Commit graph

16 commits

Author SHA1 Message Date
Kevin Caccamo
d813425a8d Fix MAPINFO definitions for "enableskyboxao"
enableskyboxao is a map flag, so it goes in the "gamedefaults", "defaultmap", or "map" section. I decided to put it in the gamedefaults section for each game.
2020-12-31 08:18:49 +01:00
Rachael Alexanderson
df4f41f4e8 - Modified commit from @OrdinaryMagician #1261
- Always allow skyboxes by default
- Add option to disable skyboxes through mapinfo
Squashed commit of the following:

commit d4c4d9310d
Author: Marisa Kirisame <marisa@sayachan.org>
Date:   Wed Dec 30 09:58:39 2020 +0100

    Disable AO for skybox portals (can be forced back with MAPINFO flag).
2020-12-30 11:08:43 -05:00
Rachael Alexanderson
a2b8ad79ed - implement slider background color change - https://forum.zdoom.org/viewtopic.php?f=15&t=70616 2020-11-17 11:29:39 -05:00
Christoph Oelckers
3e99216967 - added option to print a map author's name on the summary screen
For now only with font-printed map names. Allowing this with titlepatches will require more work and an option to disable.
2019-08-02 09:11:40 +02:00
Christoph Oelckers
2fd170b06e - allow setting the font used for the status screen's content text.
This was needed to give Hacx's screen the proper colors.
2019-07-14 09:08:19 +02:00
Christoph Oelckers
9f5b0001fe - handle generic fonts on the summary screen. 2019-04-11 02:00:51 +02:00
Christoph Oelckers
5e7fb16d05 - preparation work for substituting the menu and intermission screen text graphics for localization 2019-02-19 01:22:12 +01:00
Christoph Oelckers
bfbf7ff9c9 - made forwardmove and sidemove defaults configurable through the gameinfo section. 2019-01-05 08:48:57 +01:00
Rachael Alexanderson
30c6cf82ca - added ability to change slider color using mapinfo's gameinfo 2017-10-14 13:05:15 -04:00
Rachael Alexanderson
997a62de36 Merge https://github.com/coelckers/gzdoom 2017-04-14 23:09:21 -04:00
Christoph Oelckers
edebea4f8d - allow specifying a custom class for message box display. 2017-04-14 23:28:54 +02:00
Rachael Alexanderson
b747b0c3c6 - made gl_menu_blur into a menu option
- made bluramount also into a gameinfo option
- negative gl_menu_blur cvar now uses gameinfo option, 0 disables it
- removed gl_menu_blur_enabled since gl_menu_blur==0 does that anyway
- made gl_menu_blur default to -1 to use gameinfo option
- add default gameinfo bluramount options
2017-03-24 14:59:25 -04:00
Randy Heit
55142078d8 Normalize line endings 2016-03-01 09:47:10 -06:00
Christoph Oelckers
409525cde6 - removed some overlooked 'player5start' entries in GAMEINFO sections.
This property no longer exists, these are now being set in the 'doomednums' block.
2016-01-29 22:09:16 +01:00
Christoph Oelckers
af2ce6ef42 - fixed: The 'mindefaults' game configuration must define the player starts 5-8. 2015-12-14 09:06:13 +01:00
Christoph Oelckers
268e7df992 - fixed: We must not allow the engine to start without a default MAPINFO definition.
Both 'Adventures of Square' IWADs were missing an entry for base MAPINFO and as a result did not define the common editor numbers.
To prevent this, a new mindefaults MAPINFO was added to zdoom.pk3 which now gets loaded if IWADINFO does not specify a game-specific file.
This minimum setting sets all gamedefaults to a reasonable base value and defines all other things that are required to be defined.
2015-04-07 14:09:55 +02:00