Fix MAPINFO definitions for "enableskyboxao"

enableskyboxao is a map flag, so it goes in the "gamedefaults", "defaultmap", or "map" section. I decided to put it in the gamedefaults section for each game.
This commit is contained in:
Kevin Caccamo 2020-12-31 01:44:19 -05:00 committed by Christoph Oelckers
parent df4f41f4e8
commit d813425a8d
6 changed files with 18 additions and 2 deletions

View file

@ -76,6 +76,10 @@ gameinfo
messageboxclass = "MessageBoxMenu"
normforwardmove = 0x19, 0x32
normsidemove = 0x18, 0x28
}
gamedefaults
{
enableskyboxao
}

View file

@ -77,6 +77,10 @@ gameinfo
messageboxclass = "MessageBoxMenu"
normforwardmove = 0x19, 0x32
normsidemove = 0x18, 0x28
}
gamedefaults
{
enableskyboxao
}

View file

@ -75,6 +75,10 @@ gameinfo
messageboxclass = "MessageBoxMenu"
normforwardmove = 0x19, 0x32
normsidemove = 0x18, 0x28
}
gamedefaults
{
enableskyboxao
}

View file

@ -73,7 +73,6 @@ gameinfo
messageboxclass = "MessageBoxMenu"
normforwardmove = 0x19, 0x32
normsidemove = 0x18, 0x28
enableskyboxao
}
DoomEdNums
@ -513,6 +512,7 @@ gamedefaults
noautosequences
missilesactivateimpactlines
monsterfallingdamage
enableskyboxao
}
// There is also support for showing a clus5msg after cluster 5, but

View file

@ -61,6 +61,10 @@ gameinfo
statscreen_contentfont = "*BigFont"
statscreen_authorFont = "*SmallFont"
messageboxclass = "MessageBoxMenu"
}
gamedefaults
{
enableskyboxao
}

View file

@ -75,7 +75,6 @@ gameinfo
messageboxclass = "MessageBoxMenu"
normforwardmove = 0x19, 0x32
normsidemove = 0x18, 0x28
enableskyboxao
}
DoomEdNums
@ -613,6 +612,7 @@ gamedefaults
nointermission
clipmidtextures
noinfighting
enableskyboxao
}
map MAP01 LOOKUP "TXT_STRIFE_MAP01"