Commit Graph

248 Commits

Author SHA1 Message Date
alexey.lysiuk 033792078c Fixed compilation with GCC/Clang
src/menu/messagebox.cpp:70:95: error: no viable conversion from 'hfunc' (aka 'void (*)()') to 'VMValue'
2017-02-19 11:31:58 +02:00
Christoph Oelckers 2440951811 -scriptified the ReadThis screen. 2017-02-19 00:08:30 +01:00
Christoph Oelckers e46571c192 - DMessageBoxMenu is fully scriptified. 2017-02-18 23:39:02 +01:00
Christoph Oelckers 62b594a499 - DMessageBoxMenu::Drawer scriptified. 2017-02-18 23:18:55 +01:00
Christoph Oelckers aabcc1f92e - scriptified the input functions of DMessageBoxMenu. 2017-02-18 23:05:01 +01:00
Christoph Oelckers 6e0e2b2457 - replaced all subclasses of DMessageBoxMenu with a callback option and lambdas to reduce the amount of menu code to port over. Now this is only one class. 2017-02-18 22:07:28 +01:00
Christoph Oelckers de1e7661eb - removed all native remnants of TextEnterMenu. 2017-02-18 21:25:19 +01:00
Christoph Oelckers f5a0f6b3bf - almost done with TextEnterMenu. 2017-02-18 21:18:23 +01:00
Christoph Oelckers 0c41a9dee7 - scriptified DTextEnterMenu::Drawer. 2017-02-18 20:12:06 +01:00
Christoph Oelckers 06141338f1 - made DMenu's static variables regular global variables because that class is going to go completely scripted soon. 2017-02-18 19:19:14 +01:00
Christoph Oelckers 1b4c9e13b8 - cleaned out some cruft from the menu code, now that ListMenu is fully scripted. 2017-02-18 19:11:53 +01:00
Christoph Oelckers b7a5437af6 - scriptified parts of ListMenu. 2017-02-18 18:35:44 +01:00
Christoph Oelckers 6a65f02257 - completed scriptification of LoadSaveMenu. 2017-02-18 18:01:24 +01:00
Christoph Oelckers e46d378fb2 - sciptified DLoadSaveMenu::Drawer. 2017-02-18 17:51:40 +01:00
Christoph Oelckers 4a6d0f1fa5 - scriptified DLoadSaveMenu::MenuEvent. 2017-02-18 17:35:01 +01:00
Christoph Oelckers ee6a90deec - scriptified DLoadSaveMenu::Responder.
- scriptified DSaveMenu.
2017-02-18 16:40:32 +01:00
Christoph Oelckers e58a03de9b - the savegame manager needs a destructor 2017-02-18 14:18:27 +01:00
Christoph Oelckers 872969eb14 - scriptified the LoadMenu class and exported the entire interface to handle the LoadSaveMenu. 2017-02-18 14:08:16 +01:00
Christoph Oelckers 9d51266145 - some more encapsulation of savegame data in the savegame manager, because some of its info is not in a state that can be accessed directly through script code and needs a few helper functions. 2017-02-18 13:05:33 +01:00
Christoph Oelckers 128dfdeee6 - made some of the load/save menu's data a bit more scripting friendly, this mostly means removal of static string buffers. 2017-02-18 12:36:31 +01:00
Christoph Oelckers 013e52fabd - fixed: newly created list menus did not call their scripted virtual Init method. 2017-02-18 01:31:01 +01:00
Christoph Oelckers 5f1241a55c - scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit. 2017-02-18 01:20:07 +01:00
Christoph Oelckers 49a07180c0 - scriptified ClassChanged. 2017-02-17 23:56:22 +01:00
Christoph Oelckers 97eed1e6df - scriptified UpdateSkins. 2017-02-17 22:12:56 +01:00
Christoph Oelckers 498da825a5 - made the Skins array scripting friendly and exported it. 2017-02-17 21:51:23 +01:00
Christoph Oelckers 6a2525b737 - scriptified PickPlayerClass. 2017-02-17 20:58:11 +01:00
Christoph Oelckers b375657509 - scriptified DPlayerMenu::SkinChanged. 2017-02-17 20:49:04 +01:00
Christoph Oelckers 51493cde8c - scriptified DPlayerMenu::MenuEvent. 2017-02-17 20:02:26 +01:00
Christoph Oelckers f4e9cd0009 - scriptified DPlayerMenu::MouseEvent. 2017-02-17 18:21:59 +01:00
Christoph Oelckers 416911587e - scriptified PlayerMenu.Drawer 2017-02-17 16:53:36 +01:00
Christoph Oelckers ccb083ed25 - fixed initialization of joystick menu with bogus MENUDEFS 2017-02-16 18:55:36 +01:00
Christoph Oelckers cfeb1724fe - added a Door_AnimatedClose special. 2017-02-16 18:35:58 +01:00
Christoph Oelckers 4d99b58f96 - allow using the default menu settings classes when none is specified in MENUDEFS. 2017-02-16 17:45:51 +01:00
Christoph Oelckers b3d7980b90 - fixed: PowerProtection clamped its damage minimum to 1, but should do it to 0. 2017-02-15 21:20:11 +01:00
Christoph Oelckers 67f6f28b55 - fixed: When finding the highest floor plane on a given side of a linedef, the necessary tests may not depend on the actual highest floor, which may originate from the other side of the line and cause valid planes that are between the currently set plane and the actual highest floor to be skipped. 2017-02-15 13:14:59 +01:00
Christoph Oelckers 7b1645d239 - fixed the item check in OptionMenuItemCommand.
This was calling the wrong GetItem function.
2017-02-14 16:50:10 +01:00
Christoph Oelckers 443ac50887 - fixed: DMenu::CallTicker called the Drawer methods of the menu instead of the Ticker methods. 2017-02-14 13:19:37 +01:00
Christoph Oelckers 73ed351144 - don't error out on unknown CVars for optional parameters in menu items. 2017-02-13 23:24:31 +01:00
Christoph Oelckers 5dd00e44ef - fixed bad parameters for MouseEvent call in menus. 2017-02-13 20:06:07 +01:00
Christoph Oelckers 7877bcbdcb - exported more parts of the joystick menus and also exported all strings for them to the string table.
- exported the skeleton definition for list menus.
2017-02-13 17:45:03 +01:00
Christoph Oelckers 46c0d27fe7 - scriptified the entire OptionMenu class and all still existing native subclasses. 2017-02-13 00:08:20 +01:00
Christoph Oelckers 12db190f41 - scriptified the CVar printers for the gameplay and compatibility menus. 2017-02-12 23:17:05 +01:00
Christoph Oelckers 2b977f70e6 - scriptified the video mode menu (only the part that extends the actual menu class, the entire thing is basically non-modifiable but this code would otherwise stand in the way of properly handling the rest of the menus.) 2017-02-12 23:05:39 +01:00
Christoph Oelckers b6ad14a614 - made adjustments to text input menu to work with scripts. 2017-02-12 21:45:37 +01:00
Christoph Oelckers f0e925c5a7 - scripted color picker fully working. 2017-02-12 20:20:47 +01:00
Christoph Oelckers dbf3530696 - the keybinding control works again, this time fully scripted. 2017-02-12 18:38:23 +01:00
Christoph Oelckers 2e9c1ec3f3 - fixed translation setup for player backdrop.
- fixed return value of GetAction method of menu controls.
2017-02-12 16:48:29 +01:00
Christoph Oelckers 03283de4e8 - fixed issues with option menu items.
- fixed the octal parser in strbin.
- remove 'new' token because it gets in the way.
2017-02-12 16:02:55 +01:00
Christoph Oelckers bb6def820f - everything compiles and mostly works again. 2017-02-12 14:04:48 +01:00
Christoph Oelckers ee1217c8c7 - everything compiles again, now to make it work again with all menu widgets 100% scripted. 2017-02-12 01:18:49 +01:00