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a_action.cpp
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- call the native A_BossDeath directly instead of going through the VM-enabled action function.
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2016-02-10 13:57:21 +01:00 |
a_action.h
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a_armor.cpp
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
a_artifacts.cpp
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- fixed: APowerupGiver::PowerupType also needs replacement handling for placeholder classes.
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2016-02-10 10:04:52 +01:00 |
a_artifacts.h
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- fixed: APowerupGiver::PowerupType also needs replacement handling for placeholder classes.
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2016-02-10 10:04:52 +01:00 |
a_bridge.cpp
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Merge branch 'master' into scripting
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2016-01-20 11:45:57 +01:00 |
a_camera.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
a_debris.cpp
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Merge branch 'master' into scripting
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2016-01-20 11:45:57 +01:00 |
a_decals.cpp
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- g_shared refactored
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2016-01-19 13:26:05 +01:00 |
a_fastprojectile.cpp
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Add OF_StateChanged handling to NoDelay
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2016-02-08 22:11:42 -06:00 |
a_flashfader.cpp
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- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
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2011-07-06 14:20:54 +00:00 |
a_fountain.cpp
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a_hatetarget.cpp
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- fixed: P_SpawnMapThing always reduced the angular precision to 45 degrees.
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2010-03-26 16:57:00 +00:00 |
a_keys.cpp
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Merge branch 'master' into gonesolong
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2014-12-20 19:13:14 -06:00 |
a_keys.h
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a_lightning.cpp
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- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.
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2016-01-06 12:56:35 +01:00 |
a_lightning.h
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Fixed: Light levels outside the range [0,255] really do matter.
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2011-06-11 23:58:33 +00:00 |
a_mapmarker.cpp
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a_morph.cpp
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- call the native A_BossDeath directly instead of going through the VM-enabled action function.
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2016-02-10 13:57:21 +01:00 |
a_morph.h
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Merge branch 'master' into scripting
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2015-04-30 12:30:36 +02:00 |
a_movingcamera.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
a_pickups.cpp
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- cleaned up the class data organization:
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2016-02-10 00:46:51 +01:00 |
a_pickups.h
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- cleaned up the class data organization:
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2016-02-10 00:46:51 +01:00 |
a_puzzleitems.cpp
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- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
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2016-02-10 00:17:00 +01:00 |
a_quake.cpp
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- g_shared refactored
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2016-01-19 13:26:05 +01:00 |
a_randomspawner.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
a_secrettrigger.cpp
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- moved secret found message to string table and removed the CVAR crutch that dates from a time when modifying string table content wasn't as easy as it is now.
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2014-05-29 17:50:14 +02:00 |
a_sectoraction.cpp
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Show sector action boundaries on the automap like line specials are.
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2015-09-12 04:47:49 +03:00 |
a_setcolor.cpp
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a_sharedglobal.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
a_skies.cpp
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- turned sector_t::FloorSkyBox and CeilingSkyBox into an array.
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2016-01-12 21:34:41 +01:00 |
a_soundenvironment.cpp
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a_soundsequence.cpp
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- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
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2012-08-23 00:15:41 +00:00 |
a_spark.cpp
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- g_shared refactored
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2016-01-19 13:26:05 +01:00 |
a_specialspot.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
a_specialspot.h
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- Added DavidPH's A_Teleport submission but removed the now redundant GetSpotWithMinDistance functions.
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2010-07-23 21:55:01 +00:00 |
a_waterzone.cpp
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a_weaponpiece.cpp
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- fixed: It is not guaranteed that the class object that is created by FindClassTentative actually matches the real object that is required later, so it needs to be replaced wherever it could be referenced once the real object is created.
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2016-02-09 23:08:51 +01:00 |
a_weaponpiece.h
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- fixed: APowerupGiver::PowerupType also needs replacement handling for placeholder classes.
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2016-02-10 10:04:52 +01:00 |
a_weapons.cpp
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- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
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2016-02-10 00:17:00 +01:00 |
hudmessages.cpp
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- added GetAspectRatio function to ACS.
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2015-12-06 09:59:02 +01:00 |
sbar.h
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Adjust latency position depending on time visibility
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2016-02-03 12:06:20 +02:00 |
sbar_mugshot.cpp
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- fixed type confusion with ?: operator in FMugShot::GetFace.
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2016-02-05 10:08:49 +01:00 |
sbarinfo.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
sbarinfo.h
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- Fixed: hud_scale is supposed use strictly integral scaling factors.
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2012-07-21 02:32:04 +00:00 |
sbarinfo_commands.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
shared_hud.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
shared_sbar.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |