.. |
asm_ia32
|
- Fixed: R_DrawPSprite() did not initialize the colormap for the targeter
|
2009-09-27 02:31:03 +00:00 |
asm_x86_64
|
|
|
g_doom
|
- fixed GCC compile error in A_Mushroom.
|
2010-02-07 08:22:23 +00:00 |
g_heretic
|
- fixed: The charge attack of Heretic's imp is not precisely the same
|
2009-11-27 13:23:02 +00:00 |
g_hexen
|
- reverted accidental commit
|
2009-12-31 20:50:30 +00:00 |
g_raven
|
- Added Gez's seeker missile submission.
|
2009-10-09 20:54:28 +00:00 |
g_shared
|
- Added Gez's submission for Eternity-style skybox definitions.
|
2010-02-06 15:31:26 +00:00 |
g_strife
|
- removed the TakeSpecialDamage hacks for Macil and the Oracle and replaced them by
|
2010-01-24 13:00:53 +00:00 |
oplsynth
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
resourcefiles
|
- added initial support for a GAMEINFO lump in PWADs. When the game is started
|
2010-01-01 15:31:00 +00:00 |
sdl
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
sfmt
|
|
|
sound
|
- Do not call midiOutSetVolume() when playing with the "Microsoft GS Wavetable Synth" on
|
2010-01-26 05:11:04 +00:00 |
textures
|
- fixed: The floor waggle code used FloatBobOffsets as sine table but this
|
2010-01-02 11:38:27 +00:00 |
thingdef
|
- Added A_CheckSightOrRange, with changes.
|
2010-02-26 00:08:25 +00:00 |
timidity
|
- Removed the integer clobbers from pow_x87_inline, since they interfered with PIC code and
|
2010-01-23 20:48:24 +00:00 |
win32
|
- Explicitly setting the charset for the EM_SETCHARFORMAT message seems to do what I want.
|
2010-02-24 04:23:01 +00:00 |
xlat
|
- extended Doom map format linedef translator so that it also handles the flags.
|
2009-11-21 23:11:12 +00:00 |
actionspecials.h
|
- added a lock parameter to Door_Animated.
|
2010-02-17 22:25:48 +00:00 |
actor.h
|
- fixed: Being resurrected by an Arch Vile did not restore flags5 and flags6 to the defaults.
|
2010-01-30 13:08:52 +00:00 |
am_map.cpp
|
- added a secret sector color to automap overlay.
|
2010-01-30 09:17:44 +00:00 |
am_map.h
|
|
|
announcer.h
|
|
|
autosegs.h
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
autostart.cpp
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
autozend.cpp
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
b_bot.cpp
|
- Fixed: The deprecated flag handler for the old bounce flags needs to clear
|
2009-09-16 21:03:09 +00:00 |
b_bot.h
|
|
|
b_func.cpp
|
- Fixed: The deprecated flag handler for the old bounce flags needs to clear
|
2009-09-16 21:03:09 +00:00 |
b_game.cpp
|
|
|
b_move.cpp
|
- Fixed: The deprecated flag handler for the old bounce flags needs to clear
|
2009-09-16 21:03:09 +00:00 |
b_think.cpp
|
|
|
basicinlines.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
basictypes.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
bbannouncer.cpp
|
|
|
c_bind.cpp
|
- fixed: DefHexenBindings still referred to some of Heretic's items that once were merged with the Hexen variants.
|
2010-02-12 22:44:54 +00:00 |
c_bind.h
|
|
|
c_cmds.cpp
|
- idclev and hxvisit are no longer considered cheats, however, they are still
|
2009-09-27 02:01:24 +00:00 |
c_console.cpp
|
- Reintroduced Doom.exe's player_t::usedown variable so that respawning a
|
2009-12-25 11:09:56 +00:00 |
c_console.h
|
|
|
c_cvars.cpp
|
|
|
c_cvars.h
|
|
|
c_dispatch.cpp
|
- replaced wadlist_t with an array of FStrings and added a list parameter to
|
2010-01-01 12:40:47 +00:00 |
c_dispatch.h
|
The menu code sucks!
|
2009-07-26 03:25:18 +00:00 |
c_expr.cpp
|
|
|
CMakeLists.txt
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
cmdlib.cpp
|
- Look for files in Mac-like places on Macs.
|
2009-09-09 17:12:47 +00:00 |
cmdlib.h
|
- Added directory detection to the -file parameter. This obsoletes -dir, so
|
2009-09-02 03:47:48 +00:00 |
colormatcher.cpp
|
|
|
colormatcher.h
|
- Fixed: When drawing with a special colormap the quad's flags weren't cleared
|
2009-09-21 13:15:36 +00:00 |
compatibility.cpp
|
- added all known maps requiring inverted sprite sorting to compatibility.txt.
|
2009-12-18 08:19:34 +00:00 |
compatibility.h
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
configfile.cpp
|
|
|
configfile.h
|
|
|
ct_chat.cpp
|
|
|
d_dehacked.cpp
|
- Fixed: savepatchsize was declared incorrectly in d_dehacked.cpp:DoInclude().
|
2009-12-25 00:34:34 +00:00 |
d_dehacked.h
|
- Removed the one embedded DeHackEd lump restriction.
|
2009-11-12 02:47:28 +00:00 |
d_event.h
|
- Fixed: M_QuitResponse() tried to play a sound even when none was specified
|
2009-08-07 03:30:51 +00:00 |
d_gui.h
|
|
|
d_iwad.cpp
|
- Consolidated all conversation reply handling into a single function executed on all
|
2010-01-22 05:17:57 +00:00 |
d_main.cpp
|
- Consolidated all conversation reply handling into a single function executed on all
|
2010-01-22 05:17:57 +00:00 |
d_main.h
|
- added initial support for a GAMEINFO lump in PWADs. When the game is started
|
2010-01-01 15:31:00 +00:00 |
d_net.cpp
|
- Consolidated all conversation reply handling into a single function executed on all
|
2010-01-22 05:17:57 +00:00 |
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- Gez's latest cleanup patch.
|
2009-09-17 20:54:07 +00:00 |
d_player.h
|
- Reintroduced Doom.exe's player_t::usedown variable so that respawning a
|
2009-12-25 11:09:56 +00:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
- Consolidated all conversation reply handling into a single function executed on all
|
2010-01-22 05:17:57 +00:00 |
d_ticcmd.h
|
|
|
decallib.cpp
|
|
|
decallib.h
|
|
|
dobject.cpp
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
dobject.h
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
dobjgc.cpp
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
dobjtype.cpp
|
- Added Boom's stairbuilding fix when one step couldn't be built due to an active thinker in the sector.
|
2010-02-13 08:56:08 +00:00 |
dobjtype.h
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
doomdata.h
|
|
|
doomdef.cpp
|
|
|
doomdef.h
|
- added all known maps requiring inverted sprite sorting to compatibility.txt.
|
2009-12-18 08:19:34 +00:00 |
doomerrors.h
|
|
|
doomstat.cpp
|
|
|
doomstat.h
|
|
|
doomtype.h
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
dscript.h
|
|
|
dsectoreffect.cpp
|
- needed one more change...
|
2009-12-30 19:17:10 +00:00 |
dsectoreffect.h
|
|
|
dthinker.cpp
|
- Fixed some GCC warnings.
|
2009-10-01 14:54:29 +00:00 |
dthinker.h
|
- My ActorMover fix from earlier today was causing problems with moving sectors
|
2009-12-30 18:53:14 +00:00 |
empty.cpp
|
|
|
errors.h
|
|
|
f_finale.cpp
|
- fixed: fullscreen images with texture scaling used the unscaled size for
|
2009-11-15 14:33:35 +00:00 |
f_finale.h
|
- fixed: WIF_STAFF2_KICKBACK did not work anymore because it depended on conditions
|
2009-08-30 10:43:51 +00:00 |
f_wipe.cpp
|
|
|
f_wipe.h
|
|
|
farchive.cpp
|
- Scan backwards for classes in FArchive::ReadClass().
|
2009-11-24 01:37:54 +00:00 |
farchive.h
|
|
|
files.cpp
|
|
|
files.h
|
|
|
g_game.cpp
|
- Reintroduced Doom.exe's player_t::usedown variable so that respawning a
|
2009-12-25 11:09:56 +00:00 |
g_game.h
|
|
|
g_hub.cpp
|
|
|
g_hub.h
|
|
|
g_level.cpp
|
- Fixed: The MAPINFO keyword resetinventory only worked when traveling to a redirected map.
|
2010-01-08 03:40:10 +00:00 |
g_level.h
|
- fixed: WIF_STAFF2_KICKBACK did not work anymore because it depended on conditions
|
2009-08-30 10:43:51 +00:00 |
g_mapinfo.cpp
|
- Fixed: The MAPINFO keyword resetinventory only worked when traveling to a redirected map.
|
2010-01-08 03:40:10 +00:00 |
g_skill.cpp
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
gameconfigfile.cpp
|
- last fix was incomplete.
|
2010-02-12 23:18:41 +00:00 |
gameconfigfile.h
|
|
|
gametype.h
|
|
|
gccinlines.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
gi.cpp
|
- Fixed: Not all places checking for player start spots above 4 did it correctly.
|
2009-11-24 06:55:38 +00:00 |
gi.h
|
- fixed: Auto-COMPAT_SHORTTEX for IWADs must be set per IWAD, not in general
|
2009-12-11 09:21:08 +00:00 |
gstrings.h
|
|
|
hu_scores.cpp
|
|
|
hu_stuff.h
|
|
|
i_cd.h
|
|
|
i_movie.h
|
|
|
i_net.cpp
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
- Added Boom's stairbuilding fix when one step couldn't be built due to an active thinker in the sector.
|
2010-02-13 08:56:08 +00:00 |
info.h
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
m_alloc.h
|
|
|
m_argv.cpp
|
|
|
m_argv.h
|
|
|
m_bbox.cpp
|
|
|
m_bbox.h
|
|
|
m_cheat.cpp
|
- added an option to disable player translations in single player games.
|
2010-02-23 23:03:43 +00:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
m_joy.cpp
|
- Fix what broke on Windows when making it compile on a Mac.
|
2009-09-01 02:14:14 +00:00 |
m_joy.h
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
m_menu.cpp
|
- Added an input grid for controller-based string entry in the save game and player setup menus
|
2010-01-23 19:07:18 +00:00 |
m_menu.h
|
- fixed: The player setup menu used the main menu's line spacing which
|
2010-01-03 10:04:56 +00:00 |
m_misc.cpp
|
- Look for files in Mac-like places on Macs.
|
2009-09-09 17:12:47 +00:00 |
m_misc.h
|
- Look for files in Mac-like places on Macs.
|
2009-09-09 17:12:47 +00:00 |
m_options.cpp
|
- added a secret sector color to automap overlay.
|
2010-01-30 09:17:44 +00:00 |
m_png.cpp
|
- Fixed: S_LoadSound() did not byte-swap the frequency and length it reads
|
2009-09-04 22:59:41 +00:00 |
m_png.h
|
|
|
m_random.cpp
|
|
|
m_random.h
|
|
|
m_swap.h
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
md5.cpp
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
md5.h
|
|
|
mscinlines.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
mus2midi.cpp
|
- A_FreezeDeath() now removes fuzz effects.
|
2009-12-19 04:54:04 +00:00 |
mus2midi.h
|
- A_FreezeDeath() now removes fuzz effects.
|
2009-12-19 04:54:04 +00:00 |
name.cpp
|
|
|
name.h
|
|
|
namedef.h
|
- Fixed: Macil2 and the Oracle need to be immune to SpectralLightningV2 as well as V1, since
|
2010-01-08 03:24:22 +00:00 |
nodebuild.cpp
|
- Merge latest ZDBSP changes into trunk.
|
2010-01-03 01:03:44 +00:00 |
nodebuild.h
|
- Merge latest ZDBSP changes into trunk.
|
2010-01-03 01:03:44 +00:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
- added PRINT_LOG option to all of the node builder's debug messages because outputting them
|
2009-12-25 13:43:08 +00:00 |
nodebuild_utility.cpp
|
- Merge latest ZDBSP changes into trunk.
|
2010-01-03 01:03:44 +00:00 |
p_3dfloors.cpp
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
p_3dfloors.h
|
- fixed: The linetarget CCMD duplicated all of the info CCMD.
|
2009-09-16 05:44:24 +00:00 |
p_3dmidtex.cpp
|
- Fixed: 3DMidtex checks were treating the Null texture as a valid texture.
|
2009-10-17 15:12:18 +00:00 |
p_3dmidtex.h
|
|
|
p_acs.cpp
|
- Added checks for open and closed scripts sharing the same number to ensure that
|
2010-02-13 05:15:32 +00:00 |
p_acs.h
|
- Fixed: A_SorcOffense2 depended on args being bytes and overflowing.
|
2009-08-12 18:57:31 +00:00 |
p_buildmap.cpp
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
p_ceiling.cpp
|
- Added a channel parameter to the sector overload of SN_StopSequence() so
|
2009-12-25 02:19:50 +00:00 |
p_conversation.cpp
|
- Made conversation "mini responses" more prominent rather than packing them in with
|
2010-01-23 21:26:07 +00:00 |
p_conversation.h
|
- Consolidated all conversation reply handling into a single function executed on all
|
2010-01-22 05:17:57 +00:00 |
p_doors.cpp
|
- Fixed: Closing doors early would never restart the sound sequence if it was manually placed.
|
2010-02-02 05:19:43 +00:00 |
p_effect.cpp
|
- fixed: Rocket trail particle positioning only worked when the rocket was moving.
|
2010-01-30 14:49:15 +00:00 |
p_effect.h
|
|
|
p_enemy.cpp
|
- fixed: Being resurrected by an Arch Vile did not restore flags5 and flags6 to the defaults.
|
2010-01-30 13:08:52 +00:00 |
p_enemy.h
|
- Reintroduced Doom.exe's player_t::usedown variable so that respawning a
|
2009-12-25 11:09:56 +00:00 |
p_floor.cpp
|
- fixed: The Boom stair fix was done for Hexen stairs but must only be in the code for Doom stairs.
|
2010-02-14 08:24:00 +00:00 |
p_interaction.cpp
|
- added a minimum threshold for damage thrust to avoid micro-velocities being set for actors.
|
2010-01-30 13:48:44 +00:00 |
p_lights.cpp
|
- replaced all code that changed a sector's light level with a setter function.
|
2009-08-08 20:03:43 +00:00 |
p_linkedsectors.cpp
|
- Added Gez's submission for Eternity-style skybox definitions.
|
2010-02-06 15:31:26 +00:00 |
p_lnspec.cpp
|
- added a lock parameter to Door_Animated.
|
2010-02-17 22:25:48 +00:00 |
p_lnspec.h
|
- Added Gez's thing activation submission.
|
2009-10-09 20:35:07 +00:00 |
p_local.h
|
- fixed: Sector_SetWind and Sector_SetCurrent were not usable in scripts called from a line.
|
2010-01-30 14:35:52 +00:00 |
p_map.cpp
|
- Fixed: Voodoo dolls must not check reactiontime in P_SlideMove.
|
2010-02-11 17:10:01 +00:00 |
p_maputl.cpp
|
- Added some pieces of MBF's friendly AI.
|
2009-09-16 15:54:04 +00:00 |
p_mobj.cpp
|
- added an option to disable player translations in single player games.
|
2010-02-23 23:03:43 +00:00 |
p_pillar.cpp
|
- Added a channel parameter to the sector overload of SN_StopSequence() so
|
2009-12-25 02:19:50 +00:00 |
p_plats.cpp
|
- Added a channel parameter to the sector overload of SN_StopSequence() so
|
2009-12-25 02:19:50 +00:00 |
p_pspr.cpp
|
- Fixed: Morphed players tried endlessly to switch to a weapon they picked up.
|
2009-12-16 22:42:15 +00:00 |
p_pspr.h
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
p_saveg.cpp
|
- Reintroduced Doom.exe's player_t::usedown variable so that respawning a
|
2009-12-25 11:09:56 +00:00 |
p_saveg.h
|
|
|
p_sectors.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_setup.cpp
|
- Added Gez's submission for Eternity-style skybox definitions.
|
2010-02-06 15:31:26 +00:00 |
p_setup.h
|
|
|
p_sight.cpp
|
- fixed some GCC warnings.
|
2009-07-25 15:00:45 +00:00 |
p_slopes.cpp
|
- added Gez's Plane_Copy submission with some extensions and improvements.
|
2010-01-30 22:53:37 +00:00 |
p_spec.cpp
|
- Added Gez's submission for Eternity-style skybox definitions.
|
2010-02-06 15:31:26 +00:00 |
p_spec.h
|
- Fixed: EV_DoDonut, EV_DoElevator and EV_StartWaggle did not to any 0-tag checks.
|
2009-11-24 07:38:11 +00:00 |
p_states.cpp
|
|
|
p_switch.cpp
|
- Added Gez's submission for Eternity-style skybox definitions.
|
2010-02-06 15:31:26 +00:00 |
p_teleport.cpp
|
- changed line_t's sidenum into sidedef pointers.
|
2009-09-06 20:45:56 +00:00 |
p_terrain.cpp
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
p_terrain.h
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
p_things.cpp
|
- My ActorMover fix from earlier today was causing problems with moving sectors
|
2009-12-30 18:53:14 +00:00 |
p_tick.cpp
|
|
|
p_tick.h
|
|
|
p_trace.cpp
|
|
|
p_trace.h
|
|
|
p_udmf.cpp
|
- fixed: The UDMF blockfloaters flag was misnamed. Changed to match the spec.
|
2009-12-24 23:31:06 +00:00 |
p_user.cpp
|
- Split conversation initiation out of P_UseTraverse() and into a separate function. It no
|
2010-01-06 04:36:38 +00:00 |
p_writemap.cpp
|
- changed line_t's sidenum into sidedef pointers.
|
2009-09-06 20:45:56 +00:00 |
p_xlat.cpp
|
- fixed an uninitialized variable in p_xlat.cpp .
|
2009-11-27 21:45:17 +00:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
po_man.cpp
|
- fixed: Polyobjects could contain segs that weren't flagged as such.
|
2010-01-02 13:17:47 +00:00 |
r_anim.cpp
|
- Fixed: "Animation <X> in ANIMATED has only one frame" message was missing a newline.
|
2010-02-02 04:38:15 +00:00 |
r_blend.h
|
- Fixed: Wall drawing handled fixed light levels improperly (but did not
|
2009-09-20 03:50:05 +00:00 |
r_bsp.cpp
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- Revert revision 2071.
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2010-01-03 00:54:34 +00:00 |
r_bsp.h
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r_data.cpp
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- fixed: R_InitColormaps was broken since the resource file code rewrite.
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2009-08-30 20:47:43 +00:00 |
r_data.h
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- made max. view pitch a property of the renderer so that it's overridable without
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2009-10-25 15:26:19 +00:00 |
r_defs.h
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- ported GZDoom's new 'skyoffset' ANIMDEFS option for compatibility purposes.
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2009-11-13 21:28:39 +00:00 |
r_draw.cpp
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- Fixed: Wall drawing handled fixed light levels improperly (but did not
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2009-09-20 03:50:05 +00:00 |
r_draw.h
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r_drawt.cpp
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r_interpolate.cpp
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r_interpolate.h
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r_jpeg.h
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r_local.h
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r_main.cpp
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- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
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2009-11-20 05:34:20 +00:00 |
r_main.h
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- For hardware 2D, apply fixed colormaps when copying to video memory instead
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2009-09-22 04:21:27 +00:00 |
r_plane.cpp
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- fixed: Movement performed by actor movers was not interpolated because
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2009-12-30 12:20:47 +00:00 |
r_plane.h
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r_polymost.cpp
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- changed line_t's sidenum into sidedef pointers.
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2009-09-06 20:45:56 +00:00 |
r_polymost.h
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r_segs.cpp
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- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
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2009-11-20 05:34:20 +00:00 |
r_segs.h
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r_sky.cpp
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- fixed: The sky baseline position needs to take texture scaling into account.
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2009-11-15 08:11:14 +00:00 |
r_sky.h
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November 12, 2009
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2009-11-13 04:38:03 +00:00 |
r_state.h
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r_things.cpp
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- added all known maps requiring inverted sprite sorting to compatibility.txt.
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2009-12-18 08:19:34 +00:00 |
r_things.h
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- Fixed: Wall drawing handled fixed light levels improperly (but did not
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2009-09-20 03:50:05 +00:00 |
r_translate.cpp
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- Make the palette indexes used by FRemapTable subject to the global remap
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2009-11-26 03:16:54 +00:00 |
r_translate.h
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- added 'defaultterrain' option to terrain parser for mods that want to have
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2009-10-16 16:04:19 +00:00 |
s_advsound.cpp
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- added a NULL pointer check to fog spawning in unmorphing code.
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2009-10-09 20:18:31 +00:00 |
s_environment.cpp
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s_playlist.cpp
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s_playlist.h
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s_sndseq.cpp
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- Fixed: Closing doors early would never restart the sound sequence if it was manually placed.
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2010-02-02 05:19:43 +00:00 |
s_sndseq.h
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- Fixed: Closing doors early would never restart the sound sequence if it was manually placed.
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2010-02-02 05:19:43 +00:00 |
s_sound.cpp
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- ported a few cleanup changes from Gez's recent GZDoom patch.
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2010-01-16 07:51:50 +00:00 |
s_sound.h
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- ported a few cleanup changes from Gez's recent GZDoom patch.
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2010-01-16 07:51:50 +00:00 |
sc_man.cpp
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- More things from Gez's experimental build:
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2009-09-14 19:44:14 +00:00 |
sc_man.h
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- Removed the Actor uservar array and replaced it with user-defined variables.
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2009-10-25 02:19:51 +00:00 |
sc_man_scanner.re
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- Removed the Actor uservar array and replaced it with user-defined variables.
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2009-10-25 02:19:51 +00:00 |
skins.cpp
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skins.h
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st_start.h
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st_stuff.cpp
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- fixed some Chex Quest cheat codes.
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2010-02-17 22:38:17 +00:00 |
st_stuff.h
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statnums.h
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SVN r2079 (trunk)
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2010-01-02 12:40:07 +00:00 |
stats.cpp
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stats.h
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- Basic Mac support: Everything compiles but does not yet link.
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2009-09-01 02:08:53 +00:00 |
stringtable.cpp
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stringtable.h
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tables.cpp
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tables.h
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- Because entryway timed it, here is a new version of R_PointToAngle2 that is
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2009-09-08 23:48:34 +00:00 |
tagitem.h
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tarray.h
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- Fixed: When drawing with a special colormap the quad's flags weren't cleared
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2009-09-21 13:15:36 +00:00 |
teaminfo.cpp
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teaminfo.h
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tempfiles.cpp
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tempfiles.h
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templates.h
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v_collection.cpp
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v_collection.h
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v_draw.cpp
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- The options menu no longer scales up so quickly, so it can fit wider text
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2009-12-25 05:55:51 +00:00 |
v_font.cpp
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- fixed: The floor waggle code used FloatBobOffsets as sine table but this
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2010-01-02 11:38:27 +00:00 |
v_font.h
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v_palette.cpp
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- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
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2009-11-08 02:51:22 +00:00 |
v_palette.h
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- Added a check to Dehacked code which tries to set the blend color.
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2009-09-22 08:06:52 +00:00 |
v_pfx.cpp
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- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
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2009-08-31 21:47:29 +00:00 |
v_pfx.h
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v_text.cpp
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- The options menu no longer scales up so quickly, so it can fit wider text
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2009-12-25 05:55:51 +00:00 |
v_text.h
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v_video.cpp
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- fixed: The floor waggle code used FloatBobOffsets as sine table but this
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2010-01-02 11:38:27 +00:00 |
v_video.h
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- The options menu no longer scales up so quickly, so it can fit wider text
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2009-12-25 05:55:51 +00:00 |
valgrind.inc
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vectors.h
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- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
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2009-11-20 05:34:20 +00:00 |
version.h
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- last fix was incomplete.
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2010-02-12 23:18:41 +00:00 |
w_wad.cpp
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- replaced wadlist_t with an array of FStrings and added a list parameter to
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2010-01-01 12:40:47 +00:00 |
w_wad.h
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- replaced wadlist_t with an array of FStrings and added a list parameter to
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2010-01-01 12:40:47 +00:00 |
w_zip.h
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- Added Blzut3's Solaris patch.
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2010-01-01 09:21:04 +00:00 |
weightedlist.h
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wi_stuff.cpp
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- fixed: fullscreen images with texture scaling used the unscaled size for
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2009-11-15 14:33:35 +00:00 |
wi_stuff.h
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x86.cpp
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- Fixed: The aliasing of CPUInfo was still wrong. (Yarr! The things I do
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2009-09-05 03:28:58 +00:00 |
x86.h
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- Fixed: R_CreatePlayerTranslation() only initialized the first truecolor
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2009-09-05 03:55:29 +00:00 |
xs_Float.h
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- Forgot xs_Float.h with previous commit.
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2009-11-20 06:01:10 +00:00 |
zstrformat.cpp
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zstring.cpp
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zstring.h
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