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Fix MAPINFO definitions for "enableskyboxao"
enableskyboxao is a map flag, so it goes in the "gamedefaults", "defaultmap", or "map" section. I decided to put it in the gamedefaults section for each game.
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6 changed files with 18 additions and 2 deletions
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@ -76,6 +76,10 @@ gameinfo
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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gamedefaults
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{
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enableskyboxao
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}
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@ -77,6 +77,10 @@ gameinfo
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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gamedefaults
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{
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enableskyboxao
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}
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@ -75,6 +75,10 @@ gameinfo
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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gamedefaults
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{
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enableskyboxao
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}
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@ -73,7 +73,6 @@ gameinfo
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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enableskyboxao
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}
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DoomEdNums
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@ -513,6 +512,7 @@ gamedefaults
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noautosequences
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missilesactivateimpactlines
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monsterfallingdamage
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enableskyboxao
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}
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// There is also support for showing a clus5msg after cluster 5, but
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@ -61,6 +61,10 @@ gameinfo
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statscreen_contentfont = "*BigFont"
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statscreen_authorFont = "*SmallFont"
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messageboxclass = "MessageBoxMenu"
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}
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gamedefaults
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{
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enableskyboxao
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}
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@ -75,7 +75,6 @@ gameinfo
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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enableskyboxao
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}
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DoomEdNums
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@ -613,6 +612,7 @@ gamedefaults
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nointermission
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clipmidtextures
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noinfighting
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enableskyboxao
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}
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map MAP01 LOOKUP "TXT_STRIFE_MAP01"
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