.. |
cycler.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
cycler.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
d_event.cpp
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- Move invertmouse CVARs into common code.
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2023-04-04 17:11:28 +02:00 |
d_eventbase.h
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- keep mouse coordinates as floats for as long as possible.
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2020-09-28 22:12:44 +02:00 |
d_gui.h
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
date.cpp
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
fcolormap.h
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- 2D drawer cleanup.
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2020-04-11 20:20:58 +02:00 |
files.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
filesystem.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
g_input.h
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
gamestate.h
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- screenjob. fixes from Raze
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2022-04-26 20:50:35 +02:00 |
gstrings.h
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- moved stringtable to 'common'.
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2020-04-11 20:19:51 +02:00 |
i_interface.cpp
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- moved language CVAR to backend.
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2022-10-02 17:59:39 +02:00 |
i_interface.h
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serialize the remap data of custom translations defined at run time.
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2023-11-19 12:44:22 +01:00 |
i_net.cpp
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added a third batch of GetChars call to FStrings.
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2023-10-07 23:03:40 +02:00 |
i_net.h
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- route the StartScreen#::Net... functions through a global interface.
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2022-06-01 08:37:00 +02:00 |
i_specialpaths.h
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- changed Windows config and game data storage to prefer known folders over the program directory.
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2022-11-05 13:28:31 +01:00 |
m_joy.cpp
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
m_joy.h
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- removed NOVTABLE #define.
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2023-08-12 09:31:33 +02:00 |
m_random.cpp
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
m_random.h
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
namedef.h
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- rename ZSprites to VisualThinkers
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2023-11-22 12:11:57 -05:00 |
palettecontainer.cpp
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
palettecontainer.h
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use FTranslationID in the 2D code.
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2023-11-09 23:04:11 +01:00 |
printf.h
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- replaced zstrformat with stb_sprintf.
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2023-08-09 11:51:46 +02:00 |
renderstyle.cpp
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- use the standard library's 'clamp' function instead of our homegrown variant.
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2021-10-30 10:21:50 +02:00 |
renderstyle.h
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- did a test compile as C++20 and fixed all warnings that got emitted.
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2022-07-15 09:17:50 +02:00 |
sc_man.cpp
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added STL compatible access functions to TArray.
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2023-12-10 09:07:48 +01:00 |
sc_man.h
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Clang did not like this...
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2023-12-10 11:00:44 +01:00 |
sc_man_scanner.re
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gave translations a dedicated scripted type.
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2023-11-09 23:04:10 +01:00 |
sc_man_tokens.h
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Implement Static Function Pointers
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2023-10-11 19:12:48 +02:00 |
serialize_obj.h
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- moved serializer to 'common'.
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2020-04-11 20:20:54 +02:00 |
serializer.cpp
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got rid of FDirectoryLump.
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2023-12-14 17:22:30 +01:00 |
serializer.h
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serialize cvars
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2023-11-25 21:06:39 -05:00 |
serializer_internal.h
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Add missing include guards
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2023-05-29 07:35:26 +02:00 |
st_start.h
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- Startscreen fixes.
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2022-06-01 09:30:20 +02:00 |
startupinfo.h
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- add steamappid field for DRPC
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2022-03-10 00:03:50 -05:00 |
stats.cpp
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
stats.h
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Fix compilation on Linux
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2022-11-06 12:50:51 -06:00 |
stringtable.cpp
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merge FileData and ResourceData.
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2023-12-14 17:22:29 +01:00 |
stringtable.h
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added a third batch of GetChars call to FStrings.
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2023-10-07 23:03:40 +02:00 |
v_colortables.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
v_colortables.h
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |