Magnus Norddahl
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b8415199c9
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Fix culling bug
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2017-12-28 11:43:52 -05:00 |
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Rachael Alexanderson
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a441cea350
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- interpolate particles
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2017-12-28 11:36:36 -05:00 |
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Magnus Norddahl
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52be9895b7
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- Disable softpoly models
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2017-12-03 00:23:28 +01:00 |
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Magnus Norddahl
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f9fb4a0a17
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- Cull back facing triangles for the span drawers
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2017-11-29 00:12:15 +01:00 |
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Magnus Norddahl
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fae514923a
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- Move depth testing out of span drawers
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2017-11-28 23:08:28 +01:00 |
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Magnus Norddahl
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01fd404133
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- Fix palette drawer crash
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2017-11-28 22:03:51 +01:00 |
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Magnus Norddahl
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e0defb060d
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- Add a slightly faster truecolor model drawer
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2017-11-28 21:38:02 +01:00 |
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Magnus Norddahl
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d43ac8b9ae
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- Add model rendering to the software renderer
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2017-11-27 23:47:26 +01:00 |
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Christoph Oelckers
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836970f012
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- moved the matrix code out of 'gl' because the model code also needs it.
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2017-11-25 13:51:09 +01:00 |
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Magnus Norddahl
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679f42db78
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- Remove model GL dependencies except for the matrix classes
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2017-11-25 13:00:44 +01:00 |
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Magnus Norddahl
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a120a4657e
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- Apply viewpoint roll
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2017-11-24 22:03:46 +01:00 |
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Rachael Alexanderson
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1f00810f40
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- re-doubled the model rotation code
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2017-11-23 21:27:16 -05:00 |
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Magnus Norddahl
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00d7dd0c64
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- Implement model rendering in softpoly
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2017-11-24 00:39:10 +01:00 |
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Magnus Norddahl
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e7e9d1a942
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- Fixed bug introduced by removing a little bit too much from the rect drawers
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2017-11-22 19:02:25 +01:00 |
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Magnus Norddahl
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9052ee6bc8
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- Added scaled fuzz to softpoly pal drawer
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2017-11-22 18:54:49 +01:00 |
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Magnus Norddahl
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f04fca75f7
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- Add scaled fuzz to softpoly sse2 drawer
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2017-11-22 18:46:45 +01:00 |
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Magnus Norddahl
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4e4f94db2f
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- Implement newer scaled fuzz in softpoly's truecolor non-sse drawer
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2017-11-22 06:32:55 +01:00 |
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Magnus Norddahl
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5532266b14
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- Fix softpoly sprite positioning bug
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2017-11-20 22:43:44 +01:00 |
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Magnus Norddahl
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e71e4b6dc8
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- Improved transfer heights support in softpoly
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2017-09-30 23:58:11 +02:00 |
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Magnus Norddahl
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0ee021a972
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- Improve transfer heights support in softpoly
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2017-09-29 05:23:17 +02:00 |
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Magnus Norddahl
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d7164ba4e1
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- Don't apply dynamic light to fullbright sprites
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2017-09-23 16:22:22 +02:00 |
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Magnus Norddahl
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5ffd26abeb
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- Add dynamic lights to the non-sse true color drawer
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2017-09-23 15:51:40 +02:00 |
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Magnus Norddahl
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f3ba92f03c
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- Add dynamic light to sprites
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2017-09-23 14:14:59 +02:00 |
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Magnus Norddahl
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789214200c
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- Attenuated lights support
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2017-09-23 02:27:39 +02:00 |
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Magnus Norddahl
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ca2ef805b8
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- Implement the affine part of the dynamic lights in the softpoly TC SSE2 drawer
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2017-09-22 00:57:51 +02:00 |
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Magnus Norddahl
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94a33229cc
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- Remove unused function argument
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2017-09-22 00:56:14 +02:00 |
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Magnus Norddahl
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dd8a114bb8
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- Initial dynamic light support for softpoly
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2017-09-21 05:39:16 +02:00 |
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Magnus Norddahl
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59ee89b622
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- Make the relationship between TriMatrix, TriVertex and ShadedTriVertex more clean
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2017-09-21 01:21:21 +02:00 |
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Magnus Norddahl
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afab50b489
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- Added subdivision coverage testing and an alternative triangle renderer for speed comparison
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2017-09-16 15:48:39 +02:00 |
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Rachael Alexanderson
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ac566f4a84
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- fixed: PlayerSprite in softpoly was not calculated correctly. Sprite will now not go all sorts of crazy places when you enable alternative scaling or forced aspect modes.
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2017-09-12 15:56:35 -04:00 |
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Magnus Norddahl
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70220fb4cc
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- Slightly improve softpoly opaque pass performance
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2017-09-12 02:40:09 +02:00 |
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Magnus Norddahl
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0924cc3f0f
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- Fix crash when switching levels
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2017-09-10 17:11:17 +02:00 |
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Magnus Norddahl
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4d671fb618
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- Improve softpoly culling performance
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2017-09-10 16:29:57 +02:00 |
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Magnus Norddahl
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5ab0f34aca
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- Don't draw 3d floor walls that have zero height or less
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2017-09-10 02:18:07 +02:00 |
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Magnus Norddahl
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4706c56690
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- Fix portals crashing softpoly
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2017-09-10 02:17:18 +02:00 |
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Magnus Norddahl
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7a1274ab76
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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Magnus Norddahl
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dd0bc02eec
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- Convert PolyTranslucentObject to be a base class for all the different forms of translucent objects to be drawn
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2017-09-02 18:17:55 +02:00 |
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Magnus Norddahl
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23aebaecc6
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- Cleaned up some copyright statements
- Removed unused cull argument from some functions
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2017-09-02 17:14:02 +02:00 |
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Magnus Norddahl
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0f0cf7261e
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- Remove unused code
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2017-09-02 15:02:06 +02:00 |
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Magnus Norddahl
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b80bf6930a
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- Translucent 3d floor plane support
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2017-09-02 02:51:09 +02:00 |
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Magnus Norddahl
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393373a661
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- Clean up plane rendering code slightly
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2017-09-02 02:12:29 +02:00 |
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Magnus Norddahl
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fbaa3e7cb0
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- Removed unused cull function argument
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2017-09-02 01:34:36 +02:00 |
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Magnus Norddahl
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e851734b33
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- Added translucent 3d floor walls support
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2017-09-02 01:24:57 +02:00 |
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Magnus Norddahl
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b3916c1d01
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- Add FF_UPPERTEXTURE and FF_LOWERTEXTURE support to softpoly
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2017-09-02 00:35:48 +02:00 |
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Magnus Norddahl
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27dfebdb7d
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- Fix plane light levels used when a sector has a lightlist
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2017-08-29 01:22:10 +02:00 |
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Magnus Norddahl
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293f62fcd2
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- Striped wall (lightlist) support
- Add two extra clipping planes to poly backend
- Make ShadedTriVertex internal to drawer backend
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2017-08-27 23:26:54 +02:00 |
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Magnus Norddahl
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8c146e4e71
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- Transfer light support
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2017-08-27 17:27:49 +02:00 |
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Magnus Norddahl
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45388d8a31
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- Clip decals to the wall part
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2017-08-27 17:18:39 +02:00 |
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Magnus Norddahl
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2f5535dbca
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- Fix HOM for Line_Horizon specials when used with a skybox
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2017-08-19 14:32:34 +02:00 |
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alexey.lysiuk
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ec42e30614
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Fixed compilation warning reported by Clang
src/polyrenderer/scene/poly_wall.cpp:166:15: warning: '&&' within '||' [-Wlogical-op-parentheses]
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2017-08-19 11:18:52 +03:00 |
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