mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-14 08:31:23 +00:00
606 lines
12 KiB
C++
606 lines
12 KiB
C++
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include <string.h>
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#include <assert.h>
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#include "doomtype.h"
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#include "fmopl.h"
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#include "opl_mus_player.h"
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#include "w_wad.h"
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#include "templates.h"
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#include "c_cvars.h"
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#include "i_system.h"
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#include "stats.h"
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#include "v_text.h"
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#include "c_dispatch.h"
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#define IMF_RATE 700
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EXTERN_CVAR (Bool, opl_onechip)
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static OPLmusicBlock *BlockForStats;
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OPLmusicBlock::OPLmusicBlock (FILE *file, int len, int rate, int maxSamples)
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: SampleRate (rate), NextTickIn (0), Looping (false), ScoreLen (len)
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{
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scoredata = NULL;
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SampleBuff = NULL;
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TwoChips = !opl_onechip;
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io = new OPLio;
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#ifdef _WIN32
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InitializeCriticalSection (&ChipAccess);
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#else
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ChipAccess = SDL_CreateMutex ();
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if (ChipAccess == NULL)
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{
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return;
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}
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#endif
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scoredata = new BYTE[len];
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if (fread (scoredata, 1, len, file) != (size_t)len || io->OPLinit (TwoChips + 1, rate))
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{
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delete[] scoredata;
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scoredata = NULL;
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return;
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}
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// Check for MUS format
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if (*(DWORD *)scoredata == MAKE_ID('M','U','S',0x1a))
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{
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FWadLump data = Wads.OpenLumpName ("GENMIDI");
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if (0 != OPLloadBank (data))
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{
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delete[] scoredata;
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scoredata = NULL;
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return;
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}
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BlockForStats = this;
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SamplesPerTick = ((rate/14)+5)/10; // round to nearest, not lowest
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RawPlayer = NotRaw;
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}
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// Check for RDosPlay raw OPL format
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else if (((DWORD *)scoredata)[0] == MAKE_ID('R','A','W','A') &&
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((DWORD *)scoredata)[1] == MAKE_ID('D','A','T','A'))
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{
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RawPlayer = RDosPlay;
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if (*(WORD *)(scoredata + 8) == 0)
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{ // A clock speed of 0 is bad
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*(WORD *)(scoredata + 8) = 0xFFFF;
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}
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SamplesPerTick = Scale (rate, LittleShort(*(WORD *)(scoredata + 8)), 1193180);
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}
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// Check for modified IMF format (includes a header)
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else if (((DWORD *)scoredata)[0] == MAKE_ID('A','D','L','I') &&
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scoredata[4] == 'B' && scoredata[5] == 1)
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{
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int songlen;
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BYTE *max = scoredata + ScoreLen;
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RawPlayer = IMF;
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SamplesPerTick = rate / IMF_RATE;
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score = scoredata + 6;
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// Skip track and game name
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for (int i = 2; i != 0; --i)
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{
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while (score < max && *score++ != '\0') {}
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}
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if (score < max) score++; // Skip unknown byte
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if (score + 8 > max)
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{ // Not enough room left for song data
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delete[] scoredata;
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scoredata = NULL;
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return;
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}
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songlen = LittleLong(*(DWORD *)score);
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if (songlen != 0 && (songlen +=4) < ScoreLen - (score - scoredata))
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{
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ScoreLen = songlen + int(score - scoredata);
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}
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}
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SampleBuff = new int[maxSamples];
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Restart ();
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}
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OPLmusicBlock::~OPLmusicBlock ()
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{
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BlockForStats = NULL;
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if (scoredata != NULL)
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{
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io->OPLdeinit ();
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delete[] scoredata;
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scoredata = NULL;
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}
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if (SampleBuff != NULL)
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{
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delete[] SampleBuff;
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SampleBuff = NULL;
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}
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#ifdef _WIN32
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DeleteCriticalSection (&ChipAccess);
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#else
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if (ChipAccess != NULL)
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{
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SDL_DestroyMutex (ChipAccess);
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ChipAccess = NULL;
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}
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#endif
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delete io;
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}
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void OPLmusicBlock::ResetChips ()
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{
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TwoChips = !opl_onechip;
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#ifdef _WIN32
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EnterCriticalSection (&ChipAccess);
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#else
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if (SDL_mutexP (ChipAccess) != 0)
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return;
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#endif
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io->OPLdeinit ();
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io->OPLinit (TwoChips + 1, SampleRate);
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#ifdef _WIN32
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LeaveCriticalSection (&ChipAccess);
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#else
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SDL_mutexV (ChipAccess);
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#endif
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}
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bool OPLmusicBlock::IsValid () const
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{
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return scoredata != NULL;
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}
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void OPLmusicBlock::SetLooping (bool loop)
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{
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Looping = loop;
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}
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void OPLmusicBlock::Restart ()
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{
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OPLstopMusic ();
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OPLplayMusic ();
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MLtime = 0;
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playingcount = 0;
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if (RawPlayer == NotRaw)
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{
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score = scoredata + ((MUSheader *)scoredata)->scoreStart;
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}
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else if (RawPlayer == RDosPlay)
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{
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score = scoredata + 10;
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SamplesPerTick = Scale (SampleRate, LittleShort(*(WORD *)(scoredata + 8)), 1193180);
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}
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else if (RawPlayer == IMF)
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{
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score = scoredata + 6;
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// Skip track and game name
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for (int i = 2; i != 0; --i)
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{
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while (*score++ != '\0') {}
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}
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score++; // Skip unknown byte
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if (*(DWORD *)score != 0)
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{
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score += 4; // Skip song length
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}
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}
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}
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bool OPLmusicBlock::ServiceStream (void *buff, int numbytes)
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{
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short *samples = (short *)buff;
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int *samples1 = SampleBuff;
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int numsamples = numbytes / 2;
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bool prevEnded = false;
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bool res = true;
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memset (SampleBuff, 0, numsamples * 4);
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#ifdef _WIN32
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EnterCriticalSection (&ChipAccess);
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#else
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if (SDL_mutexP (ChipAccess) != 0)
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return true;
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#endif
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while (numsamples > 0)
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{
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int samplesleft = MIN (numsamples, NextTickIn);
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if (samplesleft > 0)
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{
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YM3812UpdateOne (0, samples1, samplesleft);
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if (TwoChips)
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{
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YM3812UpdateOne (1, samples1, samplesleft);
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}
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NextTickIn -= samplesleft;
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assert (NextTickIn >= 0);
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numsamples -= samplesleft;
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samples1 += samplesleft;
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}
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if (NextTickIn == 0)
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{
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int next = PlayTick ();
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if (next == 0)
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{ // end of song
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if (!Looping || prevEnded)
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{
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if (numsamples > 0)
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{
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YM3812UpdateOne (0, samples1, numsamples);
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if (TwoChips)
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{
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YM3812UpdateOne (1, samples1, numsamples);
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}
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}
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res = false;
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break;
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}
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else
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{
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// Avoid infinite loops from songs that do nothing but end
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prevEnded = true;
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Restart ();
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}
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}
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else
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{
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prevEnded = false;
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NextTickIn = SamplesPerTick * next;
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assert (NextTickIn >= 0);
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MLtime += next;
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}
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}
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}
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#ifdef _WIN32
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LeaveCriticalSection (&ChipAccess);
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#else
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SDL_mutexV (ChipAccess);
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#endif
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numsamples = numbytes / 2;
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samples1 = SampleBuff;
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#if defined(_MSC_VER) && defined(USEASM)
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if (CPU.bCMOV && numsamples > 1)
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{
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__asm
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{
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mov ecx, numsamples
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mov esi, samples1
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mov edi, samples
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shr ecx, 1
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lea esi, [esi+ecx*8]
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lea edi, [edi+ecx*4]
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neg ecx
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mov edx, 0x00007fff
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looper: mov eax, [esi+ecx*8]
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mov ebx, [esi+ecx*8+4]
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// Shift the samples down to reduce the chance of clipping at the high end.
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// Since most of the waveforms we produce only use the upper half of the
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// sine wave, this is a good thing. Although it does leave less room at
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// the bottom of the sine before clipping, almost none of the songs I tested
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// went below -9000.
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sub eax, 18000
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sub ebx, 18000
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// Clamp high
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cmp eax, edx
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cmovg eax, edx
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cmp ebx, edx
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cmovg ebx, edx
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// Clamp low
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not edx
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cmp eax, edx
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cmovl eax, edx
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cmp ebx, edx
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cmovl ebx, edx
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not edx
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mov [edi+ecx*4], ax
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mov [edi+ecx*4+2], bx
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inc ecx
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jnz looper
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test numsamples, 1
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jz done
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mov eax, [esi+ecx*8]
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sub eax, 18000
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cmp eax, edx
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cmovg eax, edx
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not edx
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cmp eax, edx
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cmovl eax, edx
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mov [edi+ecx*2], ax
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done:
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}
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}
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else
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#endif
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{
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for (int i = 1; i < numsamples; i+=2)
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{
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int u = samples1[i-1] - 18000;
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int v = samples1[i ] - 18000;
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if (u < -32768) u = -32768; else if (u > 32767) u = 32767;
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if (v < -32768) v = -32768; else if (v > 32767) v = 32767;
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samples[i-1] = u;
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samples[i ] = v;
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}
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if (numsamples & 1)
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{
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int v = samples1[numsamples-1] - 18000;
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if (v < -32768) v = -32768; else if (v > 32767) v = 32767;
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samples[numsamples-1] = v;
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}
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}
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return res;
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}
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int OPLmusicBlock::PlayTick ()
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{
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BYTE reg, data;
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if (RawPlayer == NotRaw)
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{
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return playTick ();
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}
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else if (RawPlayer == RDosPlay)
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{
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while (score < scoredata + ScoreLen)
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{
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data = *score++;
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reg = *score++;
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switch (reg)
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{
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case 0: // Delay
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if (data != 0)
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{
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return data;
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}
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break;
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case 2: // Speed change or OPL3 switch
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if (data == 0)
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{
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SamplesPerTick = Scale (SampleRate, LittleShort(*(WORD *)(score)), 1193180);
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score += 2;
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}
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break;
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case 0xFF: // End of song
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if (data == 0xFF)
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{
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return 0;
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}
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break;
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default: // It's something to stuff into the OPL chip
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io->OPLwriteReg (0, reg, data);
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break;
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}
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}
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}
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else if (RawPlayer == IMF)
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{
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WORD delay = 0;
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while (delay == 0 && score + 4 - scoredata <= ScoreLen)
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{
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reg = score[0];
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data = score[1];
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delay = LittleShort(((WORD *)score)[1]);
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score += 4;
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io->OPLwriteReg (0, reg, data);
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}
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return delay;
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}
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return 0;
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}
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ADD_STAT (opl, out)
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{
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uint i;
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if (BlockForStats != NULL)
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{
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for (i = 0; i < BlockForStats->io->OPLchannels; ++i)
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{
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int color;
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if (BlockForStats->channels[i].flags & CH_FREE)
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{
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color = CR_BRICK;
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}
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else if (BlockForStats->channels[i].flags & CH_SUSTAIN)
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{
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color = CR_ORANGE;
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}
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else if (BlockForStats->channels[i].flags & CH_SECONDARY)
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{
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color = CR_BLUE;
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}
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else
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{
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color = CR_GREEN;
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}
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out[i*3+0] = '\x1c';
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out[i*3+1] = 'A'+color;
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out[i*3+2] = '*';
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}
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out[i*3] = 0;
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}
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else
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{
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YM3812GetVoiceString (out);
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}
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}
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struct DiskWriterIO : public OPLio
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{
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DiskWriterIO () : File(NULL) {}
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virtual ~DiskWriterIO () { if (File != NULL) fclose (File); }
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int OPLinit(const char *filename);
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virtual void OPLwriteReg(int which, uint reg, uchar data);
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FILE *File;
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bool RawFormat;
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};
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class OPLmusicWriter : public musicBlock
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{
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public:
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OPLmusicWriter (const char *songname, const char *filename);
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~OPLmusicWriter ();
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void Go ();
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bool SharingData;
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FILE *File;
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};
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OPLmusicWriter::OPLmusicWriter (const char *songname, const char *filename)
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{
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io = NULL;
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SharingData = true;
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if (songname == NULL)
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{
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if (BlockForStats == NULL)
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{
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Printf ("Not currently playing an OPL song.\n");
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return;
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}
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scoredata = BlockForStats->scoredata;
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OPLinstruments = BlockForStats->OPLinstruments;
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}
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else
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{
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SharingData = false;
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||
|
int lumpnum = Wads.CheckNumForName (songname);
|
||
|
if (lumpnum == -1)
|
||
|
{
|
||
|
Printf ("Song %s is unknown.\n", songname);
|
||
|
return;
|
||
|
}
|
||
|
FWadLump song = Wads.OpenLumpNum (lumpnum);
|
||
|
scoredata = new BYTE [song.GetLength ()];
|
||
|
song.Read (scoredata, song.GetLength());
|
||
|
FWadLump genmidi = Wads.OpenLumpName ("GENMIDI");
|
||
|
OPLloadBank (genmidi);
|
||
|
}
|
||
|
io = new DiskWriterIO ();
|
||
|
if (((DiskWriterIO *)io)->OPLinit (filename) == 0)
|
||
|
{
|
||
|
OPLplayMusic ();
|
||
|
score = scoredata + ((MUSheader *)scoredata)->scoreStart;
|
||
|
Go ();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
OPLmusicWriter::~OPLmusicWriter ()
|
||
|
{
|
||
|
if (io != NULL) delete io;
|
||
|
if (!SharingData)
|
||
|
{
|
||
|
delete scoredata;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
OPLinstruments = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void OPLmusicWriter::Go ()
|
||
|
{
|
||
|
int next;
|
||
|
|
||
|
while ((next = playTick()) != 0)
|
||
|
{
|
||
|
MLtime += next;
|
||
|
while (next > 255)
|
||
|
{
|
||
|
io->OPLwriteReg (10, 0, 255);
|
||
|
next -= 255;
|
||
|
}
|
||
|
io->OPLwriteReg (10, 0, next);
|
||
|
}
|
||
|
io->OPLwriteReg (10, 0xFF, 0xFF);
|
||
|
}
|
||
|
|
||
|
int DiskWriterIO::OPLinit (const char *filename)
|
||
|
{
|
||
|
int numchips;
|
||
|
//size_t namelen;
|
||
|
|
||
|
// If the file extension is unknown or not present, the default format
|
||
|
// is RAW. Otherwise, you can use DRO. But not right now. The DRO format
|
||
|
// is still in a state of flux, so I don't want the hassle.
|
||
|
//namelen = strlen (filename);
|
||
|
RawFormat = 1; //(namelen < 5 || stricmp (filename + namelen - 4, ".dro") != 0);
|
||
|
File = fopen (filename, "wb");
|
||
|
if (File == NULL)
|
||
|
{
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
if (RawFormat)
|
||
|
{
|
||
|
fwrite ("RAWADATA", 1, 8, File);
|
||
|
WORD clock = LittleShort(17045/2);
|
||
|
fwrite (&clock, 2, 1, File);
|
||
|
numchips = 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
numchips = 2;
|
||
|
}
|
||
|
|
||
|
OPLchannels = OPL2CHANNELS*numchips;
|
||
|
for (int i = 0; i < numchips; ++i)
|
||
|
{
|
||
|
OPLwriteReg (i, 0x01, 0x20); // enable Waveform Select
|
||
|
OPLwriteReg (i, 0x0B, 0x40); // turn off CSW mode
|
||
|
OPLwriteReg (i, 0xBD, 0x00); // set vibrato/tremolo depth to low, set melodic mode
|
||
|
}
|
||
|
OPLshutup();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void DiskWriterIO::OPLwriteReg(int which, uint reg, uchar data)
|
||
|
{
|
||
|
if (which == 10 || (reg != 0 && reg != 2 && reg != 0xFF))
|
||
|
{
|
||
|
struct { BYTE data, reg; } out = { data, reg };
|
||
|
fwrite (&out, 2, 1, File);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
reg = reg;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CCMD (writeopl)
|
||
|
{
|
||
|
if (argv.argc() == 2)
|
||
|
{
|
||
|
OPLmusicWriter writer (NULL, argv[1]);
|
||
|
}
|
||
|
else if (argv.argc() == 3)
|
||
|
{
|
||
|
OPLmusicWriter writer (argv[1], argv[2]);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Printf ("Usage: writeopl [songname] <filename>");
|
||
|
}
|
||
|
|
||
|
}
|