.. |
credits
|
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
|
2019-07-15 20:34:06 +02:00 |
filter
|
- moved several IWAD dependent files into the game_support resource
|
2019-07-18 14:28:40 +02:00 |
glstuff
|
|
|
graphics
|
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
|
2019-07-15 20:34:06 +02:00 |
maparrows
|
|
|
mapinfo
|
- Remove UM skill from the menu now that i've added the real thing with 2xmonsters in RUDE, still works with skill 4.
|
2019-11-25 20:34:23 +01:00 |
sbarinfo
|
- Replaced medikit with mugshot in HUD.
|
2018-07-08 00:51:59 +02:00 |
shaders
|
Revert "- Fixed dithering in the present shader."
|
2019-06-26 03:26:57 +02:00 |
sounds
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
sprites
|
tnt1a0 is not a png
|
2018-11-25 12:25:45 +01:00 |
textures
|
|
|
xlat
|
|
|
zscript
|
- made most of AltHud class functions virtual
|
2019-11-26 16:48:04 +01:00 |
althudcf.txt
|
|
|
animdefs.txt
|
- replaced the procedural backdrop texture with some warped noise texture.
|
2019-07-15 19:55:51 +02:00 |
botsupp.txt
|
- removed the bot related properties from AWeapon.
|
2019-04-15 22:29:15 +02:00 |
compatibility.txt
|
- reinstated the old scriptwait implementation as a compatibility option.
|
2019-09-07 12:44:43 +02:00 |
confont.lmp
|
|
|
decaldef.txt
|
|
|
defbinds.txt
|
- Modern controls again.
|
2018-06-22 19:20:34 +02:00 |
dehsupp.txt
|
|
|
etc.h.txt
|
|
|
fontdefs.txt
|
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
|
2017-03-24 20:09:50 +01:00 |
in_epi1.txt
|
|
|
in_epi2.txt
|
|
|
in_epi3.txt
|
|
|
in_htc1.txt
|
|
|
in_htc2.txt
|
|
|
in_htc3.txt
|
|
|
indexfont
|
|
|
language.def
|
- Fixed typo.
|
2019-05-27 11:58:21 +02:00 |
language.eng
|
- Missed some language strings again.
|
2019-08-14 10:40:33 +02:00 |
language.enu
|
- Missing string.
|
2019-11-13 19:34:36 +01:00 |
language.fr
|
- Missed some language strings again.
|
2019-08-14 10:40:33 +02:00 |
language.ita
|
|
|
language.ptb
|
- a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def.
|
2019-04-28 21:22:21 +02:00 |
lockdefs.txt
|
|
|
menudef.txt
|
- add cvar 'cl_customizeinvulmap' - changes the invulnerability… (#972)
|
2019-11-26 14:53:19 +01:00 |
netnotch.dat
|
|
|
notch.dat
|
|
|
reverbs.txt
|
|
|
sbarinfo.txt
|
|
|
sndinfo.txt
|
|
|
sndseq.txt
|
|
|
spaldoom.lmp
|
|
|
spalhtic.lmp
|
|
|
strifehelp.acs
|
- moved the displayed text in strfhelp.o to the string table.
|
2019-04-28 11:53:39 +02:00 |
teaminfo.txt
|
|
|
terrain.txt
|
|
|
textcolors.txt
|
Added four text colors: ice, fire, sapphire, teal
|
2017-09-23 11:56:16 +02:00 |
textures.txt
|
|
|
things.h.txt
|
|
|
vga-rom-font.16
|
|
|
x11r6rgb.txt
|
|
|
xg.wopn
|
Upgrade libADLMIDI and libOPNMIDI
|
2018-10-04 20:25:02 +02:00 |
xhairs.txt
|
|
|
zbigfont.lmp
|
- moved several IWAD dependent files into the game_support resource
|
2019-07-18 14:28:40 +02:00 |
zscript.txt
|
- added generic level post-processing script class
|
2019-11-13 19:33:49 +01:00 |