Commit graph

9826 commits

Author SHA1 Message Date
Christoph Oelckers
28f9216e7b - fixed a few prototypes. 2016-12-04 19:16:40 -05:00
Magnus Norddahl
dc2bd8a5e3 Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom 2016-12-04 18:19:11 +01:00
Magnus Norddahl
86c1bbcdeb Split drawergen file into more files 2016-12-04 18:19:01 +01:00
Rachael Alexanderson
c59925085c - Removal of the ASM functions resulted in failed compile when NO_ASM is set. 2016-12-04 10:05:01 -05:00
Rachael Alexanderson
4196a4d055 Merge branch 'master' of https://github.com/rheit/zdoom 2016-12-04 09:34:49 -05:00
Rachael Alexanderson
7f86a5148c Merge branch 'master' of https://github.com/rheit/zdoom
# Conflicts:
#	src/r_draw.cpp
2016-12-04 09:33:06 -05:00
Christoph Oelckers
93163d12f1 - removed R_DrawColumnHorizP_ASM completely after discovering that the compiler generated code isn't really anything worse than the old assembly code. This looks like something that may have been relevant 10 years ago but today it looks like there's no need for hand optimization here anymore. And since it appears to be broken anyway, off this goes. 2016-12-04 15:31:08 +01:00
Christoph Oelckers
d0cf34890c - disabled R_DrawColumnHorizP_ASM because that function appears prone to crashing when rendering decals. 2016-12-04 15:01:48 +01:00
Magnus Norddahl
0ed0c47a45 Optimize capped sky rendering by writing 4 pixels at a time in 5 bands (solid, fade, texture, fade, solid) 2016-12-04 14:28:13 +01:00
Edoardo Prezioso
0cff443945 - Fixed missing linebreak in 'currentpos' error message. 2016-12-04 10:25:23 +01:00
Edoardo Prezioso
c99a051a2a - Added lambda feature to FString::(Strip|Replace)Chars.
Use it in the other (Strip|Replace)Chars methods to show how it would work.
2016-12-04 10:24:49 +01:00
Magnus Norddahl
2e1e202812 Add linear filtering 2016-12-04 05:52:13 +01:00
Magnus Norddahl
36f168040e Fix null pointer crash bug 2016-12-04 03:12:40 +01:00
Rachael Alexanderson
244eaa99b3 Merge branch 'master' of https://github.com/rheit/zdoom 2016-12-03 13:23:28 -05:00
Christoph Oelckers
30cbce051e - fixed: Custom automap colors were not invalidated on restart.
- fixed: D_DoomMain has 3 calls to D_DoomLoop but only the main call of these was capable of a clean restart.
2016-12-03 15:44:46 +01:00
Magnus Norddahl
d504931a80 Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom 2016-12-03 14:59:05 +01:00
Magnus Norddahl
e09c7d239f Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file 2016-12-03 14:58:56 +01:00
Christoph Oelckers
5117b32431 - fixed: The math for emulating the old slop overflow was not correct and made the affected sectors in void.wad display incorrectly.
- set compat_polyobj for void.wad because its polyobjects glitch quite a bit with the normal setting.
2016-12-03 14:42:06 +01:00
Christoph Oelckers
28604bad62 - fixed: The polyobject init specials must be cleared after Polyobject initialization is done, because they can block usage of regular lines colinear with the polyobject 2016-12-03 14:06:51 +01:00
Rachael Alexanderson
fc2ae9ecc3 Delete DelLLVMCache.cmd
This file is now vestigial and no longer needed.
2016-12-03 02:18:29 -05:00
Magnus Norddahl
dbacb75617 Capped sky rendering 2016-12-03 06:58:06 +01:00
Magnus Norddahl
ff063a33b5 Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom 2016-12-03 05:02:42 +01:00
Magnus Norddahl
04e981dba0 Fix up/down culling issue 2016-12-03 05:02:34 +01:00
Rachael Alexanderson
c95372052c Merge branch 'master' of https://github.com/rheit/zdoom 2016-12-02 16:39:50 -05:00
Christoph Oelckers
87d2991256 - removed all cluster music definitions so that the default from the gameinfo section can be used to change it. 2016-12-02 20:13:30 +01:00
Christoph Oelckers
60b1f5c25a - fixed: FPNGTexture::fr could be left uninitialized. 2016-12-02 19:38:30 +01:00
Edoardo Prezioso
9dbfa6d04e - Fixed uninitialized line number info in thing map parsing. 2016-12-02 14:54:32 +01:00
Magnus Norddahl
ce6e1e1e47 Fully hook up sprite clipping by subsector 2016-12-02 13:24:53 +01:00
Magnus Norddahl
01008f0daa Fix sprite bsp clipping bug and wall sorting bug 2016-12-02 13:06:16 +01:00
Magnus Norddahl
71350f2c17 Sprite line clipping by subsector 2016-12-02 08:12:01 +01:00
Magnus Norddahl
fc16f6bbbc Further improve early stencil rejection test by restoring stencil blocks to a single value if possible 2016-12-01 13:31:42 +01:00
Magnus Norddahl
06362385d6 Improve performance by 30% from using a better stencil block rejection test 2016-12-01 11:21:14 +01:00
Magnus Norddahl
e3b3b7a4ce Masked store experiment (which turned out to be much slower) 2016-12-01 10:52:53 +01:00
Magnus Norddahl
c89e023bd5 Remove unused left/top clip 2016-12-01 09:31:43 +01:00
Magnus Norddahl
2203da0c93 Minor simplification of the light calculation 2016-12-01 09:00:24 +01:00
Magnus Norddahl
3890c80b1a Fix compile error for msvc 2016-12-01 08:59:47 +01:00
Magnus Norddahl
9416d436fe Move software renderer into its own namespace to isolate its globals and make
any access explicit. This reveals the places in the code where they are being
accessed where they shouldn't and prevents accidental usage.
2016-12-01 02:38:32 +01:00
Magnus Norddahl
1bed6feadc Detach poly renderer from r_main 2016-12-01 00:42:14 +01:00
Magnus Norddahl
fdbf2ab5e9 Fix compile errors for LLVM 3.8 2016-11-30 17:37:32 +01:00
Magnus Norddahl
3872e39afc Simplify affine texturing a bit 2016-11-30 12:56:37 +01:00
Magnus Norddahl
837d8f44d1 The precision of the SSE2 rcp opcode was a little bit too low 2016-11-30 09:08:49 +01:00
Magnus Norddahl
34bf581957 Fix new blend mode 2016-11-30 08:51:39 +01:00
Magnus Norddahl
a7a779dd31 Fix race condition 2016-11-30 08:32:05 +01:00
Magnus Norddahl
8ad2f45082 Fix compile errors for older LLVM 2016-11-30 08:10:04 +01:00
Magnus Norddahl
03282c957b Add a new blend mode for sprites 2016-11-30 07:49:04 +01:00
Magnus Norddahl
6cc33553c2 Change object file generation to not use the JIT engine builder 2016-11-30 07:48:40 +01:00
Magnus Norddahl
cc94381366 Fix flushing issue in drawergen 2016-11-30 07:14:24 +01:00
Magnus Norddahl
284a99f204 Merge branch 'gl_swframebuffer' into qzdoom 2016-11-29 22:16:58 +01:00
Magnus Norddahl
00387a7211 Add bounds check to palette upload buffer size 2016-11-29 22:16:40 +01:00
alexey.lysiuk
d837f9ab93 Fixed compilation of drawergen on macOS 2016-11-29 22:25:13 +02:00