gzdoom/src/oplsynth/opl_mus_player.cpp

650 lines
13 KiB
C++
Raw Normal View History

#ifdef _WIN32
#include <io.h>
#endif
#include <string.h>
#include <assert.h>
#include "opl_mus_player.h"
#include "doomtype.h"
#include "fmopl.h"
#include "w_wad.h"
#include "templates.h"
#include "c_cvars.h"
#include "i_system.h"
#include "stats.h"
#include "v_text.h"
#include "c_dispatch.h"
#define IMF_RATE 700.0
EXTERN_CVAR (Bool, opl_onechip)
static OPLmusicBlock *BlockForStats;
OPLmusicBlock::OPLmusicBlock()
{
scoredata = NULL;
SampleBuff = NULL;
VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support for FMOD Ex while at the same time removing support for FMOD 3. Be sure to update your SDKs. GCC users, be sure to do a "make cleandep && make clean" before building, or you will likely get inexplicable errors. - Fixed: If you wanted to make cleandep with MinGW, you had to specifically specify Makefile.mingw as the makefile to use. - Added a normalizer to the OPL synth. It helped bring up the volume a little, but not nearly as much as I would have liked. - Removed MIDI Mapper references. It doesn't work with the stream API, and it doesn't really exist on NT kernels, either. - Reworked music volume: Except for MIDI, all music volume is controlled through GSnd and not at the individual song level. - Removed the mididevice global variable. - Removed snd_midivolume. Now that all music uses a linear volume scale, there's no need for two separate music volume controls. - Increased snd_samplerate default up to 48000. - Added snd_format, defaulting to "PCM-16". - Added snd_speakermode, defaulting to "Auto". - Replaced snd_fpu with snd_resampler, defaulting to "Linear". - Bumped the snd_channels default up from a pitiful 12 to 32. - Changed snd_3d default to true. The new cvar snd_hw3d determines if hardware 3D support is used and default to false. - Removed the libFLAC source, since FMOD Ex has native FLAC support. - Removed the altsound code, since it was terribly gimped in comparison to the FMOD code. It's original purpose was to have been as a springboard for writing a non-FMOD sound system for Unix-y systems, but that never happened. - Finished preliminary FMOD Ex support. SVN r789 (trunk)
2008-03-09 03:13:49 +00:00
SampleBuffSize = 0;
NextTickIn = 0;
TwoChips = !opl_onechip;
Looping = false;
io = NULL;
#ifdef _WIN32
InitializeCriticalSection (&ChipAccess);
#else
ChipAccess = SDL_CreateMutex ();
if (ChipAccess == NULL)
{
return;
}
#endif
io = new OPLio;
}
OPLmusicBlock::~OPLmusicBlock()
{
BlockForStats = NULL;
if (SampleBuff != NULL)
{
delete[] SampleBuff;
SampleBuff = NULL;
}
#ifdef _WIN32
DeleteCriticalSection (&ChipAccess);
#else
if (ChipAccess != NULL)
{
SDL_DestroyMutex (ChipAccess);
ChipAccess = NULL;
}
#endif
delete io;
}
void OPLmusicBlock::ResetChips ()
{
TwoChips = !opl_onechip;
#ifdef _WIN32
EnterCriticalSection (&ChipAccess);
#else
if (SDL_mutexP (ChipAccess) != 0)
return;
#endif
io->OPLdeinit ();
io->OPLinit (TwoChips + 1, uint(OPL_SAMPLE_RATE));
#ifdef _WIN32
LeaveCriticalSection (&ChipAccess);
#else
SDL_mutexV (ChipAccess);
#endif
}
void OPLmusicBlock::Restart()
{
OPLstopMusic ();
OPLplayMusic ();
MLtime = 0;
playingcount = 0;
}
OPLmusicFile::OPLmusicFile (FILE *file, char * musiccache, int len, int maxSamples)
: ScoreLen (len)
{
if (io == NULL)
{
return;
}
scoredata = new BYTE[len];
2006-04-14 12:58:52 +00:00
if (file)
{
if (fread (scoredata, 1, len, file) != (size_t)len)
{
delete[] scoredata;
scoredata = NULL;
return;
}
}
else
{
memcpy(scoredata, &musiccache[0], len);
}
if (io->OPLinit (TwoChips + 1, uint(OPL_SAMPLE_RATE)))
{
delete[] scoredata;
scoredata = NULL;
return;
}
// Check for MUS format
if (*(DWORD *)scoredata == MAKE_ID('M','U','S',0x1a))
{
FWadLump data = Wads.OpenLumpName ("GENMIDI");
if (0 != OPLloadBank (data))
{
delete[] scoredata;
scoredata = NULL;
return;
}
BlockForStats = this;
SamplesPerTick = OPL_SAMPLE_RATE / 140.0;
RawPlayer = NotRaw;
}
// Check for RDosPlay raw OPL format
else if (((DWORD *)scoredata)[0] == MAKE_ID('R','A','W','A') &&
((DWORD *)scoredata)[1] == MAKE_ID('D','A','T','A'))
{
RawPlayer = RDosPlay;
if (*(WORD *)(scoredata + 8) == 0)
{ // A clock speed of 0 is bad
*(WORD *)(scoredata + 8) = 0xFFFF;
}
SamplesPerTick = OPL_SAMPLE_RATE * LittleShort(*(WORD *)(scoredata + 8)) / 1193180.0;
}
// Check for modified IMF format (includes a header)
else if (((DWORD *)scoredata)[0] == MAKE_ID('A','D','L','I') &&
scoredata[4] == 'B' && scoredata[5] == 1)
{
int songlen;
BYTE *max = scoredata + ScoreLen;
RawPlayer = IMF;
SamplesPerTick = OPL_SAMPLE_RATE / IMF_RATE;
score = scoredata + 6;
// Skip track and game name
for (int i = 2; i != 0; --i)
{
while (score < max && *score++ != '\0') {}
}
if (score < max) score++; // Skip unknown byte
if (score + 8 > max)
{ // Not enough room left for song data
delete[] scoredata;
scoredata = NULL;
return;
}
songlen = LittleLong(*(DWORD *)score);
if (songlen != 0 && (songlen +=4) < ScoreLen - (score - scoredata))
{
ScoreLen = songlen + int(score - scoredata);
}
}
Restart ();
}
OPLmusicFile::~OPLmusicFile ()
{
if (scoredata != NULL)
{
io->OPLdeinit ();
delete[] scoredata;
scoredata = NULL;
}
}
bool OPLmusicFile::IsValid () const
{
return scoredata != NULL;
}
void OPLmusicFile::SetLooping (bool loop)
{
Looping = loop;
}
void OPLmusicFile::Restart ()
{
OPLmusicBlock::Restart();
if (RawPlayer == NotRaw)
{
score = scoredata + ((MUSheader *)scoredata)->scoreStart;
}
else if (RawPlayer == RDosPlay)
{
score = scoredata + 10;
SamplesPerTick = OPL_SAMPLE_RATE * LittleShort(*(WORD *)(scoredata + 8)) / 1193180.0;
}
else if (RawPlayer == IMF)
{
score = scoredata + 6;
// Skip track and game name
for (int i = 2; i != 0; --i)
{
while (*score++ != '\0') {}
}
score++; // Skip unknown byte
if (*(DWORD *)score != 0)
{
score += 4; // Skip song length
}
}
}
bool OPLmusicBlock::ServiceStream (void *buff, int numbytes)
{
short *samples = (short *)buff;
VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support for FMOD Ex while at the same time removing support for FMOD 3. Be sure to update your SDKs. GCC users, be sure to do a "make cleandep && make clean" before building, or you will likely get inexplicable errors. - Fixed: If you wanted to make cleandep with MinGW, you had to specifically specify Makefile.mingw as the makefile to use. - Added a normalizer to the OPL synth. It helped bring up the volume a little, but not nearly as much as I would have liked. - Removed MIDI Mapper references. It doesn't work with the stream API, and it doesn't really exist on NT kernels, either. - Reworked music volume: Except for MIDI, all music volume is controlled through GSnd and not at the individual song level. - Removed the mididevice global variable. - Removed snd_midivolume. Now that all music uses a linear volume scale, there's no need for two separate music volume controls. - Increased snd_samplerate default up to 48000. - Added snd_format, defaulting to "PCM-16". - Added snd_speakermode, defaulting to "Auto". - Replaced snd_fpu with snd_resampler, defaulting to "Linear". - Bumped the snd_channels default up from a pitiful 12 to 32. - Changed snd_3d default to true. The new cvar snd_hw3d determines if hardware 3D support is used and default to false. - Removed the libFLAC source, since FMOD Ex has native FLAC support. - Removed the altsound code, since it was terribly gimped in comparison to the FMOD code. It's original purpose was to have been as a springboard for writing a non-FMOD sound system for Unix-y systems, but that never happened. - Finished preliminary FMOD Ex support. SVN r789 (trunk)
2008-03-09 03:13:49 +00:00
int *samples1;
int numsamples = numbytes / 2;
bool prevEnded = false;
bool res = true;
VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support for FMOD Ex while at the same time removing support for FMOD 3. Be sure to update your SDKs. GCC users, be sure to do a "make cleandep && make clean" before building, or you will likely get inexplicable errors. - Fixed: If you wanted to make cleandep with MinGW, you had to specifically specify Makefile.mingw as the makefile to use. - Added a normalizer to the OPL synth. It helped bring up the volume a little, but not nearly as much as I would have liked. - Removed MIDI Mapper references. It doesn't work with the stream API, and it doesn't really exist on NT kernels, either. - Reworked music volume: Except for MIDI, all music volume is controlled through GSnd and not at the individual song level. - Removed the mididevice global variable. - Removed snd_midivolume. Now that all music uses a linear volume scale, there's no need for two separate music volume controls. - Increased snd_samplerate default up to 48000. - Added snd_format, defaulting to "PCM-16". - Added snd_speakermode, defaulting to "Auto". - Replaced snd_fpu with snd_resampler, defaulting to "Linear". - Bumped the snd_channels default up from a pitiful 12 to 32. - Changed snd_3d default to true. The new cvar snd_hw3d determines if hardware 3D support is used and default to false. - Removed the libFLAC source, since FMOD Ex has native FLAC support. - Removed the altsound code, since it was terribly gimped in comparison to the FMOD code. It's original purpose was to have been as a springboard for writing a non-FMOD sound system for Unix-y systems, but that never happened. - Finished preliminary FMOD Ex support. SVN r789 (trunk)
2008-03-09 03:13:49 +00:00
// SampleBuff is allocated here, since FMOD might not give us exactly
// the buffer size we requested. (Actually, it's giving us twice what
// was asked for. Am I doing something wrong?)
numbytes = numsamples * sizeof(int);
if (SampleBuff == NULL || numbytes > SampleBuffSize)
{
SampleBuff = (int *)M_Realloc(SampleBuff, numbytes);
SampleBuffSize = numbytes;
}
memset(SampleBuff, 0, numbytes);
samples1 = SampleBuff;
#ifdef _WIN32
EnterCriticalSection (&ChipAccess);
#else
if (SDL_mutexP (ChipAccess) != 0)
return true;
#endif
while (numsamples > 0)
{
int samplesleft = MIN (numsamples, int(NextTickIn));
if (samplesleft > 0)
{
YM3812UpdateOne (0, samples1, samplesleft);
if (TwoChips)
{
YM3812UpdateOne (1, samples1, samplesleft);
}
NextTickIn -= samplesleft;
assert (NextTickIn >= 0);
numsamples -= samplesleft;
samples1 += samplesleft;
}
if (NextTickIn < 1)
{
int next = PlayTick ();
if (next == 0)
{ // end of song
if (!Looping || prevEnded)
{
if (numsamples > 0)
{
YM3812UpdateOne (0, samples1, numsamples);
if (TwoChips)
{
YM3812UpdateOne (1, samples1, numsamples);
}
}
res = false;
break;
}
else
{
// Avoid infinite loops from songs that do nothing but end
prevEnded = true;
Restart ();
}
}
else
{
prevEnded = false;
NextTickIn += SamplesPerTick * next;
assert (NextTickIn >= 0);
MLtime += next;
}
}
}
#ifdef _WIN32
LeaveCriticalSection (&ChipAccess);
#else
SDL_mutexV (ChipAccess);
#endif
VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support for FMOD Ex while at the same time removing support for FMOD 3. Be sure to update your SDKs. GCC users, be sure to do a "make cleandep && make clean" before building, or you will likely get inexplicable errors. - Fixed: If you wanted to make cleandep with MinGW, you had to specifically specify Makefile.mingw as the makefile to use. - Added a normalizer to the OPL synth. It helped bring up the volume a little, but not nearly as much as I would have liked. - Removed MIDI Mapper references. It doesn't work with the stream API, and it doesn't really exist on NT kernels, either. - Reworked music volume: Except for MIDI, all music volume is controlled through GSnd and not at the individual song level. - Removed the mididevice global variable. - Removed snd_midivolume. Now that all music uses a linear volume scale, there's no need for two separate music volume controls. - Increased snd_samplerate default up to 48000. - Added snd_format, defaulting to "PCM-16". - Added snd_speakermode, defaulting to "Auto". - Replaced snd_fpu with snd_resampler, defaulting to "Linear". - Bumped the snd_channels default up from a pitiful 12 to 32. - Changed snd_3d default to true. The new cvar snd_hw3d determines if hardware 3D support is used and default to false. - Removed the libFLAC source, since FMOD Ex has native FLAC support. - Removed the altsound code, since it was terribly gimped in comparison to the FMOD code. It's original purpose was to have been as a springboard for writing a non-FMOD sound system for Unix-y systems, but that never happened. - Finished preliminary FMOD Ex support. SVN r789 (trunk)
2008-03-09 03:13:49 +00:00
numsamples = numbytes / sizeof(int);
samples1 = SampleBuff;
#if defined(_MSC_VER) && defined(USEASM)
if (CPU.bCMOV && numsamples > 1)
{
__asm
{
mov ecx, numsamples
mov esi, samples1
mov edi, samples
shr ecx, 1
lea esi, [esi+ecx*8]
lea edi, [edi+ecx*4]
neg ecx
mov edx, 0x00007fff
looper: mov eax, [esi+ecx*8]
mov ebx, [esi+ecx*8+4]
// Shift the samples down to reduce the chance of clipping at the high end.
// Since most of the waveforms we produce only use the upper half of the
// sine wave, this is a good thing. Although it does leave less room at
// the bottom of the sine before clipping, almost none of the songs I tested
// went below -9000.
sub eax, 18000
sub ebx, 18000
// Clamp high
cmp eax, edx
cmovg eax, edx
cmp ebx, edx
cmovg ebx, edx
// Clamp low
not edx
cmp eax, edx
cmovl eax, edx
cmp ebx, edx
cmovl ebx, edx
not edx
mov [edi+ecx*4], ax
mov [edi+ecx*4+2], bx
inc ecx
jnz looper
test numsamples, 1
jz done
mov eax, [esi+ecx*8]
sub eax, 18000
cmp eax, edx
cmovg eax, edx
not edx
cmp eax, edx
cmovl eax, edx
mov [edi+ecx*2], ax
done:
}
}
else
#endif
{
for (int i = 1; i < numsamples; i+=2)
{
int u = samples1[i-1] - 18000;
int v = samples1[i ] - 18000;
if (u < -32768) u = -32768; else if (u > 32767) u = 32767;
if (v < -32768) v = -32768; else if (v > 32767) v = 32767;
samples[i-1] = u;
samples[i ] = v;
}
if (numsamples & 1)
{
int v = samples1[numsamples-1] - 18000;
if (v < -32768) v = -32768; else if (v > 32767) v = 32767;
samples[numsamples-1] = v;
}
}
return res;
}
int OPLmusicFile::PlayTick ()
{
BYTE reg, data;
if (RawPlayer == NotRaw)
{
return playTick ();
}
else if (RawPlayer == RDosPlay)
{
while (score < scoredata + ScoreLen)
{
data = *score++;
reg = *score++;
switch (reg)
{
case 0: // Delay
if (data != 0)
{
return data;
}
break;
case 2: // Speed change or OPL3 switch
if (data == 0)
{
SamplesPerTick = OPL_SAMPLE_RATE * LittleShort(*(WORD *)(score)) / 1193180.0;
score += 2;
}
break;
case 0xFF: // End of song
if (data == 0xFF)
{
return 0;
}
break;
default: // It's something to stuff into the OPL chip
io->OPLwriteReg (0, reg, data);
break;
}
}
}
else if (RawPlayer == IMF)
{
WORD delay = 0;
while (delay == 0 && score + 4 - scoredata <= ScoreLen)
{
if (*(DWORD *)score == 0xFFFFFFFF)
{ // This is a special value that means to end the song.
return 0;
}
reg = score[0];
data = score[1];
delay = LittleShort(((WORD *)score)[1]);
score += 4;
io->OPLwriteReg (0, reg, data);
}
return delay;
}
return 0;
}
ADD_STAT (opl)
{
if (BlockForStats != NULL)
{
FString out;
char star[3] = { TEXTCOLOR_ESCAPE, 'A', '*' };
for (uint i = 0; i < BlockForStats->io->OPLchannels; ++i)
{
if (BlockForStats->channels[i].flags & CH_FREE)
{
star[1] = CR_BRICK + 'A';
}
else if (BlockForStats->channels[i].flags & CH_SUSTAIN)
{
star[1] = CR_ORANGE + 'A';
}
else if (BlockForStats->channels[i].flags & CH_SECONDARY)
{
star[1] = CR_BLUE + 'A';
}
else
{
star[1] = CR_GREEN + 'A';
}
out.AppendCStrPart (star, 3);
}
return out;
}
else
{
return YM3812GetVoiceString ();
}
}
struct DiskWriterIO : public OPLio
{
DiskWriterIO () : File(NULL) {}
virtual ~DiskWriterIO () { if (File != NULL) fclose (File); }
int OPLinit(const char *filename);
virtual void OPLwriteReg(int which, uint reg, uchar data);
FILE *File;
bool RawFormat;
};
class OPLmusicWriter : public musicBlock
{
public:
OPLmusicWriter (const char *songname, const char *filename);
~OPLmusicWriter ();
void Go ();
bool SharingData;
FILE *File;
};
OPLmusicWriter::OPLmusicWriter (const char *songname, const char *filename)
{
io = NULL;
SharingData = true;
if (songname == NULL)
{
if (BlockForStats == NULL)
{
Printf ("Not currently playing an OPL song.\n");
return;
}
scoredata = BlockForStats->scoredata;
OPLinstruments = BlockForStats->OPLinstruments;
}
else
{
SharingData = false;
int lumpnum = Wads.CheckNumForName (songname, ns_music);
if (lumpnum == -1)
{
Printf ("Song %s is unknown.\n", songname);
return;
}
FWadLump song = Wads.OpenLumpNum (lumpnum);
scoredata = new BYTE [song.GetLength ()];
song.Read (scoredata, song.GetLength());
FWadLump genmidi = Wads.OpenLumpName ("GENMIDI");
OPLloadBank (genmidi);
}
io = new DiskWriterIO ();
if (((DiskWriterIO *)io)->OPLinit (filename) == 0)
{
OPLplayMusic ();
score = scoredata + ((MUSheader *)scoredata)->scoreStart;
Go ();
}
}
OPLmusicWriter::~OPLmusicWriter ()
{
if (io != NULL) delete io;
if (!SharingData)
{
delete scoredata;
}
else
{
OPLinstruments = NULL;
}
}
void OPLmusicWriter::Go ()
{
int next;
while ((next = playTick()) != 0)
{
MLtime += next;
while (next > 255)
{
io->OPLwriteReg (10, 0, 255);
next -= 255;
}
io->OPLwriteReg (10, 0, next);
}
io->OPLwriteReg (10, 0xFF, 0xFF);
}
int DiskWriterIO::OPLinit (const char *filename)
{
int numchips;
//size_t namelen;
// If the file extension is unknown or not present, the default format
// is RAW. Otherwise, you can use DRO. But not right now. The DRO format
// is still in a state of flux, so I don't want the hassle.
//namelen = strlen (filename);
RawFormat = 1; //(namelen < 5 || stricmp (filename + namelen - 4, ".dro") != 0);
File = fopen (filename, "wb");
if (File == NULL)
{
return -1;
}
if (RawFormat)
{
fwrite ("RAWADATA", 1, 8, File);
WORD clock = LittleShort(17045/2);
fwrite (&clock, 2, 1, File);
numchips = 1;
}
else
{
numchips = 2;
}
OPLchannels = OPL2CHANNELS*numchips;
for (int i = 0; i < numchips; ++i)
{
OPLwriteReg (i, 0x01, 0x20); // enable Waveform Select
OPLwriteReg (i, 0x0B, 0x40); // turn off CSW mode
OPLwriteReg (i, 0xBD, 0x00); // set vibrato/tremolo depth to low, set melodic mode
}
OPLshutup();
return 0;
}
void DiskWriterIO::OPLwriteReg(int which, uint reg, uchar data)
{
if (which == 10 || (reg != 0 && reg != 2 && reg != 0xFF))
{
struct { BYTE data, reg; } out = { data, reg };
fwrite (&out, 2, 1, File);
}
else
{
reg = reg;
}
}
CCMD (writeopl)
{
if (argv.argc() == 2)
{
OPLmusicWriter writer (NULL, argv[1]);
}
else if (argv.argc() == 3)
{
OPLmusicWriter writer (argv[1], argv[2]);
}
else
{
Printf ("Usage: writeopl [songname] <filename>");
}
}