexture.cpp because that's the only place where it's ever used. SVN r3255 (trunk)
This commit is contained in:
parent
5c6fd66ed5
commit
fbff5ca932
51 changed files with 87 additions and 101 deletions
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@ -726,14 +726,12 @@ add_executable( zdoom WIN32
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r_bsp.cpp
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r_draw.cpp
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r_drawt.cpp
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r_interpolate.cpp
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r_main.cpp
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r_plane.cpp
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r_polymost.cpp
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r_segs.cpp
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r_sky.cpp
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r_things.cpp
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r_translate.cpp
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s_advsound.cpp
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s_environment.cpp
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s_playlist.cpp
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@ -906,6 +904,8 @@ add_executable( zdoom WIN32
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r_data/colormaps.cpp
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r_data/voxels.cpp
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r_data/renderstyle.cpp
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r_data/r_interpolate.cpp
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r_data/r_translate.cpp
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autozend.cpp
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)
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@ -33,7 +33,7 @@
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#include "w_wad.h"
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#include "a_sharedglobal.h"
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#include "statnums.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "d_event.h"
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#include "gi.h"
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#include "r_bsp.h"
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@ -67,7 +67,7 @@
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#include "thingdef/thingdef_exp.h"
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#include "vectors.h"
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#include "dobject.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "sc_man.h"
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#include "i_system.h"
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#include "doomerrors.h"
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@ -53,7 +53,7 @@
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#include "gi.h"
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#include "m_random.h"
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#include "teaminfo.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "templates.h"
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#include "cmdlib.h"
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@ -44,7 +44,7 @@
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#include "templates.h"
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#include "r_draw.h"
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#include "a_sharedglobal.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "gi.h"
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#include "g_level.h"
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#include "colormatcher.h"
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@ -67,7 +67,7 @@
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#include "c_dispatch.h"
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#include "p_acs.h"
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#include "s_sndseq.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "doomstat.h"
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#include "m_argv.h"
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#include "po_man.h"
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@ -26,7 +26,7 @@
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#include "gi.h"
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#include "p_local.h"
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#include "p_3dmidtex.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "statnums.h"
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IMPLEMENT_CLASS (DSectorEffect)
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@ -7,7 +7,7 @@
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#include "p_local.h"
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#include "a_doomglobal.h"
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#include "s_sound.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "thingdef/thingdef.h"
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#include "g_level.h"
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*/
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@ -72,7 +72,7 @@
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#include "gi.h"
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#include "a_keys.h"
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#include "a_artifacts.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "cmdlib.h"
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#include "d_net.h"
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#include "d_event.h"
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@ -12,7 +12,7 @@
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#include "g_level.h"
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#include "a_sharedglobal.h"
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#include "templates.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "doomstat.h"
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// Include all the other Heretic stuff here to reduce compile time
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@ -10,7 +10,7 @@
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#include "p_local.h"
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#include "gstrings.h"
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#include "gi.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "thingdef/thingdef.h"
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#include "doomstat.h"
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*/
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@ -69,9 +69,9 @@
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#include "version.h"
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#include "statnums.h"
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#include "sbarinfo.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "p_lnspec.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "cmdlib.h"
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#include "d_net.h"
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#include "d_netinf.h"
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@ -11,7 +11,7 @@
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#include "p_enemy.h"
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#include "statnums.h"
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#include "templates.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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static FRandom pr_freezedeath ("FreezeDeath");
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static FRandom pr_icesettics ("IceSetTics");
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@ -50,7 +50,7 @@
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#include "i_system.h"
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#include "sbarinfo.h"
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#include "gi.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "r_main.h"
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#include "a_weaponpiece.h"
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#include "a_strifeglobal.h"
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@ -45,7 +45,7 @@
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#include "actor.h"
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#include "d_player.h"
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#include "r_state.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "c_bind.h"
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#include "g_level.h"
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#include "p_conversation.h"
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@ -40,7 +40,7 @@
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#include "a_keys.h"
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#include "templates.h"
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#include "c_console.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "g_level.h"
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#include "d_net.h"
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#include "d_dehacked.h"
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@ -6,7 +6,7 @@
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#include "dobject.h"
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#include "d_player.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "c_cvars.h"
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#include "v_font.h"
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#include "version.h"
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@ -45,7 +45,7 @@
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#include "teaminfo.h"
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#include "v_palette.h"
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#include "r_state.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "v_text.h"
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EXTERN_CVAR (String, playerclass)
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@ -66,7 +66,7 @@
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#include "sc_man.h"
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#include "c_bind.h"
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#include "info.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "cmdlib.h"
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#include "m_png.h"
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#include "p_setup.h"
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@ -30,7 +30,7 @@
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#include "r_state.h"
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#include "tables.h"
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#include "p_3dmidtex.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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//==========================================================================
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//
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@ -52,7 +52,7 @@
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#include "m_random.h"
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#include "p_conversation.h"
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#include "a_strifeglobal.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "p_3dmidtex.h"
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#include "d_net.h"
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#include "d_event.h"
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@ -50,7 +50,7 @@
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#include "a_sharedglobal.h"
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#include "p_conversation.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "g_level.h"
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#define WATER_SINK_FACTOR 3
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@ -53,7 +53,7 @@
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#include "thingdef/thingdef.h"
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#include "g_game.h"
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#include "teaminfo.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "r_sky.h"
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#include "g_level.h"
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#include "d_event.h"
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@ -37,7 +37,7 @@
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#include "p_spec.h"
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#include "g_level.h"
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#include "s_sndseq.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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IMPLEMENT_POINTY_CLASS (DPillar)
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DECLARE_POINTER(m_Interp_Floor)
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#include "s_sndseq.h"
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#include "v_palette.h"
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#include "a_sharedglobal.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "g_level.h"
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#include "po_man.h"
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#include "p_setup.h"
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#include "s_sndseq.h"
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#include "sbar.h"
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#include "p_setup.h"
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#include "r_translate.h"
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#include "r_interpolate.h"
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#include "r_data/r_translate.h"
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#include "r_data/r_interpolate.h"
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#include "r_sky.h"
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#include "cmdlib.h"
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#include "g_level.h"
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#include "c_console.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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static FRandom pr_playerinspecialsector ("PlayerInSpecialSector");
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void P_SetupPortals();
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#include "s_sound.h"
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#include "doomstat.h"
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#include "sbar.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "i_sound.h"
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#include "g_level.h"
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@ -24,7 +24,7 @@
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#include "a_sharedglobal.h"
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#include "r_main.h"
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#include "p_lnspec.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "g_level.h"
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#include "po_man.h"
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#include "p_setup.h"
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@ -35,7 +35,7 @@
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#include "p_3dmidtex.h"
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#include "stats.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "p_local.h"
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#include "i_system.h"
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#include "po_man.h"
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@ -37,7 +37,7 @@
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#include "templates.h"
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#include "r_draw.h"
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#include "r_main.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "v_video.h"
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#include "g_game.h"
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#include "colormatcher.h"
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@ -62,7 +62,7 @@
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#include "r_plane.h"
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#include "r_segs.h"
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#include "v_palette.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "r_data/colormaps.h"
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#include "voxels.h"
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@ -36,7 +36,7 @@
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#include "a_hexenglobal.h"
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#include "g_game.h"
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#include "g_level.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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30
src/r_jpeg.h
30
src/r_jpeg.h
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#ifndef __R_JPEG_H
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#define __R_JPEG_H
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extern "C"
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{
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#include <jpeglib.h>
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}
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class FileReader;
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struct FLumpSourceMgr : public jpeg_source_mgr
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{
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FileReader *Lump;
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JOCTET Buffer[4096];
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bool StartOfFile;
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FLumpSourceMgr (FileReader *lump, j_decompress_ptr cinfo);
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static void InitSource (j_decompress_ptr cinfo);
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static boolean FillInputBuffer (j_decompress_ptr cinfo);
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static void SkipInputData (j_decompress_ptr cinfo, long num_bytes);
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static void TermSource (j_decompress_ptr cinfo);
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};
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void JPEG_ErrorExit (j_common_ptr cinfo);
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void JPEG_OutputMessage (j_common_ptr cinfo);
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#endif
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#include "i_video.h"
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#include "i_system.h"
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#include "a_sharedglobal.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "p_3dmidtex.h"
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#include "r_interpolate.h"
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#include "r_data/r_interpolate.h"
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#include "r_bsp.h"
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#include "r_plane.h"
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#include "r_3dfloors.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "v_palette.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "r_data/colormaps.h"
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#include "r_data/voxels.h"
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#include "bitmap.h"
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#include "templates.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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**
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*/
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#include <stdio.h>
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extern "C"
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{
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#include <jpeglib.h>
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}
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#include "doomtype.h"
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#include "files.h"
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#include "r_jpeg.h"
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#include "w_wad.h"
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#include "v_text.h"
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#include "bitmap.h"
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#include "v_video.h"
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#include "textures/textures.h"
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struct FLumpSourceMgr : public jpeg_source_mgr
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{
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FileReader *Lump;
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JOCTET Buffer[4096];
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bool StartOfFile;
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FLumpSourceMgr (FileReader *lump, j_decompress_ptr cinfo);
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static void InitSource (j_decompress_ptr cinfo);
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static boolean FillInputBuffer (j_decompress_ptr cinfo);
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static void SkipInputData (j_decompress_ptr cinfo, long num_bytes);
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static void TermSource (j_decompress_ptr cinfo);
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};
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//==========================================================================
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//
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//
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#include "st_start.h"
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#include "sc_man.h"
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#include "templates.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "bitmap.h"
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#include "colormatcher.h"
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#include "v_palette.h"
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@ -38,7 +38,7 @@
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#include "w_wad.h"
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#include "templates.h"
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#include "i_system.h"
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#include "r_translate.h"
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#include "r_data/r_translate.h"
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#include "bitmap.h"
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#include "colormatcher.h"
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#include "c_dispatch.h"
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#include "w_wad.h"
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#include "templates.h"
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#include "i_system.h"
|
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#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "c_dispatch.h"
|
||||
#include "v_text.h"
|
||||
#include "sc_man.h"
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
#include "decallib.h"
|
||||
#include "i_system.h"
|
||||
#include "thingdef.h"
|
||||
#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
|
||||
// TYPES -------------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -64,7 +64,7 @@
|
|||
#include "v_text.h"
|
||||
#include "thingdef.h"
|
||||
#include "a_sharedglobal.h"
|
||||
#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "a_morph.h"
|
||||
#include "colormatcher.h"
|
||||
#include "teaminfo.h"
|
||||
|
|
|
@ -42,7 +42,7 @@
|
|||
#include "r_draw.h"
|
||||
#include "r_main.h"
|
||||
#include "r_things.h"
|
||||
#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "doomstat.h"
|
||||
#include "v_palette.h"
|
||||
#include "gi.h"
|
||||
|
|
|
@ -91,7 +91,7 @@ The FON2 header is followed by variable length data:
|
|||
#include "sc_man.h"
|
||||
#include "hu_stuff.h"
|
||||
#include "r_draw.h"
|
||||
#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "colormatcher.h"
|
||||
#include "v_palette.h"
|
||||
|
||||
|
|
|
@ -56,7 +56,7 @@
|
|||
#include "templates.h"
|
||||
#include "sbar.h"
|
||||
#include "hardware.h"
|
||||
#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "f_wipe.h"
|
||||
#include "m_png.h"
|
||||
#include "colormatcher.h"
|
||||
|
|
|
@ -45,7 +45,7 @@
|
|||
#include "sc_man.h"
|
||||
#include "v_text.h"
|
||||
#include "gi.h"
|
||||
#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "templates.h"
|
||||
#include "gstrings.h"
|
||||
|
||||
|
|
|
@ -64,7 +64,7 @@
|
|||
#include "stats.h"
|
||||
#include "doomerrors.h"
|
||||
#include "r_main.h"
|
||||
#include "r_translate.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "f_wipe.h"
|
||||
#include "st_stuff.h"
|
||||
#include "win32iface.h"
|
||||
|
|
36
zdoom.vcproj
36
zdoom.vcproj
|
@ -2331,10 +2331,6 @@
|
|||
RelativePath=".\src\r_drawt.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_interpolate.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_main.cpp"
|
||||
>
|
||||
|
@ -2359,10 +2355,6 @@
|
|||
RelativePath=".\src\r_things.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_translate.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Render Headers"
|
||||
|
@ -2383,14 +2375,6 @@
|
|||
RelativePath=".\src\r_draw.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_interpolate.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_jpeg.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_local.h"
|
||||
>
|
||||
|
@ -2423,10 +2407,6 @@
|
|||
RelativePath=".\src\r_things.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_translate.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
|
@ -6632,6 +6612,14 @@
|
|||
RelativePath=".\src\r_data\colormaps.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_data\r_interpolate.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_data\r_translate.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_data\renderstyle.h"
|
||||
>
|
||||
|
@ -6648,6 +6636,14 @@
|
|||
RelativePath=".\src\r_data\colormaps.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_data\r_interpolate.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_data\r_translate.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_data\renderstyle.cpp"
|
||||
>
|
||||
|
|
Loading…
Reference in a new issue