gzdoom/src/oplsynth/opl_mus_player.cpp

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#ifdef _WIN32
#include <io.h>
#endif
#include <string.h>
#include <assert.h>
#include <math.h>
#include "opl_mus_player.h"
#include "doomtype.h"
#include "fmopl.h"
#include "w_wad.h"
#include "templates.h"
#include "c_cvars.h"
#include "i_system.h"
#include "stats.h"
#define IMF_RATE 700.0
EXTERN_CVAR (Bool, opl_onechip)
OPLmusicBlock::OPLmusicBlock()
{
scoredata = NULL;
NextTickIn = 0;
LastOffset = 0;
TwoChips = !opl_onechip;
Looping = false;
io = NULL;
io = new OPLio;
}
OPLmusicBlock::~OPLmusicBlock()
{
delete io;
}
void OPLmusicBlock::ResetChips ()
{
TwoChips = !opl_onechip;
ChipAccess.Enter();
io->OPLdeinit ();
io->OPLinit (TwoChips + 1);
ChipAccess.Leave();
}
void OPLmusicBlock::Restart()
{
OPLstopMusic ();
OPLplayMusic (127);
MLtime = 0;
playingcount = 0;
LastOffset = 0;
}
OPLmusicFile::OPLmusicFile (FILE *file, char *musiccache, int len)
: ScoreLen (len)
{
if (io == NULL)
{
return;
}
scoredata = new BYTE[len];
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if (file)
{
if (fread (scoredata, 1, len, file) != (size_t)len)
{
delete[] scoredata;
scoredata = NULL;
return;
}
}
else
{
memcpy(scoredata, &musiccache[0], len);
}
if (io->OPLinit (TwoChips + 1))
{
delete[] scoredata;
scoredata = NULL;
return;
}
// Check for RDosPlay raw OPL format
if (((DWORD *)scoredata)[0] == MAKE_ID('R','A','W','A') &&
((DWORD *)scoredata)[1] == MAKE_ID('D','A','T','A'))
{
RawPlayer = RDosPlay;
if (*(WORD *)(scoredata + 8) == 0)
{ // A clock speed of 0 is bad
*(WORD *)(scoredata + 8) = 0xFFFF;
}
SamplesPerTick = LittleShort(*(WORD *)(scoredata + 8)) / ADLIB_CLOCK_MUL;
}
// Check for DosBox OPL dump
else if (((DWORD *)scoredata)[0] == MAKE_ID('D','B','R','A') &&
((DWORD *)scoredata)[1] == MAKE_ID('W','O','P','L') &&
((DWORD *)scoredata)[2] == MAKE_ID(0,0,1,0))
{
RawPlayer = DosBox;
SamplesPerTick = OPL_SAMPLE_RATE / 1000;
ScoreLen = MIN<int>(len - 24, LittleLong(((DWORD *)scoredata)[4]));
}
// Check for modified IMF format (includes a header)
else if (((DWORD *)scoredata)[0] == MAKE_ID('A','D','L','I') &&
scoredata[4] == 'B' && scoredata[5] == 1)
{
int songlen;
BYTE *max = scoredata + ScoreLen;
RawPlayer = IMF;
SamplesPerTick = OPL_SAMPLE_RATE / IMF_RATE;
score = scoredata + 6;
// Skip track and game name
for (int i = 2; i != 0; --i)
{
while (score < max && *score++ != '\0') {}
}
if (score < max) score++; // Skip unknown byte
if (score + 8 > max)
{ // Not enough room left for song data
delete[] scoredata;
scoredata = NULL;
return;
}
songlen = LittleLong(*(DWORD *)score);
if (songlen != 0 && (songlen +=4) < ScoreLen - (score - scoredata))
{
ScoreLen = songlen + int(score - scoredata);
}
}
Restart ();
}
OPLmusicFile::~OPLmusicFile ()
{
if (scoredata != NULL)
{
io->OPLdeinit ();
delete[] scoredata;
scoredata = NULL;
}
}
bool OPLmusicFile::IsValid () const
{
return scoredata != NULL;
}
void OPLmusicFile::SetLooping (bool loop)
{
Looping = loop;
}
void OPLmusicFile::Restart ()
{
OPLmusicBlock::Restart();
WhichChip = 0;
if (RawPlayer == RDosPlay)
{
score = scoredata + 10;
SamplesPerTick = LittleShort(*(WORD *)(scoredata + 8)) / ADLIB_CLOCK_MUL;
}
else if (RawPlayer == DosBox)
{
score = scoredata + 24;
SamplesPerTick = OPL_SAMPLE_RATE / 1000;
}
else if (RawPlayer == IMF)
{
score = scoredata + 6;
// Skip track and game name
for (int i = 2; i != 0; --i)
{
while (*score++ != '\0') {}
}
score++; // Skip unknown byte
if (*(DWORD *)score != 0)
{
score += 4; // Skip song length
}
}
io->SetClockRate(SamplesPerTick);
}
bool OPLmusicBlock::ServiceStream (void *buff, int numbytes)
{
float *samples = (float *)buff;
float *samples1;
int numsamples = numbytes / sizeof(float);
bool prevEnded = false;
bool res = true;
samples1 = samples;
memset(buff, 0, numbytes);
ChipAccess.Enter();
while (numsamples > 0)
{
double ticky = NextTickIn;
int tick_in = int(NextTickIn);
int samplesleft = MIN(numsamples, tick_in);
if (samplesleft > 0)
{
YM3812UpdateOne (io->chips[0], samples1, samplesleft);
YM3812UpdateOne (io->chips[1], samples1, samplesleft);
OffsetSamples(samples1, samplesleft);
assert(NextTickIn == ticky);
NextTickIn -= samplesleft;
assert (NextTickIn >= 0);
numsamples -= samplesleft;
samples1 += samplesleft;
}
if (NextTickIn < 1)
{
int next = PlayTick();
assert(next >= 0);
if (next == 0)
{ // end of song
if (!Looping || prevEnded)
{
if (numsamples > 0)
{
YM3812UpdateOne (io->chips[0], samples1, numsamples);
YM3812UpdateOne (io->chips[1], samples1, numsamples);
OffsetSamples(samples1, numsamples);
}
res = false;
break;
}
else
{
// Avoid infinite loops from songs that do nothing but end
prevEnded = true;
Restart ();
}
}
else
{
prevEnded = false;
io->WriteDelay(next);
NextTickIn += SamplesPerTick * next;
assert (NextTickIn >= 0);
MLtime += next;
}
}
}
ChipAccess.Leave();
return res;
}
void OPLmusicBlock::OffsetSamples(float *buff, int count)
{
// Three out of four of the OPL waveforms are non-negative. Depending on
// timbre selection, this can cause the output waveform to tend toward
// very large positive values. Heretic's music is particularly bad for
// this. This function attempts to compensate by offseting the sample
// data back to around the [-1.0, 1.0] range.
double max = -1e10, min = 1e10, offset, step;
int i, ramp, largest_at = 0;
// Find max and min values for this segment of the waveform.
for (i = 0; i < count; ++i)
{
if (buff[i] > max)
{
max = buff[i];
largest_at = i;
}
if (buff[i] < min)
{
min = buff[i];
largest_at = i;
}
}
// Prefer to keep the offset at 0, even if it means a little clipping.
if (LastOffset == 0 && min >= -1.1 && max <= 1.1)
{
offset = 0;
}
else
{
offset = (max + min) / 2;
// If the new offset is close to 0, make it 0 to avoid making another
// full loop through the sample data.
if (fabs(offset) < 1/256.0)
{
offset = 0;
}
}
// Ramp the offset change so there aren't any abrupt clicks in the output.
// If the ramp is too short, it can sound scratchy. cblood2.mid is
// particularly unforgiving of short ramps.
if (count >= 512)
{
ramp = 512;
step = (offset - LastOffset) / 512;
}
else
{
ramp = MIN(count, MAX(196, largest_at));
step = (offset - LastOffset) / ramp;
}
offset = LastOffset;
i = 0;
if (step != 0)
{
for (; i < ramp; ++i)
{
buff[i] = float(buff[i] - offset);
offset += step;
}
}
if (offset != 0)
{
for (; i < count; ++i)
{
buff[i] = float(buff[i] - offset);
}
}
LastOffset = float(offset);
}
int OPLmusicFile::PlayTick ()
{
BYTE reg, data;
if (RawPlayer == RDosPlay)
{
while (score < scoredata + ScoreLen)
{
data = *score++;
reg = *score++;
switch (reg)
{
case 0: // Delay
if (data != 0)
{
return data;
}
break;
case 2: // Speed change or OPL3 switch
if (data == 0)
{
SamplesPerTick = LittleShort(*(WORD *)(score)) / ADLIB_CLOCK_MUL;
io->SetClockRate(SamplesPerTick);
score += 2;
}
else if (data == 1)
{
WhichChip = 0;
}
else if (data == 2)
{
WhichChip = 1;
}
break;
case 0xFF: // End of song
if (data == 0xFF)
{
return 0;
}
break;
default: // It's something to stuff into the OPL chip
if (WhichChip == 0 || TwoChips)
{
io->OPLwriteReg(WhichChip, reg, data);
}
break;
}
}
}
else if (RawPlayer == DosBox)
{
while (score < scoredata + ScoreLen)
{
reg = *score++;
if (reg == 4)
{
reg = *score++;
data = *score++;
}
else if (reg == 0)
{ // One-byte delay
return *score++ + 1;
}
else if (reg == 1)
{ // Two-byte delay
int delay = score[0] + (score[1] << 8) + 1;
score += 2;
return delay;
}
else if (reg == 2)
{ // Select OPL chip 0
WhichChip = 0;
continue;
}
else if (reg == 3)
{ // Select OPL chip 1
WhichChip = 1;
continue;
}
else
{
data = *score++;
}
if (WhichChip == 0 || TwoChips)
{
io->OPLwriteReg(WhichChip, reg, data);
}
}
}
else if (RawPlayer == IMF)
{
WORD delay = 0;
while (delay == 0 && score + 4 - scoredata <= ScoreLen)
{
if (*(DWORD *)score == 0xFFFFFFFF)
{ // This is a special value that means to end the song.
return 0;
}
reg = score[0];
data = score[1];
delay = LittleShort(((WORD *)score)[1]);
score += 4;
io->OPLwriteReg (0, reg, data);
}
return delay;
}
return 0;
}
/*
ADD_STAT (opl)
{
return YM3812GetVoiceString ();
}
*/
OPLmusicFile::OPLmusicFile(const OPLmusicFile *source, const char *filename)
{
ScoreLen = source->ScoreLen;
scoredata = new BYTE[ScoreLen];
memcpy(scoredata, source->scoredata, ScoreLen);
SamplesPerTick = source->SamplesPerTick;
RawPlayer = source->RawPlayer;
score = source->score;
TwoChips = source->TwoChips;
WhichChip = 0;
if (io != NULL)
{
delete io;
}
io = new DiskWriterIO(filename);
io->OPLinit(TwoChips);
Restart();
}
void OPLmusicFile::Dump()
{
int time;
time = PlayTick();
while (time != 0)
{
io->WriteDelay(time);
time = PlayTick();
}
}