Commit graph

6752 commits

Author SHA1 Message Date
Christoph Oelckers
aa03609b69 - added IF_TOSSED inventory flag. 2013-08-12 21:00:23 +02:00
Christoph Oelckers
be1a00c537 Merge branch 'maint' 2013-08-12 20:42:21 +02:00
Christoph Oelckers
e14590d8ce - moved NOTELESTOMP to flags7. When committing I was accidentally on maint instead of master and in master flags6 was already full. 2013-08-12 20:41:33 +02:00
Christoph Oelckers
44a1b94ad9 - added MF6_NOTELESTOMP flag that prevents an actor from telefragging under all possible circumstances. 2013-08-12 20:23:54 +02:00
Christoph Oelckers
f2c250d35d - flags7 variable added to AActor. 2013-08-12 20:09:21 +02:00
Christoph Oelckers
2bcc5cd7cc Merge branch 'maint' 2013-08-12 09:14:18 +02:00
Christoph Oelckers
ecfe67dd78 - removed weirdness from Powerup.Strength property that was specifically tailored to its use on PowerInvisibility and made its use problematic elsewhere. 2013-08-12 09:13:55 +02:00
Christoph Oelckers
ef22bb2521 Merge branch 'maint' 2013-08-12 01:55:12 +02:00
Christoph Oelckers
3300566493 - P_DropItem's chance parameter had an incorrect default value. 2013-08-12 01:54:45 +02:00
Christoph Oelckers
fabf8272e6 Merge branch 'maint' 2013-08-11 21:04:17 +02:00
Christoph Oelckers
1b2d8420bb - DropItem for ACS. 2013-08-11 20:57:53 +02:00
Christoph Oelckers
c0174ea7cd - Added A_DropItem for DECORATE. 2013-08-11 20:48:08 +02:00
Christoph Oelckers
35764ff3b2 - fixed: Powerup.Strength is a fixed point value, so using it as health amount for PowerRegeneration requires division by FRACUNIT. 2013-08-11 20:39:53 +02:00
Christoph Oelckers
5bb4b558a4 Merge branch 'maint' 2013-08-11 13:37:36 +02:00
Christoph Oelckers
c5cba70fc8 - removed obsolete quit message #defines. 2013-08-11 13:36:48 +02:00
Christoph Oelckers
c7a46492eb - fixed bad index variable in R_RenderFakeWallRange. 2013-08-11 12:41:14 +02:00
Christoph Oelckers
36b487fd78 Merge branch 'maint' 2013-08-11 11:32:44 +02:00
Randy Heit
55bec365e8 Added a way to specify paramater flags for PFunction
- And right now, the only flag is "Optional".
2013-08-10 20:24:12 -05:00
Randy Heit
973b0f5c56 Change PFunction's superclass from PNamedType to PSymbol 2013-08-10 20:17:55 -05:00
Randy Heit
6575499f37 Added basic implementation for PField.
- I don't know why this didn't give me trouble before, but I needed to add IMPLEMENT_CLASS for PField.
2013-08-10 20:17:29 -05:00
Randy Heit
3e46e6376c Added NewPrototype() function 2013-08-10 20:06:54 -05:00
Randy Heit
f18c7b8959 Make FType::Hash work for PPrototype
- For Prototypes, Hash is passed the address of two TArrays. If we blindly
  hash those without checking their contents, then we can forget about
  ever finding any matching prototypes in the type table. (Not that I
  remember why I wanted them to be unique, but I'm sure I must have had my
  reasons.)
2013-08-10 20:05:42 -05:00
Christoph Oelckers
1acbe17876 - specte typo in language.ptb. 2013-08-10 21:15:06 +02:00
Christoph Oelckers
d438c6c456 - fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre. 2013-08-10 20:42:34 +02:00
Christoph Oelckers
3bcc4078b1 Merge branch 'maint' 2013-08-10 10:19:20 +02:00
Christoph Oelckers
1c889dc9fa - let APowerRegeneration use the Strength property to define the amount of regeneration it gives. 2013-08-10 09:51:48 +02:00
Christoph Oelckers
c8f0df44f2 Merge branch 'maint'
Conflicts:
	src/am_map.cpp
2013-08-10 09:41:50 +02:00
Christoph Oelckers
25ec3fb8fe - added MF6_RELATIVETOFLOOR flag. 2013-08-10 09:32:55 +02:00
Christoph Oelckers
211d293002 - added MF6_NOTONAUTOMAP flag to exclude things from being shown with the scanner powerup. The IDDT cheat will not be affected by this. 2013-08-10 08:53:37 +02:00
Christoph Oelckers
55f637c906 - fixed: When creating colormaps for 3D floors the model sector's fade value must be used when defining a fog volume. 2013-08-09 23:40:34 +02:00
Christoph Oelckers
9c12c03684 Merge branch 'maint' 2013-08-09 20:36:08 +02:00
Christoph Oelckers
6a07118ea4 - added ML_BLOCKHITSCAN line flag. 2013-08-09 20:35:10 +02:00
Christoph Oelckers
a78ad3188b - added MF5_NOFORWARDFALL flag to prevent attacks from making its victim fall forward randomly. 2013-08-09 20:20:23 +02:00
Christoph Oelckers
0a258f95ea - added gravity property to UDMF things. Positive values are multiplied with the class's gravity property, negative values are used as their absolute. 2013-08-09 16:25:16 +02:00
Christoph Oelckers
bba092cc0b Merge branch 'master' into scripting
Conflicts:
	src/d_player.h
	src/g_doom/a_archvile.cpp
	src/thingdef/thingdef.h
	src/thingdef/thingdef_properties.cpp
2013-08-09 13:03:28 +02:00
Christoph Oelckers
21bce3b0c4 Merge branch 'maint' 2013-08-09 12:51:26 +02:00
Christoph Oelckers
5d0369d4ed - Ability to set A_VileAttack's initial attack's damage type - by BlueShadow. 2013-08-09 12:18:58 +02:00
Christoph Oelckers
b187451a71 - added APROP_ViewHeight and APROP_AttackZOffset submission by TheFortuneTeller. 2013-08-09 12:06:51 +02:00
Christoph Oelckers
34b71baad1 - added Player.Aircapacity property which is used as a multiplier for the level's air supply. 2013-08-09 11:57:14 +02:00
Christoph Oelckers
a0c214104d Merge branch 'maint' of https://github.com/rheit/zdoom into maint 2013-08-09 11:47:33 +02:00
Christoph Oelckers
e6c880c93a - fixed: The sector's 'hidden' UDMF property did not properly clear the corresponding flag if the value was 'false'.
- added UDMF 'waterzone' property for sectors.
2013-08-09 11:47:25 +02:00
Christoph Oelckers
151d54aaf5 - added 3 more modes for am_cheat: 4-6 are the same as 1-3 with the exception that lines not drawn on the regular automap won't be shown. 2013-08-09 11:32:46 +02:00
Christoph Oelckers
9f35788164 - added custom automap overlay colors.
- extended am_drawmapback so that map backgrounds can only be drawn if used with custom colorsets and Raven's, assuming that these sets were specifically made for the accompanying backgrounds.
2013-08-09 11:00:24 +02:00
Braden Obrzut
5b228ae5a7 Merge branch 'maint' 2013-08-09 00:25:51 -04:00
Braden Obrzut
7e76fb0078 - Fixed: Disable ifitem jumping if a link isn't specified since an invalid value can cause a crash. 2013-08-09 00:25:29 -04:00
Braden Obrzut
bb494292c6 - Fixed P_CheckMapData allowed non-map lump names to pass resulting in a crash when actually trying to load the map. 2013-08-08 23:47:58 -04:00
Randy Heit
93cbdd37a5 PArray's size should take alignment into account. 2013-08-08 22:27:40 -05:00
Randy Heit
6c1f3a1396 Added PStruct::AddField() 2013-08-08 22:27:40 -05:00
Randy Heit
476a98652c Remove extraneous PField class
- Remove the existing PField class, rename PMemberField to PField, and
  derive it from PSymbol instead of the old PField.
2013-08-08 22:27:39 -05:00
Randy Heit
7e24f6b00c - Added NewStruct() function. 2013-08-08 22:27:39 -05:00