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b85add01c7
* Key.ValidLock: returns whether a lock number is valid (can be unlocked) or belongs to a "does not work" door. * Key.GetMapColorForLock: returns the automap color for a lock number (or -1 if the lock isn't valid). * Key.GetMapColorForKey: likewise, but for a specific key. |
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chex | ||
doom | ||
heretic | ||
hexen | ||
inventory | ||
player | ||
raven | ||
shared | ||
strife | ||
actions.zs | ||
actor.zs | ||
attacks.zs | ||
checks.zs | ||
interaction.zs | ||
inventory_util.zs | ||
mbf21.zs | ||
morph.zs |