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asm_ia32
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asm_x86_64
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g_doom
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g_heretic
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g_hexen
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g_raven
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g_shared
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- SBARINFO update:
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2008-11-27 17:47:37 +00:00 |
g_strife
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oplsynth
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sdl
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sound
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textures
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thingdef
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timidity
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win32
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xlat
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actionspecials.h
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actor.h
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am_map.cpp
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am_map.h
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announcer.h
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autosegs.h
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- Added a proper function parser to the expression evaluator and converted
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2008-10-21 18:10:50 +00:00 |
autostart.cpp
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autozend.cpp
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b_bot.cpp
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b_bot.h
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b_func.cpp
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b_game.cpp
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b_move.cpp
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b_think.cpp
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basicinlines.h
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basictypes.h
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bbannouncer.cpp
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c_bind.cpp
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c_bind.h
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c_cmds.cpp
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c_console.cpp
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c_console.h
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c_cvars.cpp
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c_cvars.h
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c_dispatch.cpp
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c_dispatch.h
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c_expr.cpp
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CMakeLists.txt
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cmdlib.cpp
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cmdlib.h
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colormatcher.cpp
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colormatcher.h
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configfile.cpp
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configfile.h
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ct_chat.cpp
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- The co-op summary screen now has a totals row at the bottom (if it fits).
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2008-11-27 17:43:36 +00:00 |
d_dehacked.cpp
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d_dehacked.h
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- Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are
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2008-09-13 22:08:41 +00:00 |
d_event.h
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d_gui.h
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d_main.cpp
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d_main.h
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d_net.cpp
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d_net.h
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d_netinf.h
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More header cleanup.
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2008-09-15 00:47:31 +00:00 |
d_netinfo.cpp
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d_player.h
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d_protocol.cpp
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d_protocol.h
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- Game time is now frozen during screen wipes. This obsoletes the DEM_WIPEON
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2008-10-21 02:27:21 +00:00 |
d_ticcmd.h
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decallib.cpp
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decallib.h
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dobject.cpp
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dobject.h
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dobjgc.cpp
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dobjtype.cpp
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dobjtype.h
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doomdata.h
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doomdef.cpp
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doomdef.h
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doomerrors.h
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doomstat.cpp
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doomstat.h
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doomtype.h
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dscript.h
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dsectoreffect.cpp
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dsectoreffect.h
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dthinker.cpp
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dthinker.h
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empty.cpp
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- Changed MakeKey's hash algorithm from a CRC32 to Paul Hsieh's SuperFastHash.
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2007-03-24 14:59:28 +00:00 |
errors.h
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f_finale.cpp
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f_finale.h
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f_wipe.cpp
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f_wipe.h
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farchive.cpp
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- Cleaned up some include dependencies.
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2008-09-14 23:54:38 +00:00 |
farchive.h
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files.cpp
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files.h
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g_game.cpp
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g_game.h
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g_hub.cpp
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- Cleaned up some include dependencies.
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2008-09-14 23:54:38 +00:00 |
g_hub.h
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g_level.cpp
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g_level.h
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gameconfigfile.cpp
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gameconfigfile.h
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gccinlines.h
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gi.cpp
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gi.h
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gstrings.h
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hu_scores.cpp
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hu_stuff.h
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i_cd.h
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i_movie.h
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i_net.cpp
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i_net.h
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i_video.h
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- Cleaned up some include dependencies.
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2008-09-14 23:54:38 +00:00 |
info.cpp
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info.h
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lists.h
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lumpconfigfile.cpp
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lumpconfigfile.h
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
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m_argv.h
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m_bbox.cpp
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m_bbox.h
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m_cheat.cpp
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- Fixed: Cheats in demos must not access the weapon slots.
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2008-10-07 18:21:03 +00:00 |
m_cheat.h
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m_crc32.h
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m_fixed.h
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m_menu.cpp
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m_menu.h
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- Cleaned up some include dependencies.
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2008-09-14 23:54:38 +00:00 |
m_misc.cpp
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- Fixed: SNDINFO must be loaded before the textures. However, this required
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2008-09-21 18:02:38 +00:00 |
m_misc.h
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m_options.cpp
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m_png.cpp
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m_png.h
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m_random.cpp
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- Applied a modified version of Karate Chris's screenshot naming patch.
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2008-02-05 05:29:31 +00:00 |
m_random.h
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m_swap.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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name.cpp
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- Cleaned up some include dependencies.
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2008-09-14 23:54:38 +00:00 |
name.h
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namedef.h
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nodebuild.cpp
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nodebuild.h
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- Turned on warning level 4 just to see what it would produce: a lot of
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2006-12-21 04:34:43 +00:00 |
nodebuild_classify_nosse2.cpp
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- ClassifyLine now chooses either SSE2 or regular x87 math depending on whether
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2006-06-06 21:39:08 +00:00 |
nodebuild_classify_sse2.cpp
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nodebuild_events.cpp
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nodebuild_extract.cpp
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nodebuild_gl.cpp
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nodebuild_utility.cpp
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Fixed things I broke for Visual C++ while fixing the source for GCC 4.2.
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2006-12-29 03:48:00 +00:00 |
p_3dmidtex.cpp
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p_3dmidtex.h
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- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
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2008-09-15 14:11:05 +00:00 |
p_acs.cpp
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p_acs.h
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p_buildmap.cpp
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p_ceiling.cpp
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p_conversation.cpp
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p_conversation.h
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p_doors.cpp
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p_effect.cpp
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p_effect.h
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p_enemy.cpp
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p_enemy.h
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p_enemy_a_lookex.cpp
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p_floor.cpp
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- Last commit was incomplete.
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2008-08-16 20:47:41 +00:00 |
p_interaction.cpp
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p_lights.cpp
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p_linkedsectors.cpp
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p_lnspec.cpp
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p_lnspec.h
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- Added sector type translation to xlat_parser and removed the old sectorx
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2008-03-23 00:23:47 +00:00 |
p_local.h
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- Fixed: The railgun attack functions still read their puff parameters as names
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2008-10-28 22:33:00 +00:00 |
p_map.cpp
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p_maputl.cpp
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p_mobj.cpp
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p_pillar.cpp
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p_plats.cpp
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p_pspr.cpp
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p_pspr.h
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p_saveg.cpp
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p_saveg.h
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p_sectors.cpp
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p_setup.cpp
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p_setup.h
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- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
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2008-09-15 14:11:05 +00:00 |
p_sight.cpp
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p_slopes.cpp
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p_spec.cpp
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p_spec.h
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p_states.cpp
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p_switch.cpp
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p_teleport.cpp
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p_terrain.cpp
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- Added Blzut3's patch for a real Chex Quest game mode.
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2008-08-30 19:44:19 +00:00 |
p_terrain.h
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p_things.cpp
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p_tick.cpp
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p_tick.h
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p_trace.cpp
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p_trace.h
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p_udmf.cpp
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p_user.cpp
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p_writemap.cpp
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p_xlat.cpp
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parsecontext.cpp
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parsecontext.h
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po_man.cpp
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- Polyobject sounds now play from their lines, similar to the way sector
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2008-07-02 03:50:17 +00:00 |
r_anim.cpp
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r_blend.h
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r_bsp.cpp
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r_bsp.h
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r_data.cpp
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- Changed: Replaced weapons should not be given by generic cheats, only
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2008-09-17 00:14:33 +00:00 |
r_data.h
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r_defs.h
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More header cleanup.
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2008-09-15 00:47:31 +00:00 |
r_draw.cpp
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r_draw.h
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r_drawt.cpp
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r_interpolate.cpp
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r_interpolate.h
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r_jpeg.h
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r_local.h
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r_main.cpp
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- Fixed: Cheats in demos must not access the weapon slots.
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2008-10-07 18:21:03 +00:00 |
r_main.h
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r_plane.cpp
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r_plane.h
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r_polymost.cpp
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r_polymost.h
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r_segs.cpp
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r_segs.h
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r_sky.cpp
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r_sky.h
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r_state.h
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r_things.cpp
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r_things.h
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r_translate.cpp
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r_translate.h
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s_advsound.cpp
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s_environment.cpp
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s_playlist.cpp
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s_playlist.h
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s_sndseq.cpp
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s_sndseq.h
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s_sound.cpp
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- Removed S_MarkSoundChannels(), as it caused all non-actor sounds to
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2008-11-27 18:46:09 +00:00 |
s_sound.h
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- Removed S_MarkSoundChannels(), as it caused all non-actor sounds to
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2008-11-27 18:46:09 +00:00 |
sc_man.cpp
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sc_man.h
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sc_man_scanner.h
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sc_man_scanner.re
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skins.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
skins.h
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st_start.h
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st_stuff.cpp
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st_stuff.h
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statnums.h
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stats.cpp
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- The co-op summary screen now has a totals row at the bottom (if it fits).
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2008-11-27 17:43:36 +00:00 |
stats.h
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stringtable.cpp
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stringtable.h
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tables.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
tables.h
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tagitem.h
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tarray.h
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teaminfo.cpp
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teaminfo.h
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tempfiles.cpp
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tempfiles.h
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templates.h
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v_collection.cpp
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v_collection.h
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- Changed FImageCollection to return translated texture indices so
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2008-06-15 18:36:26 +00:00 |
v_draw.cpp
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v_font.cpp
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v_font.h
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v_palette.cpp
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- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
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2008-09-15 14:11:05 +00:00 |
v_palette.h
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v_pfx.cpp
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v_pfx.h
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v_text.cpp
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v_text.h
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v_video.cpp
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v_video.h
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valgrind.inc
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vectors.h
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version.h
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w_wad.cpp
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w_wad.h
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w_zip.h
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weightedlist.h
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wi_stuff.cpp
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- Removed S_MarkSoundChannels(), as it caused all non-actor sounds to
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2008-11-27 18:46:09 +00:00 |
wi_stuff.h
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x86.cpp
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x86.h
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zstrformat.cpp
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zstring.cpp
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zstring.h
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- Fixed spurious warnings on 32-bit VC++ debug builds.
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2008-08-03 03:54:48 +00:00 |