Localized reflection code to a single function. Fixed an error where NOSHIELDREFLECT was being checked on the wrong Actor. Fixed an oversight where MIRRORREFLECT was checking for valid target despite not needing one.
These properties allow to specify how much an actors' aim is degraded when shooting at a shadow actor. And how much the shadow actor itself affects the shooters' aim, respectively.
Actors in the line of fire with this flag trigger the MF_SHADOW aiming penalty. The shooter needs to have MF9_DOSHADOWBLOCK to check for actors with this flag.
types.h was being picked up from webp rather than locally due to the
`include_directories` call for GTK (and therefore its -I arguments)
coming before the same call for the local sources. webp can be pulled in
via GTK -> gdk-pixbuf -> tiff -> webp.
This can be avoided by specifying `SYSTEM` or `BEFORE` as appropriate
when calling `include_directories`. I have done both for good measure.
src/common/scripting/backend/vmbuilder.cpp:869:88: error: cannot pass non-trivial object of type 'FString' to variadic method; expected type from format string was 'char *' [-Wnon-pod-varargs]
src/common/scripting/backend/vmbuilder.cpp:916:85: error: cannot pass non-trivial object of type 'FString' to variadic method; expected type from format string was 'char *' [-Wnon-pod-varargs]
* add QualifiedName to VMFunction and allocate these static names from the class data memory arena instead of using FStrings.
* null pointer type checks in the VM added to avoid crash on bad codegen.
If EOF is read on stdin (such as when it is /dev/null), stop calling
select() on it. Otherwise, the code goes into an infinite loop
attempting to read from stdin which is always ready but never has any
data and it never calls the timer callback to progress.
* make all legacy light modes except 'Doom' MAPINFO only. A CVAR still exists for testing but its value won't be saved to the config.
* user can only select between "performance', 'software' and 'vanilla'. 'performance' is the old 'Doom' mode which is still needed to speed things up on low end hardware.
* MAPINFO can not enforce any of the two software light modes, as low end users require the option to change this to the 'performance' setting. Selecting one will always revert to the user's light mode selection.