gzdoom/wadsrc/static/zscript/hexen
Christoph Oelckers 3d61d2c1f4 - reviewd script code for spawn calls that did not check their results.
Nothing should ever assume that spawning an actor is unconditionally successful. There can always be some edge cases where this is not the case.
2016-12-31 15:40:51 +01:00
..
baseweapons.txt - fixed: FTranslatedLineTarget::angleFromSource returned the attack angle, not the angle between actors when returned from P_LineAttack. 2016-12-06 11:04:54 +01:00
bats.txt - fixed: State labels were resolved in the calling function's context instead of the called function one's. 2016-11-14 14:12:27 +01:00
bishop.txt - fixed: State labels were resolved in the calling function's context instead of the called function one's. 2016-11-14 14:12:27 +01:00
blastradius.txt - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
boostarmor.txt - scriptified ArtiBoostArmor. 2016-11-26 10:08:25 +01:00
centaur.txt - address bad use of pitch in A_CustomMissile. 2016-12-24 14:46:34 +01:00
clericboss.txt - converted half of ClericHoly. (Making a commit before starting on the more complex stuff.) 2016-11-26 13:18:48 +01:00
clericflame.txt - scriptified the Cleric's flame weapon. Also fixed the angle calculations for the circle flame. 2016-11-26 10:30:41 +01:00
clericholy.txt - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
clericmace.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
clericplayer.txt - converted some Hexen stuff. 2016-10-17 23:27:34 +02:00
clericstaff.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
demons.txt - address bad use of pitch in A_CustomMissile. 2016-12-24 14:46:34 +01:00
dragon.txt - fixed a lost '='. 2016-11-16 21:12:16 +01:00
ettin.txt - another batch of Hexen items converted. 2016-10-18 10:09:02 +02:00
fighteraxe.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
fighterboss.txt - scriptified the Quietus. 2016-11-26 23:05:16 +01:00
fighterfist.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
fighterhammer.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
fighterplayer.txt - converted some Hexen stuff. 2016-10-17 23:27:34 +02:00
fighterquietus.txt - scriptified the Quietus. 2016-11-26 23:05:16 +01:00
firedemon.txt - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
flame.txt - converted some Hexen stuff. 2016-10-17 23:27:34 +02:00
flechette.txt - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
flies.txt - scriptified Hexen's flies. 2016-11-27 18:52:24 +01:00
fog.txt - scriptified Hexen's fog. 2016-11-16 20:00:25 +01:00
healingradius.txt - scriptified ArtiHealingRadius. 2016-11-27 00:18:07 +01:00
heresiarch.txt - removed test messages. 2016-12-02 00:29:32 +01:00
hexenarmor.txt - more Hexen conversions. 2016-10-18 00:49:13 +02:00
hexendecorations.txt - more Hexen conversions. 2016-10-18 00:49:13 +02:00
hexenkeys.txt - more Hexen conversions. 2016-10-18 00:49:13 +02:00
hexenspecialdecs.txt - scriptified hexenspecialdecs. 2016-11-27 20:14:43 +01:00
iceguy.txt - scriptified the IceGuy. 2016-11-27 00:41:06 +01:00
korax.txt - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
mageboss.txt - scriptified Hexen's Bloodscourge and Serpent. 2016-11-28 00:49:10 +01:00
magecone.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
magelightning.txt - scriptified Hexen's lightning weapon. 2016-11-27 22:14:18 +01:00
mageplayer.txt - converted some Hexen stuff. 2016-10-17 23:27:34 +02:00
magestaff.txt - scriptified Hexen's Bloodscourge and Serpent. 2016-11-28 00:49:10 +01:00
magewand.txt - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
mana.txt - another batch of Hexen items converted. 2016-10-18 10:09:02 +02:00
pig.txt - renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member. 2016-12-10 16:36:19 +01:00
puzzleitems.txt - another batch of Hexen items converted. 2016-10-18 10:09:02 +02:00
scriptprojectiles.txt - another batch of Hexen items converted. 2016-10-18 10:09:02 +02:00
serpent.txt - address bad use of pitch in A_CustomMissile. 2016-12-24 14:46:34 +01:00
speedboots.txt - another batch of Hexen items converted. 2016-10-18 10:09:02 +02:00
spike.txt - scriptified Hexen's spike, which was the last remaining item in the game directories. 2016-11-29 18:42:48 +01:00
summon.txt - scriptified the Minotaur. 2016-11-26 01:14:47 +01:00
teleportother.txt - scriptified Hexen's Banishment Device. 2016-11-28 01:30:36 +01:00
wraith.txt - address bad use of pitch in A_CustomMissile. 2016-12-24 14:46:34 +01:00