- Missed some language strings again.

This commit is contained in:
drfrag 2019-08-14 10:40:33 +02:00
parent b3c4e24b58
commit 1fca65f9e4
3 changed files with 6 additions and 0 deletions

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@ -105,6 +105,7 @@ CMPTMNU_PHYSICSBEHAVIOR = "Physics Behaviour";
CMPTMNU_RENDERINGBEHAVIOR = "Rendering Behaviour";
CMPTMNU_SOUNDBEHAVIOR = "Sound Behaviour";
CMPTMNU_SECTORSOUNDS = "Sector sounds use centre as source";
CMPTMNU_EXPLODE2 = "Use original Doom explosion behaviour";
OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colours only";
C_GRAY = "\ccgrey";
C_DARKGRAY = "\cudark grey";

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@ -2207,6 +2207,8 @@ CMPTMNU_SOUNDTARGET = "Use original sound target handling";
CMPTMNU_TELEPORT = "Scripted teleports don't trigger sector actions";
CMPTMNU_PUSHWINDOW = "Non-blocking lines can be pushed";
CMPTMNU_CHECKSWITCHRANGE = "Enable buggy CheckSwitchRange behavior";
CMPTMNU_EXPLODE1 = "No vertical thrust from explosions";
CMPTMNU_EXPLODE2 = "Use original Doom explosion behavior";
// Sound Options
SNDMNU_TITLE = "SOUND OPTIONS";

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@ -2218,6 +2218,9 @@ CMPTMNU_SOUNDCUTOFF = "Sons s'arrêtent quand acteur disparait";
CMPTMNU_SOUNDTARGET = "Ciblage des sons selon algorithme original";
CMPTMNU_TELEPORT = "Téléports par scripts n'activent pas le secteur";
CMPTMNU_PUSHWINDOW = "Lignes non-bloquantes sont non-poussables";
CMPTMNU_CHECKSWITCHRANGE = "Fonction CheckSwitchRange buggée";
CMPTMNU_EXPLODE1 = "Explosions sans propulsion verticale";
CMPTMNU_CMPTMNU_EXPLODE2 = "Utiliser comportement Doom original";
// Sound Options
SNDMNU_TITLE = "OPTIONS SONORES";