gzdoom/src
Randy Heit dab73198fa - Fixed: When UpdateJoystickMenu() modifies the menu items for different
controllers, the joystick axis selectors need to NULL the d.graycheck
  field, since this is shared by the axis sensitivity sliders' step values.


SVN r1238 (trunk)
2008-09-20 03:08:54 +00:00
..
asm_ia32 - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00
asm_x86_64 - Remove Valgrind macros from the (Win64-only) asm_x86_64/tmap3.asm 2008-08-12 03:20:50 +00:00
g_doom - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
g_heretic - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
g_hexen - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
g_raven - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
g_shared - Fixed: The crosshair must be initialized after the texture manager because 2008-09-19 22:34:32 +00:00
g_strife - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
oplsynth - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
sdl - Fixed: The crosshair must be initialized after the texture manager because 2008-09-19 22:34:32 +00:00
sound - another #include fix for Linux. 2008-09-18 21:00:12 +00:00
textures - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
thingdef - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
timidity - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
win32 - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
xlat - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
actionspecials.h - Fixed: When Heretic's Mace was replaced by a non-child class A_SpawnMace still 2008-07-19 12:40:10 +00:00
actor.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
am_map.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
am_map.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
announcer.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
autosegs.h IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.) 2008-08-09 11:35:42 +00:00
autostart.cpp - Converted the Minotaur's projectiles to DECORATE so that I can get 2008-08-04 19:25:13 +00:00
autozend.cpp - Converted the Minotaur's projectiles to DECORATE so that I can get 2008-08-04 19:25:13 +00:00
b_bot.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
b_bot.h More header cleanup. 2008-09-15 00:47:31 +00:00
b_func.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
b_game.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
b_move.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
b_think.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
basicinlines.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
basictypes.h - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
bbannouncer.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_bind.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_bind.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_cmds.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_console.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_console.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_cvars.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_cvars.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
c_dispatch.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_dispatch.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
c_expr.cpp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
CMakeLists.txt - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
cmdlib.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
cmdlib.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
colormatcher.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
colormatcher.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
configfile.cpp - Fixed: Thing_SetTranslation still used a 16-bit word to hold the translation. 2008-01-08 01:08:27 +00:00
configfile.h - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
ct_chat.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
d_dehacked.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
d_dehacked.h - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
d_event.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
d_gui.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
d_main.cpp - Fixed: The crosshair must be initialized after the texture manager because 2008-09-19 22:34:32 +00:00
d_main.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
d_net.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
d_net.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
d_netinf.h More header cleanup. 2008-09-15 00:47:31 +00:00
d_netinfo.cpp - Removed DECORATE's ParseClass because it was only used to add data to fully 2008-08-10 14:19:47 +00:00
d_player.h More header cleanup. 2008-09-15 00:47:31 +00:00
d_protocol.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
d_protocol.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
d_ticcmd.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
decallib.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
decallib.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
dobject.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
dobject.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
dobjgc.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
dobjtype.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
dobjtype.h - Added a few more macros so that the action function code doesn't have 2008-08-14 08:52:55 +00:00
doomdata.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
doomdef.cpp
doomdef.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
doomerrors.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
doomstat.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
doomstat.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
doomtype.h - Fixed: Game files that were excluded from building in r1226 were still included for x64 configurations. (Though I honestly don't notice a difference in compiling time with VC++. GCC, yes, but GCC is still slow--thank goodness for parallel makes and now-commonplace multicore processors.) 2008-09-17 20:51:15 +00:00
dscript.h
dsectoreffect.cpp - Last commit was incomplete. 2008-08-16 20:47:41 +00:00
dsectoreffect.h More header cleanup. 2008-09-15 00:47:31 +00:00
dthinker.cpp - The garbage collector now has an opportunity to step each time individual 2008-09-06 03:03:11 +00:00
dthinker.h - Restructured the action function interface to remove the dependence on 2008-08-12 14:30:07 +00:00
empty.cpp - Changed MakeKey's hash algorithm from a CRC32 to Paul Hsieh's SuperFastHash. 2007-03-24 14:59:28 +00:00
errors.h
f_finale.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
f_finale.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
f_wipe.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
f_wipe.h - Removed the screenshot parameter from D_Display(), since it was a relic of 2008-01-01 03:07:05 +00:00
farchive.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
farchive.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
files.cpp - Changed FMOD_INIT_ENABLE_DSPNET use to its replacement from 4.14.00, 2008-04-13 03:23:33 +00:00
files.h - Changed the internal Timidity player so that it uses timidity_mastervolume 2008-04-12 21:36:10 +00:00
g_game.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
g_game.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
g_hub.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
g_hub.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
g_level.cpp - Changed: Replaced weapons should not be given by generic cheats, only 2008-09-17 00:14:33 +00:00
g_level.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
gameconfigfile.cpp - fixed: For Chex Quest some CVars were initialized to Heretic's default. 2008-09-14 10:28:20 +00:00
gameconfigfile.h About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
gccinlines.h
gi.cpp - Prefixed all names of CQ decorations with Chex after seeing some conflicts 2008-09-13 19:19:53 +00:00
gi.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
gstrings.h - Prefixed all names of CQ decorations with Chex after seeing some conflicts 2008-09-13 19:19:53 +00:00
hu_scores.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
hu_stuff.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
i_cd.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_movie.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_net.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
i_net.h - Added some hackery at the start of MouseRead_Win32() that prevents it from 2006-06-30 02:13:26 +00:00
i_video.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
info.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
info.h More header cleanup. 2008-09-15 00:47:31 +00:00
lists.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
lumpconfigfile.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
lumpconfigfile.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_alloc.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
m_alloc.h - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
m_argv.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_argv.h - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
m_bbox.cpp - Replaced P_PathTraverse with an FPathTraverse class, rewrote all code using 2008-04-09 18:35:21 +00:00
m_bbox.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
m_cheat.cpp - Changed: Replaced weapons should not be given by generic cheats, only 2008-09-17 00:14:33 +00:00
m_cheat.h - Renamed player_s to player_t globally to get rid of the duplicate names for this class. 2008-06-01 07:52:33 +00:00
m_crc32.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
m_fixed.h - Fixed: The SafeDivScales used a signed shift for their if test. This fails 2007-02-02 23:41:51 +00:00
m_menu.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
m_menu.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
m_misc.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
m_misc.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
m_options.cpp - Fixed: When UpdateJoystickMenu() modifies the menu items for different 2008-09-20 03:08:54 +00:00
m_png.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
m_png.h - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
m_random.cpp - Applied a modified version of Karate Chris's screenshot naming patch. 2008-02-05 05:29:31 +00:00
m_random.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
m_swap.h - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00
mscinlines.h - Fixed: When R_DrawTiltedPlane() calculates the p vector, it can overflow 2008-05-22 05:17:21 +00:00
mus2midi.cpp - Added the writewave command to write the internal TiMidity's output to a 2008-04-19 21:36:53 +00:00
mus2midi.h - Reimplemented snd_midiprecache, now for MIDI as well as MUS, and 2008-04-09 03:55:04 +00:00
name.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
name.h - Reverted the 'None' name change from r569. 2007-12-08 22:17:48 +00:00
namedef.h - Added Blzut3's patch for a real Chex Quest game mode. 2008-08-30 19:44:19 +00:00
nodebuild.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
nodebuild.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
nodebuild_classify_nosse2.cpp
nodebuild_classify_sse2.cpp
nodebuild_events.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
nodebuild_extract.cpp - Various fixes for compiling working 64-bit binaries with Visual C++. The 2008-04-29 02:43:42 +00:00
nodebuild_gl.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
nodebuild_utility.cpp Fixed things I broke for Visual C++ while fixing the source for GCC 4.2. 2006-12-29 03:48:00 +00:00
p_3dmidtex.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_3dmidtex.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_acs.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_acs.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_buildmap.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_ceiling.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_conversation.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_conversation.h - Changed FImageCollection to return translated texture indices so 2008-06-15 18:36:26 +00:00
p_doors.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_effect.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_effect.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_enemy.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_enemy.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_enemy_a_lookex.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_floor.cpp - Last commit was incomplete. 2008-08-16 20:47:41 +00:00
p_interaction.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
p_lights.cpp
p_linkedsectors.cpp - Last commit was incomplete. 2008-08-16 20:47:41 +00:00
p_lnspec.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_lnspec.h - Added sector type translation to xlat_parser and removed the old sectorx 2008-03-23 00:23:47 +00:00
p_local.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_map.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
p_maputl.cpp - Put more floor/ceiling properties in sector_t into a substructure and 2008-08-16 20:19:35 +00:00
p_mobj.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_pillar.cpp - Replaced the naive area sound implementation with one that takes into 2008-06-15 02:25:09 +00:00
p_plats.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_pspr.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_pspr.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_saveg.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_saveg.h More header cleanup. 2008-09-15 00:47:31 +00:00
p_sectors.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_setup.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_setup.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_sight.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_slopes.cpp - Last commit was incomplete. 2008-08-16 20:47:41 +00:00
p_spec.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_spec.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_switch.cpp - Removed the S_Sound() variant that allows for pointing the origin at an 2008-07-01 04:06:56 +00:00
p_teleport.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_terrain.cpp - Added Blzut3's patch for a real Chex Quest game mode. 2008-08-30 19:44:19 +00:00
p_terrain.h More header cleanup. 2008-09-15 00:47:31 +00:00
p_things.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_tick.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_tick.h
p_trace.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_trace.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_udmf.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
p_user.cpp - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
p_writemap.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
p_xlat.cpp - Added Blzut3's patch for a real Chex Quest game mode. 2008-08-30 19:44:19 +00:00
parsecontext.cpp - Removed some unnecessary morphing code. 2008-04-08 17:25:19 +00:00
parsecontext.h - Removed some GCC warnings. 2008-04-12 05:33:20 +00:00
po_man.cpp - Polyobject sounds now play from their lines, similar to the way sector 2008-07-02 03:50:17 +00:00
r_anim.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
r_blend.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
r_bsp.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
r_bsp.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
r_data.cpp - Changed: Replaced weapons should not be given by generic cheats, only 2008-09-17 00:14:33 +00:00
r_data.h - Fixed: A_Jump used a wrong index into the jump address table. 2008-08-14 19:08:38 +00:00
r_defs.h More header cleanup. 2008-09-15 00:47:31 +00:00
r_draw.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_draw.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_drawt.cpp - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00
r_interpolate.cpp - Last commit was incomplete. 2008-08-16 20:47:41 +00:00
r_interpolate.h - Fixed: Wall scrolling interpolations incremented their reference count twice. 2008-06-11 12:17:45 +00:00
r_jpeg.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
r_local.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_main.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_main.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_plane.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_plane.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_polymost.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_polymost.h
r_segs.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_segs.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_sky.cpp - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00
r_sky.h - Changed FImageCollection to return translated texture indices so 2008-06-15 18:36:26 +00:00
r_state.h - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00
r_things.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_things.h - added a P_PointInSector function and replaced all calls to retrieve an 2007-12-25 10:07:58 +00:00
r_translate.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
r_translate.h - Added translation support to multipatch textures. Incomplete and not tested yet! 2008-04-15 22:17:30 +00:00
s_advsound.cpp - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
s_environment.cpp - Add environment 255, 255 as a way to get the software underwater effect in 2008-06-12 23:47:27 +00:00
s_playlist.cpp - Fixed: FWadCollection::MergeLumps() did not initialize the flags for any 2008-05-11 03:02:33 +00:00
s_playlist.h - Fixed: FString::StripRight() stripped the final character of the string if 2008-04-30 05:36:24 +00:00
s_sndseq.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
s_sndseq.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
s_sound.cpp Linux compile fixes. 2008-09-19 07:10:14 +00:00
s_sound.h - Separated low level sound code from all high level dependencies. 2008-09-15 18:18:04 +00:00
sc_man.cpp - Changed the action function declaration parser so that optional parameters 2008-08-12 20:19:47 +00:00
sc_man.h - Added Gez's dropammofactor submission with some necessary changes. Also merged 2008-08-07 08:18:48 +00:00
sc_man_scanner.h - Changed the action function declaration parser so that optional parameters 2008-08-12 20:19:47 +00:00
sc_man_scanner.re - Changed the action function declaration parser so that optional parameters 2008-08-12 20:19:47 +00:00
skins.cpp
skins.h
st_start.h - Fixed: Thing_ProjectileAimed did not set the missile's speed correctly. 2007-03-06 01:33:18 +00:00
st_stuff.cpp - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
st_stuff.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
statnums.h - Added a new MapMarker actor. Instead of appearing in the 3D view, it appears 2006-10-20 04:04:04 +00:00
stats.cpp - Added a compatibility option to play sector sounds from the precalculated 2008-07-12 08:16:19 +00:00
stats.h - Changed Windows to use the performance counter instead of rdtsc. 2008-08-10 03:56:53 +00:00
stringtable.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
stringtable.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
tables.cpp
tables.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
tagitem.h
tarray.h - Fixed the TArray serializer declaration. 2008-03-19 02:20:19 +00:00
teaminfo.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
teaminfo.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
tempfiles.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
tempfiles.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
templates.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
v_collection.cpp - Changed: Replaced weapons should not be given by generic cheats, only 2008-09-17 00:14:33 +00:00
v_collection.h - Changed FImageCollection to return translated texture indices so 2008-06-15 18:36:26 +00:00
v_draw.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
v_font.cpp - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
v_font.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
v_palette.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
v_palette.h - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
v_pfx.cpp - Implemented some more controllers for the OPL player: 2008-09-05 02:04:50 +00:00
v_pfx.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
v_text.cpp - Discovered that Shader Model 1.4 clamps my constants, so I can't use 2007-12-26 04:42:15 +00:00
v_text.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
v_video.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
v_video.h - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds. 2008-09-17 20:24:08 +00:00
valgrind.inc - Added self-modifying code notifications for Valgrind. 2008-06-08 02:31:30 +00:00
vectors.h - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
version.h - Added GetPlayerInput() for examining a player's inputs from ACS. Most 2008-09-13 02:55:45 +00:00
w_wad.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
w_wad.h - Added a Gets function to the FileReader class which I planned to use 2008-04-11 10:16:29 +00:00
w_zip.h
weightedlist.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
wi_stuff.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
wi_stuff.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
x86.cpp - Changed Windows to use the performance counter instead of rdtsc. 2008-08-10 03:56:53 +00:00
x86.h - Changed Linux to use clock_gettime for profiling instead of rdtsc. This 2008-08-10 03:25:08 +00:00
zstrformat.cpp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
zstring.cpp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
zstring.h - Fixed spurious warnings on 32-bit VC++ debug builds. 2008-08-03 03:54:48 +00:00