mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-02-27 22:31:02 +00:00
* Key.ValidLock: returns whether a lock number is valid (can be unlocked) or belongs to a "does not work" door. * Key.GetMapColorForLock: returns the automap color for a lock number (or -1 if the lock isn't valid). * Key.GetMapColorForKey: likewise, but for a specific key. |
||
---|---|---|
.. | ||
ammo.zs | ||
armor.zs | ||
health.zs | ||
inv_misc.zs | ||
inventory.zs | ||
powerups.zs | ||
stateprovider.zs | ||
weaponpiece.zs | ||
weapons.zs |